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Shadow 阴影 The Shadow component adds a simple outline effect to graphic components such as Text or Image. It must be on the same GameObject as the grap 阅读全文
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RectMask2D 矩形2D遮罩 A RectMask2D is a masking control similar to the Mask control. The mask restricts the child elements to the rectangle of the parent 阅读全文
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Mask 遮罩 A Mask is not a visible UI control but rather a way to modify the appearance of a control’s child elements. The mask restricts (ie, “masks”) t 阅读全文
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Raw Image 原生图片 The Raw Image control displays a non-interactive image to the user. This can be used for decoration, icons, etc, and the image can also 阅读全文
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Image 图片 The Image control displays a non-interactive image to the user. This can be used for decoration, icons, etc, and the image can also be change 阅读全文
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Text 文本 The Text control displays a non-interactive piece of text to the user. This can be used to provide captions or labels for other GUI controls o 阅读全文
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今天在编译DLL到Unity5.X项目的时候,遇到了奇怪的报错,后来知道是因为Unity5.x不支持3.5以上编译出来的DLL,于是需要在Win10上安装.Net3.5 于是我去微软官网下载了一个叫做dotnetfx35的安装包,下载地址如下: https://www.microsoft.com/n 阅读全文
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Canvas Renderer 画布渲染器 The Canvas Renderer component renders a graphical UI object contained within a Canvas. Canvas Renderer组件渲染包含在Canvas中的图形UI对象。 Pro 阅读全文
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Canvas Group Canvas组 The Canvas Group can be used to control certain aspects of a whole group of UI elements from one place without needing to handle 阅读全文
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Canvas Scaler 画布缩放器 The Canvas Scaler component is used for controlling the overall scale and pixel density of UI elements in the Canvas. This scaling 阅读全文