摘要:
using UnityEngine;using System.Collections; public class Slow_Motion : MonoBehaviour{ public Transform motionRoot; public Transform Aim; int moveIndex 阅读全文
摘要:
using UnityEngine;using System.Collections;using System.Collections.Generic; public class Roam : MonoBehaviour{ public Transform wayRoot; public GameO 阅读全文
摘要:
//状态处于移动时 if (showState==ShowState.moveMeter) { //定义方向 var dir = Camera.main.transform.position - waterMeter.transform.position; waterMeter.transform. 阅读全文