最主要的package : gin
最主要的struct: Engine
Engine 是整个framework的实例,它包含了muxer, middleware, configuration settings. 通过New() 或者Default()来创建一个Engine 的实例。
type Engine struct { RouterGroup // Enables automatic redirection if the current route can't be matched but a // handler for the path with (without) the trailing slash exists. // For example if /foo/ is requested but a route only exists for /foo, the // client is redirected to /foo with http status code 301 for GET requests // and 307 for all other request methods. RedirectTrailingSlash bool // If enabled, the router tries to fix the current request path, if no // handle is registered for it. // First superfluous path elements like ../ or // are removed. // Afterwards the router does a case-insensitive lookup of the cleaned path. // If a handle can be found for this route, the router makes a redirection // to the corrected path with status code 301 for GET requests and 307 for // all other request methods. // For example /FOO and /..//Foo could be redirected to /foo. // RedirectTrailingSlash is independent of this option. RedirectFixedPath bool // If enabled, the router checks if another method is allowed for the // current route, if the current request can not be routed. // If this is the case, the request is answered with 'Method Not Allowed' // and HTTP status code 405. // If no other Method is allowed, the request is delegated to the NotFound // handler. HandleMethodNotAllowed bool ForwardedByClientIP bool // #726 #755 If enabled, it will thrust some headers starting with // 'X-AppEngine...' for better integration with that PaaS. AppEngine bool // If enabled, the url.RawPath will be used to find parameters. UseRawPath bool // If true, the path value will be unescaped. // If UseRawPath is false (by default), the UnescapePathValues effectively is true, // as url.Path gonna be used, which is already unescaped. UnescapePathValues bool // Value of 'maxMemory' param that is given to http.Request's ParseMultipartForm // method call. MaxMultipartMemory int64 delims render.Delims secureJsonPrefix string HTMLRender render.HTMLRender FuncMap template.FuncMap allNoRoute HandlersChain allNoMethod HandlersChain noRoute HandlersChain noMethod HandlersChain pool sync.Pool trees methodTrees }
获取一个gin Engin的实例:r := gin.Default()
查看gin.Default()方法的实现:
// Default returns an Engine instance with the Logger and Recovery middleware already attached. func Default() *Engine { debugPrintWARNINGDefault() engine := New() #实例化一个engine engine.Use(Logger(), Recovery()) return engine }
查看New()的实现:
// New returns a new blank Engine instance without any middleware attached. // By default the configuration is: // - RedirectTrailingSlash: true // - RedirectFixedPath: false // - HandleMethodNotAllowed: false // - ForwardedByClientIP: true // - UseRawPath: false // - UnescapePathValues: true func New() *Engine { debugPrintWARNINGNew() engine := &Engine{ RouterGroup: RouterGroup{ Handlers: nil, basePath: "/", root: true, }, FuncMap: template.FuncMap{}, RedirectTrailingSlash: true, RedirectFixedPath: false, HandleMethodNotAllowed: false, ForwardedByClientIP: true, AppEngine: defaultAppEngine, UseRawPath: false, UnescapePathValues: true, MaxMultipartMemory: defaultMultipartMemory, trees: make(methodTrees, 0, 9), delims: render.Delims{Left: "{{", Right: "}}"}, secureJsonPrefix: "while(1);", } engine.RouterGroup.engine = engine engine.pool.New = func() interface{} { //这里定义了engine.pool.New方法,所以在Get()的时候,如果为nil,那么直接执行New 方法 return engine.allocateContext() } return engine }
如果engine.pool.New被执行,那么将返回一个*Context类型的指针。
func (engine *Engine) allocateContext() *Context { return &Context{engine: engine} }
然后调用r.Run(":8080"), 在本地网卡上监听8080端口,等待连接。实际上调用的是:http.ListenAndServe(address, engine)
查看http.ListenAndServe方法:
func ListenAndServe(addr string, handler Handler) error { server := &Server{Addr: addr, Handler: handler} return server.ListenAndServe() }
它且将addr 和handler作为参数实例化了一个Server, 然后调用server.ListenAndServe()方法等待连接。
查看Handler的定义:
type Handler interface { ServeHTTP(ResponseWriter, *Request) }
它是一个interface, 那么也就是说它作为参数的话,那么这个struct必须实现ServeHTTP(ResponseWriter, *Request) 这个方法。
在gin.go中查看ServeHTTP方法的定义:
// ServeHTTP conforms to the http.Handler interface. func (engine *Engine) ServeHTTP(w http.ResponseWriter, req *http.Request) { c := engine.pool.Get().(*Context) 返回的是New()里面定义的func,然后执行。 c.writermem.reset(w) c.Request = req c.reset() engine.handleHTTPRequest(c) engine.pool.Put(c) }
这里的engine.pool.Get().(*Context) 方法,实际上执行的是上面的New方法,所以得到的是一个Context类型的指针。
分析到这里,也就是说,如果有一个HTTP请求到来,那么会先触发ServeHTTP方法得到一个Context请求上下文,然后调用engine.handleHTTPRequest(C),处理这个请求,同时将处理的内容写入到http.ResponseWriter中。
关于engine.handleHTTPRequest()如何实现的,参考gin 路由表的设计
处理完以后为什么还要执行engine.pool.Put(c)呢?
因为:engine.pool需要一个buffer来存储内容,当下一个请求到达的时候,就可以直接来使用,避免又调用一次New函数,节省了内存。