cocos2dx 学习笔记(2)

Xcode写C++ 程序确实比较差,所以这两天在安装eclipse来写,环境折腾来折腾去的,烦都烦死,安装完了还容易出错,终于解决了,先安装cocos2d-x,然后安装ant,ndk,android sdk,adt plugin等等一系列东西,在下载一个写C++的eclipse,修改~/.bash_profile.终于可以了。提供我目前的 .bash_profile

 

提供一个下载的地址,由于中国的万里长城,给一个不用爬出去的地址: http://www.androiddevtools.cn 

# Add environment variable COCOS_CONSOLE_ROOT for cocos2d-x
export COCOS_CONSOLE_ROOT=/Users/roy/cocos2d-x/tools/cocos2d-console/bin
export PATH=$COCOS_CONSOLE_ROOT:$PATH
# Add environment variable COCOS_FRAMEWORKS for cocos2d-x
export COCOS_FRAMEWORKS=/Applications/Cocos/frameworks
export PATH=$COCOS_FRAMEWORKS:$PATH
# Add include for cocos2d-x
export COCOS_INCLUDE=/Applications/Cocos/frameworks/cocos2d-x-3.4rc1/cocos
export PATH=$COCOS_INCLUDE:$PATH
# Add environment variable ANT_ROOT for cocos2d-x
export ANT_ROOT=$ANT_HOME/bin
export GOPATH=~/go
export ANDROID_SDK_ROOT=/Users/roy/Library/Android/sdk
export PATH=$ANDROID_ROOT:$PATH
export NDK_ROOT=/Users/roy/Library/Android/ndk
export PATH=$NDK_ROOT:$PATH
# Add environment variable COCOS_TEMPLATES_ROOT for cocos2d-x
export COCOS_TEMPLATES_ROOT=/Users/roy/cocos2d-x/templates
export PATH=$COCOS_TEMPLATES_ROOT:$PATH
export PATH=/Users/roy/Library/Android/sdk/platform-tools:/Users/roy/Library/Android/sdk/tools:$PATH

 

 

今天讲的是如何改变cocos代码中设备的方向,链接如下:http://www.cocos2d-x.org/wiki/Device_Orientation

 

posted @ 2015-07-05 09:37  _Roy  阅读(287)  评论(0编辑  收藏  举报