Unity_物体对象跟随鼠标移动360°旋转
摘要:
/// <summary> /// 对象旋转跟随鼠标移动 /// </summary> public void ObjectRotateFollowMouseMove() { if(Input.GetMouseButtonDown(0)) { lastMousePoint = Input.mouse 阅读全文
posted @ 2024-01-29 15:29 嗜睡的熊大 阅读(275) 评论(0) 推荐(0) 编辑