Web中的鼠标自动移动

其实只是一个模拟,思路是这样的:让鼠标消失,再用一个跟鼠标一样的图片跟随鼠标移动,这样我们就可以控制这个图片的移动了。。。囧~

怎样让鼠标消失呢,就是做一个高宽1px的透明cur文件,并把其设置为鼠标光标就行了。。。。囧囧~~~

 这里是我们需要的两个素材:

  透明cur:http://www.net320.com/random/images/hidden.cur

  鼠标图片:http://www.net320.com/random/images/arrow.gif

ok,现在思路和素材都有了,我们就可以编码实现了:

  

 

<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
<html xmlns="http://www.w3.org/1999/xhtml">
    
<head>
        
<style type="text/css">
            body
{
                cursor
:url('http://www.net320.com/random/images/hidden.cur'),auto;
            
}
        
</style>
        
<script type="text/javascript">
            
function $I(id){
                
return typeof(id)=="string"?document.getElementById(id):id;
            };

            
var isMoving=false;
            window.onload
=function(){
                $I(
"arrow").style.position="absolute";
                $I(
"arrow").style.zIndex=1000;
                
                document.body.onmousemove
=function(e){
                    e
=e||event;
                    
if(!isMoving){
                        $I(
"arrow").style.left=e.clientX+document.documentElement.scrollLeft+1+"px";
                        $I(
"arrow").style.top=e.clientY+document.documentElement.scrollTop+1+"px";
                    }
                };
                document.oncontextmenu
=function(e){
                    e
=e||event;
                    
if(isMoving){
                        e.returnValue
=false;
                    }
                };
                $I(
"btn1").onclick=function(){
                    alert(
"lalala~~~~");
                };
                
                window.setInterval(
function(){
                    
if(!isMoving){
                        move(parseInt($I(
"arrow").style.left),parseInt($I("arrow").style.top),
                             parseInt($I(
"btn1").style.left)+$I("btn1").offsetWidth/2,
                             parseInt($I("btn1").style.top)+$I("btn1").offsetHeight/2)
                        
                    }
                },
5000);
            }
            
            
function getAngle(startX,startY,endX,endY)
            {
                
var angle;
                
var tanx;
                
if(endX-startX!=0){
                    tanx
=Math.abs(endY-startY)/Math.abs(endX-startX);
                }else{
                    
return 90+(endY-startY>0?180:0);
                }
                angle
=Math.atan(tanx)/2/Math.PI*360;
            
                
if(endX-startX<0 && endY-startY<=0){
                    angle
=180-angle;
                }
                
if(endX-startX<0 && endY-startY>0){
                    angle
+=180;
                }
                
if(endX-startX>=0 && endY-startY>0){
                    angle
=360-angle;
                }
                
return angle;
            };
            
            
function move(startX,startY,endX,endY){
                
var currentDistance=0;
                
var currentX=startX;
                
var currentY=startY;
                
var angle=getAngle(startX,startY,endX,endY);
                
var speed=5;
                
var intervalId=window.setInterval(function(){
                    
if(Math.abs(parseInt($I("arrow").style.left)-endX)>speed
                    
|| Math.abs(parseInt($I("arrow").style.top)-endY)>speed){
                        
var newX,newY;
                        
var xAngle=angle*(2*Math.PI/360);
                        var xDirection=Math.abs(Math.cos(xAngle))/Math.cos(xAngle);
                        var yDirection=Math.abs(Math.sin(xAngle))/Math.sin(xAngle);
                
                        
if(Math.abs(Math.tan(xAngle))<=1){
                            
var deltaX=Math.abs(speed*Math.cos(xAngle))*xDirection;
                            newX
=currentX+deltaX;
                            newY
=-(newX-startX)*Math.tan(xAngle)+startY;
                        }
                        
else{
                            
var deltaY=Math.abs(speed*Math.sin(xAngle))*yDirection;
                            newY
=currentY-deltaY;
                            newX
=-(newY-startY)/Math.tan(xAngle)+startX;
                        }
                        currentX
=newX;
                        currentY
=newY;
                        $I(
"arrow").style.left=currentX+"px";
                        $I(
"arrow").style.top=currentY+"px";
                        isMoving
=true;
                    }
                    
else{
                        window.clearInterval(intervalId);
                        isMoving
=false;
                        $I(
"btn1").click();
                        $I(
"btn1").focus();
                    }
                },
10);
            }

        
</script>
    
</head>
    
<body>
        
<input style="position:absolute;left:100px;top:30px;" type="button" id="btn1" value="I am a Button"/>
        
<div style="height:900px;"></div>
        
<img id="arrow" src="http://www.net320.com/random/images/arrow.gif"/>
    
</body>
</html>

 

效果展示:

  点我看效果

posted @ 2009-03-21 15:42  随机  阅读(2870)  评论(21编辑  收藏  举报