摘要: struct Point3D{ float* Coordinates; Point3D(float x, float y, float z){ Coordinates= (float*)malloc(3* sizeof(float)); *(Coordinates+0)=x; *(Coordinates+1)=y; ... 阅读全文
posted @ 2018-05-20 18:42 fndefbwefsowpvqfx 阅读(133) 评论(0) 推荐(0) 编辑