摘要: private float rotateSpeed = 30f; private float movespeed = 5; void FixedUpdate() { //第一种控制移动 float h = Input.GetAxis("Horizontal"); float v = Input.Ge 阅读全文
posted @ 2017-08-28 16:13 U3DEngineer 阅读(3234) 评论(0) 推荐(0) 编辑