C# WPF 根据RGB三色得出透明度Opacity
当我们把ARGB压缩为RGB数据时,会丢失A透明通道
那么就有可能会遇到反推A透明通道的问题
原理很简单,取RGB三色最大通道除255得到A通道
Random random = new Random();
byte red = Convert.ToByte(random.Next(0, 0xff));
byte green = Convert.ToByte(random.Next(0, 0xff));
byte blue = Convert.ToByte(random.Next(0, 0xff));
byte[] numArray = new byte[] { red, green, blue };
double opacity = Math.Round(numArray.Max() / 255.0, 2);