CGBeginner

 

2012年5月29日

[转]Shader开发工具的使用(语法高亮工具及VS中编译shader的配置)Syntax Hightlighting and Build HLSL

摘要: To be able to fully debug shader programs you will need either a shader IDE like FXComposer or a GPU debugging tool like Nvidia Nsight. These are both complex tools and beyond the scope of a quick tutorial but what I can do if provide you a quick guide to aid you in writing shaders directly within V 阅读全文

posted @ 2012-05-29 03:19 CGBeginner 阅读(2686) 评论(0) 推荐(0) 编辑

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