用面向对象的思维实现回环列表,,一个手拉手的小游戏
public class Count3Quit2 {
public static void main(String[] args) {
KidCircle kc = new KidCircle(500);
int countNum = 0;
Kid k = kc.first;
while(kc.count > 1) {
countNum ++;
if(countNum == 3) {
countNum = 0;
kc.delete(k);
}
k = k.right;
}
System.out.println(kc.first.id);
}
}
class Kid {
int id;
Kid left;
Kid right;
}
class KidCircle {
int count = 0;
Kid first, last;
KidCircle(int n) {
for(int i=0; i<n; i++) {
add();
}
}
void add() {
Kid k = new Kid();
k.id = count;
if(count <= 0) {
first = k;
last = k;
k.left = k;
k.right = k;
} else {
last.right = k;
k.left = last;
k.right = first;
first.left = k;
last = k;
}
count ++;
}
void delete(Kid k) {
if(count <= 0) {
return;
} else if (count == 1) {
first = last = null;
} else {
k.left.right = k.right;
k.right.left = k.left;
if(k == first) {
first = k.right;
} else if( k == last) {
last = k.left;
}
}
count --;
}
}