看龙书时看到函数指针int d3d::EnterMsgLoop( bool (*ptr_display)(float timeDelta) ){ MSG msg; ::ZeroMemory(&msg, sizeof(MSG)); static float lastTime = (float)timeGetTime(); while(msg.message != WM_QUIT) { if(::PeekMessage(&msg, 0, 0, 0, PM_REMOVE)) { ::TranslateMessage(&... Read More