win CreateTimerQueue CreateTimerQueueTimer DeleteTimerQueueTimer 使用测试 百万定时器压测

定时器数量最大一百万 超过一个都不行

 

// TestTimerQueue.cpp : 此文件包含 "main" 函数。程序执行将在此处开始并结束。
//

#include <iostream>
#include <Windows.h>

//定时器相关//全军定时器
HANDLE                hTimerQueue;        //全局的定时器队列
CRITICAL_SECTION    sectionTimerQueue;//边界条件
void InitTimerQueue() {
    hTimerQueue = CreateTimerQueue();
    if (NULL == hTimerQueue) {
        printf("CreateTimerQueue failed (%d)\n", GetLastError());
    }
    InitializeCriticalSection(&sectionTimerQueue);
}
void ReleaseTimerQueue() {
    DeleteCriticalSection(&sectionTimerQueue);
    if (hTimerQueue != NULL && hTimerQueue != INVALID_HANDLE_VALUE) { DeleteTimerQueue(hTimerQueue); hTimerQueue = NULL; }
}
BOOLEAN TimerQueueStart(HANDLE& hTimer, void* io, int interval, VOID(*func)(PVOID lpParam, BOOLEAN TimerOrWaitFired)) {
    EnterCriticalSection(&sectionTimerQueue);
    if (!CreateTimerQueueTimer(&hTimer, hTimerQueue, (WAITORTIMERCALLBACK)func, io, interval, interval, 0)) {
        //printf("CreateTimerQueueTimer failed (%d)\n", GetLastError());
        hTimer = INVALID_HANDLE_VALUE;
        LeaveCriticalSection(&sectionTimerQueue);
        return false;
    }
    LeaveCriticalSection(&sectionTimerQueue);
    return true;
}
BOOLEAN TimerQueueStartOnce(HANDLE& hTimer, void* io, int interval, VOID(*func)(PVOID lpParam, BOOLEAN TimerOrWaitFired)) {
    EnterCriticalSection(&sectionTimerQueue);
    if (!CreateTimerQueueTimer(&hTimer, hTimerQueue, (WAITORTIMERCALLBACK)func, io, interval, 0, 0)) {
        //printf("CreateTimerQueueTimer failed (%d)\n", GetLastError());
        hTimer = INVALID_HANDLE_VALUE;
        LeaveCriticalSection(&sectionTimerQueue);
        return false;
    }
    LeaveCriticalSection(&sectionTimerQueue);
    return true;
}
BOOLEAN TimerQueueStop(HANDLE& hTimer, int flag) {
    if (hTimer == INVALID_HANDLE_VALUE) { return true; }
    EnterCriticalSection(&sectionTimerQueue);
    if (hTimer == INVALID_HANDLE_VALUE) { LeaveCriticalSection(&sectionTimerQueue); return true; }
    try {
        if (DeleteTimerQueueTimer(hTimerQueue, hTimer, NULL) == 0) {
            if (GetLastError() == ERROR_IO_PENDING) {
                hTimer = INVALID_HANDLE_VALUE;
            }
        }
        else {
            hTimer = INVALID_HANDLE_VALUE;
        }
        
    }
    catch (...) {
        hTimer = INVALID_HANDLE_VALUE;
        printf("error TimerQueueStop\n");
    }
    //ChangeTimerQueueTimer(hTimerQueue, hTimer, 1000, 0);//修改定时器,修改为只执行一次
    LeaveCriticalSection(&sectionTimerQueue);
    if (hTimer == INVALID_HANDLE_VALUE) { return true; }
    else { return false; }
}

#define TOTAL 1000000        //定时器总数 1百万  1000000
#define BASE_RATE 10000
#define RATE_DELETE 1        //掉线率 RATE_DELETE/BASE_RATE
#define RATE_SHOW 1            //打印概率 RATE_SHOW/BASE_RATE

#define BASE_TIME 3000
#define CHECK_STATE_TIME 1000

//#define DELETE_RATE_INNER 3

HANDLE hTimerlist[1000000];
int hTimerlistindex[1000000];
VOID CALLBACK _TimeCheckSocketState(PVOID lpParam, BOOLEAN TimerOrWaitFired)
{
    int* a = (int*)lpParam;
    int b = 0;

    if (hTimerlist[*a] == INVALID_HANDLE_VALUE) {//经测试,发现已经关闭的定时器也有一定的几率进入这里
        if(TimerOrWaitFired)
            std::cout << "INVALID_HANDLE_VALUE     HANDLE INDEX:" << *a << "\t VALUE:" << hTimerlist[*a]<<"\t TimerOrWaitFired:"<< "true" << "\n";
        else
            std::cout << "INVALID_HANDLE_VALUE     HANDLE INDEX:" << *a << "\t VALUE:" << hTimerlist[*a]<<"\t TimerOrWaitFired:"<< "false" << "\n";
    }

    if (TimerOrWaitFired)
    {
        //模拟处理逻辑
        while (b < 10000) { b++; }
        if (rand() % BASE_RATE < RATE_SHOW) {//%1几率显示
            std::cout << "CURRENT HANDLE INDEX:"<<*a<<"\t VALUE:"<< hTimerlist[*a] << "\n";
        }
        //if (rand() % 100 < DELETE_RATE_INNER) {//内部自关闭//经过测试,不行
        //    TimerQueueStop(hTimerlist[*a], 1);
        //    std::cout << "Inner Close Test Index:" << *a << " Value:" << hTimerlist[*a] << "\n";
        //}

    }
    else {
        std::cout << "timer canceled index:" << *a << " value:" << hTimerlist[*a] << "\n";
    }

}




int main()
{
    std::cout << "Hello World!\n";
    InitTimerQueue();
    
    for (int i = 0; i < TOTAL; i++) {
        hTimerlistindex[i] = i;
        int a = BASE_TIME - 500 + rand() % 1000;
        TimerQueueStart(hTimerlist[i], &hTimerlistindex[i], a, _TimeCheckSocketState);
    }
    while (1)
    {
        Sleep(CHECK_STATE_TIME);
        for (int i = 0; i < TOTAL; i++) {
            if (hTimerlist[i] == INVALID_HANDLE_VALUE) {
                int a = BASE_TIME - 500 + rand() % 1000;
                TimerQueueStart(hTimerlist[i], &hTimerlistindex[i], a, _TimeCheckSocketState);
            }
            if (rand() % BASE_RATE < RATE_DELETE) {// 掉线几率
                TimerQueueStop(hTimerlist[i], 0);
            }
        }
    }

    ReleaseTimerQueue();
}

// 运行程序: Ctrl + F5 或调试 >“开始执行(不调试)”菜单
// 调试程序: F5 或调试 >“开始调试”菜单

// 入门使用技巧: 
//   1. 使用解决方案资源管理器窗口添加/管理文件
//   2. 使用团队资源管理器窗口连接到源代码管理
//   3. 使用输出窗口查看生成输出和其他消息
//   4. 使用错误列表窗口查看错误
//   5. 转到“项目”>“添加新项”以创建新的代码文件,或转到“项目”>“添加现有项”以将现有代码文件添加到项目
//   6. 将来,若要再次打开此项目,请转到“文件”>“打开”>“项目”并选择 .sln 文件

 

//

 

posted @ 2022-04-10 12:45  小城熊儿  阅读(108)  评论(0编辑  收藏  举报