6、抽象工厂模式
6、抽象工厂模式 使用一个对象,生产指定的产品(不会参杂其他的产品的东西)
namespace SJ.DesignMode { /// <summary> /// 设计模式 /// </summary> class Program { static void Main(string[] args) { AbstractInstance abstractInstance = new AbstractInstance(new DaiEr()); abstractInstance.Color(); abstractInstance.Create(); } } public abstract class AbstractComputer { public abstract void Color(); public abstract void Create(); } public class DaiEr : AbstractComputer { public override void Color() { Console.WriteLine("DaiEr Green !"); } public override void Create() { Console.WriteLine("DaiEr create !"); } } public class LianXiang : AbstractComputer { public override void Color() { Console.WriteLine("LianXiang Blue !"); } public override void Create() { Console.WriteLine("LianXiang run !"); } } public class AbstractInstance { AbstractComputer _abstractComputer = null; public AbstractInstance(AbstractComputer abstractComputer) { _abstractComputer = abstractComputer; } public void Color() { _abstractComputer.Color(); } public void Create() { _abstractComputer.Create(); } } }