websocket 学习笔记
websocket
协议了解
https://www.cnblogs.com/chyingp/p/websocket-deep-in.html
源代码
var addr = flag.String("addr", "localhost:8080", "http service address")
var upgrader = websocket.Upgrader{} // use default options
func echo(w http.ResponseWriter, r *http.Request) {
c, err := upgrader.Upgrade(w, r, nil)
if err != nil {
log.Print("upgrade:", err)
return
}
defer c.Close()
for {
mt, message, err := c.ReadMessage()
if err != nil {
log.Println("read:", err)
break
}
log.Printf("recv: %s", message)
err = c.WriteMessage(mt, message)
if err != nil {
log.Println("write:", err)
break
}
}
}
// Upgrade upgrades the HTTP server connection to the WebSocket protocol.
//
// The responseHeader is included in the response to the client's upgrade
// request. Use the responseHeader to specify cookies (Set-Cookie). To specify
// subprotocols supported by the server, set Upgrader.Subprotocols directly.
//
// If the upgrade fails, then Upgrade replies to the client with an HTTP error
// response.
func (u *Upgrader) Upgrade(w http.ResponseWriter, r *http.Request, responseHeader http.Header) (*Conn, error) {
// 省略部分代码
h, ok := w.(http.Hijacker)
var brw *bufio.ReadWriter
netConn, brw, err := h.Hijack()
// 省略部分代码
c := newConn(netConn, true, u.ReadBufferSize, u.WriteBufferSize, u.WriteBufferPool, br, writeBuf)
c.subprotocol = subprotocol
if compress {
c.newCompressionWriter = compressNoContextTakeover
c.newDecompressionReader = decompressNoContextTakeover
}
// Use larger of hijacked buffer and connection write buffer for header.
p := buf
if len(c.writeBuf) > len(p) {
p = c.writeBuf
}
p = p[:0]
p = append(p, "HTTP/1.1 101 Switching Protocols\r\nUpgrade: websocket\r\nConnection: Upgrade\r\nSec-WebSocket-Accept: "...)
p = append(p, computeAcceptKey(challengeKey)...)
p = append(p, "\r\n"...)
if c.subprotocol != "" {
p = append(p, "Sec-WebSocket-Protocol: "...)
p = append(p, c.subprotocol...)
p = append(p, "\r\n"...)
}
if compress {
p = append(p, "Sec-WebSocket-Extensions: permessage-deflate; server_no_context_takeover; client_no_context_takeover\r\n"...)
}
for k, vs := range responseHeader {
if k == "Sec-Websocket-Protocol" {
continue
}
for _, v := range vs {
p = append(p, k...)
p = append(p, ": "...)
for i := 0; i < len(v); i++ {
b := v[i]
if b <= 31 {
// prevent response splitting.
b = ' '
}
p = append(p, b)
}
p = append(p, "\r\n"...)
}
}
p = append(p, "\r\n"...)
// Clear deadlines set by HTTP server.
netConn.SetDeadline(time.Time{})
if u.HandshakeTimeout > 0 {
netConn.SetWriteDeadline(time.Now().Add(u.HandshakeTimeout))
}
if _, err = netConn.Write(p); err != nil {
netConn.Close()
return nil, err
}
if u.HandshakeTimeout > 0 {
netConn.SetWriteDeadline(time.Time{})
}
return c, nil
}
// ReadMessage is a helper method for getting a reader using NextReader and
// reading from that reader to a buffer.
func (c *Conn) ReadMessage() (messageType int, p []byte, err error) {
var r io.Reader
// 返回 messagereader
messageType, r, err = c.NextReader()
if err != nil {
return messageType, nil, err
}
// 读取内容
p, err = ioutil.ReadAll(r)
return messageType, p, err
}
// NextReader returns the next data message received from the peer. The
// returned messageType is either TextMessage or BinaryMessage.
//
// There can be at most one open reader on a connection. NextReader discards
// the previous message if the application has not already consumed it.
//
// Applications must break out of the application's read loop when this method
// returns a non-nil error value. Errors returned from this method are
// permanent. Once this method returns a non-nil error, all subsequent calls to
// this method return the same error.
func (c *Conn) NextReader() (messageType int, r io.Reader, err error) {
// 读取 frame
for c.readErr == nil {
frameType, err := c.advanceFrame()
if err != nil {
c.readErr = hideTempErr(err)
break
}
if frameType == TextMessage || frameType == BinaryMessage {
c.messageReader = &messageReader{c}
c.reader = c.messageReader
if c.readDecompress {
c.reader = c.newDecompressionReader(c.reader)
}
return frameType, c.reader, nil
}
}
return noFrame, nil, c.readErr
}
func (r *messageReader) Read(b []byte) (int, error) {
c := r.c
// 省略部分代码
for c.readErr == nil {
if c.readRemaining > 0 {
// 读取内容
n, err := c.br.Read(b)
}
}
err := c.readErr
if err == io.EOF && c.messageReader == r {
err = errUnexpectedEOF
}
return 0, err
}
// WriteMessage is a helper method for getting a writer using NextWriter,
// writing the message and closing the writer.
func (c *Conn) WriteMessage(messageType int, data []byte) error {
if c.isServer && (c.newCompressionWriter == nil || !c.enableWriteCompression) {
// Fast path with no allocations and single frame.
var mw messageWriter
if err := c.beginMessage(&mw, messageType); err != nil {
return err
}
n := copy(c.writeBuf[mw.pos:], data)
mw.pos += n
data = data[n:]
return mw.flushFrame(true, data)
}
w, err := c.NextWriter(messageType)
if err != nil {
return err
}
if _, err = w.Write(data); err != nil {
return err
}
return w.Close()
}
func (w *messageWriter) Write(p []byte) (int, error) {
if w.err != nil {
return 0, w.err
}
if len(p) > 2*len(w.c.writeBuf) && w.c.isServer {
// Don't buffer large messages.
// 服务器端
err := w.flushFrame(false, p)
if err != nil {
return 0, err
}
return len(p), nil
}
nn := len(p)
for len(p) > 0 {
n, err := w.ncopy(len(p))
if err != nil {
return 0, err
}
copy(w.c.writeBuf[w.pos:], p[:n])
w.pos += n
p = p[n:]
}
return nn, nil
}
// flushFrame writes buffered data and extra as a frame to the network. The
// final argument indicates that this is the last frame in the message.
func (w *messageWriter) flushFrame(final bool, extra []byte) error {
// 省略部分代码
err := c.write(w.frameType, c.writeDeadline, c.writeBuf[framePos:w.pos], extra)
// Setup for next frame.
w.pos = maxFrameHeaderSize
w.frameType = continuationFrame
return nil
}
// 写数据
func (c *Conn) write(frameType int, deadline time.Time, buf0, buf1 []byte) error {
<-c.mu
defer func() { c.mu <- struct{}{} }()
c.writeErrMu.Lock()
err := c.writeErr
c.writeErrMu.Unlock()
if err != nil {
return err
}
c.conn.SetWriteDeadline(deadline)
if len(buf1) == 0 {
_, err = c.conn.Write(buf0)
} else {
err = c.writeBufs(buf0, buf1)
}
if err != nil {
return c.writeFatal(err)
}
if frameType == CloseMessage {
c.writeFatal(ErrCloseSent)
}
return nil
}
// 最后关闭 写最后一个 frame
func (w *messageWriter) Close() error {
if w.err != nil {
return w.err
}
return w.flushFrame(true, nil)
}
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