package sasd; public class acall { private int x; private int y; Point(){ } public Point(int x, int y) { this.x = x; this.y = y; } public int getX() { return x; } public void setX(int x) { this.x = x; } public int getY() { return y; } public void setY(int y) { this.y = y; } public void movePoint(int dx,int dy) { x+=dx; y+=dy; } } package aaa; public class use { public static void main(String[] args) { Point p1=new Point(9,5); p1.movePoint(5, 6); Point p2=new Point(8,4); p2.movePoint(9,5); System.out.println("p1点是("+p1.getX()+","+p1.getY()+")"); System.out.println("p2点是("+p2.getX()+","+p2.getY()+")"); }
定义一个矩形类Rectangle:(知识点:对象的 创建和使用)[必做题] • 2.1 定义三个方法:getArea()求面积、getPer()求 周长,showAll()分别在控制台输出长、宽、面积 、周长。 • 2.2 有2个属性:长length、宽width • 2.3 通过构造方法Rectangle(int width, int length), 分别给两个属性赋值 • 2.4 创建一个Rectangle对象,并输出相关信息
package sasd; public class acall { private int width; private int length; public Rectangle(int width, int length) { this.width = width; this.length = length; } public int getWidth() { return width; } public void setWidth(int width) { this.width = width; } public int getLength() { return length; } public void setLength(int length) { this.length = length; } public int getArea() { return this.width*this.length; } public int getPer() { return this.width*2+this.length*2; } public void showAll() { System.out.println("长是"+this.length+"宽是"+this.width); System.out.println("面积是"+this.getArea()+"周长是"+this.getPer()); } } package aaa; public class use { public static void main(String[] args) { Rectangle r=new Rectangle(3,6); r.showAll(); } }
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定义一个笔记本类,该类有颜色(char)和cpu 型号(int)两个属性。 [必做题] • 3.1 无参和有参的两个构造方法;有参构造方法可 以在创建对象的同时为每个属性赋值; • 3.2 输出笔记本信息的方法 • 3.3 然后编写一个测试类,测试笔记本类的各个 方法。
package sasd; public class acall { private char color; private int cpu; public char getColor() { return color; } public void setColor(char color) { this.color = color; } public int getCpu() { return cpu; } public void setCpu(int cpu) { this.cpu = cpu; } public com(char color, int cpu) { super(); this.color = color; this.cpu = cpu; } public com() { super(); } public void shu() { System.out.println("笔记本型号"+cpu+"颜色"+color); } } package aaa; public class use { public static void main(String[] args) { com c=new com(); com c1=new com('蓝',4080); c1.shu(); } }
定义两个类,描述如下: [必做题] • 5.1定义一个人类Person: • 5.1.1定义一个方法sayHello(),可以向对方发出问 候语“hello,my name is XXX” • 5.1.2有三个属性:名字、身高、体重 • 5.2定义一个PersonCreate类: • 5.2.1创建两个对象,分别是zhangsan,33岁,1.73 ;lishi,44,1.74 • 5.2.2分别调用对象的sayHello()方法。
package sasd; public class acall { public static void main(String[] args) { Person p1=new Person(); p1.setName("zhangsan"); p1.setWeight(33); p1.setHeight(1.73); Person p2=new Person(); p2.setName("lisi"); p2.setWeight(44); p2.setHeight(1.74); p1.sayHello(); p2.sayHello(); } } package case1; public class Person { private String name; private double height; private double weight; public String getName() { return name; } public void setName(String name) { this.name = name; } public double getHeight() { return height; } public void setHeight(double height) { this.height = height; } public double getWeight() { return weight; } public void setWeight(double weight) { this.weight = weight; } public Person(String name, double height, double weight) { super(); this.name = name; this.height = height; this.weight = weight; } public Person() { super(); } public void sayHello() { System.out.println("hello my name is "+getName()); } }
定义两个类,描述如下: [必做题] • 6.1定义一个人类Person: • 6.1.1定义一个方法sayHello(),可以向对方发出 问候语“hello,my name is XXX” • 6.1.2有三个属性:名字、身高、体重 • 6.1.3通过构造方法,分别给三个属性赋值 • 6.2定义一个Constructor类: • 6.2.1创建两个对象,分别是zhangsan,33岁, 1.73;lishi,44,1.74 • 6.2.2分别调用对象的sayHello()方法。
package sasd; public class acall { public static void main(String[] args) { Person p1=new Person("zhangsan",33,1.73); Person p2=new Person("lisi",44,1.74); p1.sayHello(); p2.sayHello(); } } package case1; public class Person { private String name; private double height; private double weight; public String getName() { return name; } public void setName(String name) { this.name = name; } public double getHeight() { return height; } public void setHeight(double height) { this.height = height; } public double getWeight() { return weight; } public void setWeight(double weight) { this.weight = weight; } public Person(String name, double height, double weight) { super(); this.name = name; this.height = height; this.weight = weight; } public Person() { super(); } public void sayHello() { System.out.println("hello my name is "+getName()); } }
定义一个汽车类Vehicle,要求如下:[选做题] • 7.1属性包括:汽车品牌brand(String类型)、颜色 color(String类型)和速度speed(double类型),并 且所有属性为私有。 • 7.2至少提供一个有参的构造方法(要求品牌和颜色可 以初始化为任意值,但速度的初始值必须为0)。 • 7.3为私有属性提供访问器方法。注意:汽车品牌一旦 初始化之后不能修改。 • 7.4定义一个一般方法run(),用打印语句描述汽车奔跑 的功能 • 7.5定义测试类VehicleTest,在其main方法中创建一个 品牌为“benz”、颜色为“black”的汽车。
package sasd; public class acall { public static void main(String[] args) { Vehicle v=new Vehicle("benz","black",60); v.run(); } } package case1; public class Vehicle { private String brand; private String color; private double speed; public String getBrand() { return brand; } public String getColor() { return color; } public void setColor(String color) { this.color = color; } public double getSpeed() { return speed; } public void setSpeed(double speed) { this.speed = speed; } public Vehicle() { super(); } public Vehicle(String brand, String color, double speed) { super(); this.brand = brand; this.color = color; this.speed = 0; } public void run(){ System.out.println(brand+"的"+color+"的汽车以"+speed+"的速度在行驶"); } }