摘要: 第一种方式 private GameObject center; //旋转 center.transform.Rotate(new Vector3(0, -1, 0), Time.deltaTime * speed); 第二种方式 private void RotateSelf(GameObject 阅读全文
posted @ 2017-07-06 16:34 U3DEngineer 阅读(997) 评论(0) 推荐(0) 编辑
摘要: private GameObject center; private float rotateSpeed = 40f; private float rotateZ = 0; private float minR = -15f; private float maxR = 15f; private fl 阅读全文
posted @ 2017-07-06 16:11 U3DEngineer 阅读(1611) 评论(0) 推荐(0) 编辑