HDU2732(KB11-K 最大流)
Leapin' Lizards
Time Limit: 2000/1000 MS (Java/Others) Memory Limit: 32768/32768 K (Java/Others)
Total Submission(s): 3050 Accepted Submission(s): 1251
Problem Description
Your platoon of wandering lizards has entered a strange room in the labyrinth you are exploring. As you are looking around for hidden treasures, one of the rookies steps on an innocent-looking stone and the room's floor suddenly disappears! Each lizard in your platoon is left standing on a fragile-looking pillar, and a fire begins to rage below... Leave no lizard behind! Get as many lizards as possible out of the room, and report the number of casualties.
The pillars in the room are aligned as a grid, with each pillar one unit away from the pillars to its east, west, north and south. Pillars at the edge of the grid are one unit away from the edge of the room (safety). Not all pillars necessarily have a lizard. A lizard is able to leap onto any unoccupied pillar that is within d units of his current one. A lizard standing on a pillar within leaping distance of the edge of the room may always leap to safety... but there's a catch: each pillar becomes weakened after each jump, and will soon collapse and no longer be usable by other lizards. Leaping onto a pillar does not cause it to weaken or collapse; only leaping off of it causes it to weaken and eventually collapse. Only one lizard may be on a pillar at any given time.
The pillars in the room are aligned as a grid, with each pillar one unit away from the pillars to its east, west, north and south. Pillars at the edge of the grid are one unit away from the edge of the room (safety). Not all pillars necessarily have a lizard. A lizard is able to leap onto any unoccupied pillar that is within d units of his current one. A lizard standing on a pillar within leaping distance of the edge of the room may always leap to safety... but there's a catch: each pillar becomes weakened after each jump, and will soon collapse and no longer be usable by other lizards. Leaping onto a pillar does not cause it to weaken or collapse; only leaping off of it causes it to weaken and eventually collapse. Only one lizard may be on a pillar at any given time.
Input
The input file will begin with a line containing a single integer representing the number of test cases, which is at most 25. Each test case will begin with a line containing a single positive integer n representing the number of rows in the map, followed by a single non-negative integer d representing the maximum leaping distance for the lizards. Two maps will follow, each as a map of characters with one row per line. The first map will contain a digit (0-3) in each position representing the number of jumps the pillar in that position will sustain before collapsing (0 means there is no pillar there). The second map will follow, with an 'L' for every position where a lizard is on the pillar and a '.' for every empty pillar. There will never be a lizard on a position where there is no pillar.Each input map is guaranteed to be a rectangle of size n x m, where 1 ≤ n ≤ 20 and 1 ≤ m ≤ 20. The leaping distance is
always 1 ≤ d ≤ 3.
always 1 ≤ d ≤ 3.
Output
For each input case, print a single line containing the number of lizards that could not escape. The format should follow the samples provided below.
Sample Input
4
3 1
1111
1111
1111
LLLL
LLLL
LLLL
3 2
00000
01110
00000
.....
.LLL.
.....
3 1
00000
01110
00000
.....
.LLL.
.....
5 2
00000000
02000000
00321100
02000000
00000000
........
........
..LLLL..
........
........
Sample Output
Case #1: 2 lizards were left behind.
Case #2: no lizard was left behind.
Case #3: 3 lizards were left behind.
Case #4: 1 lizard was left behind.
Source
点上有权,显然要拆点。
源点与蜥蜴连边
蜥蜴向所在柱子入点连边,容量为1。
从柱子跳出边界,与汇点连边
从柱子跳到下一根柱子,本跳的出点与下跳的入点连边
1 //2017-08-25 2 #include <cstdio> 3 #include <cstring> 4 #include <iostream> 5 #include <algorithm> 6 #include <queue> 7 #include <cmath> 8 9 using namespace std; 10 11 const int N = 2000; 12 const int M = 1000000; 13 const int INF = 0x3f3f3f3f; 14 int head[N], tot; 15 struct Edge{ 16 int next, to, w; 17 }edge[M]; 18 19 void add_edge(int u, int v, int w){ 20 edge[tot].w = w; 21 edge[tot].to = v; 22 edge[tot].next = head[u]; 23 head[u] = tot++; 24 25 edge[tot].w = 0; 26 edge[tot].to = u; 27 edge[tot].next = head[v]; 28 head[v] = tot++; 29 } 30 31 struct Dinic{ 32 int level[N], S, T; 33 void init(int _S, int _T){ 34 S = _S; 35 T = _T; 36 tot = 0; 37 memset(head, -1, sizeof(head)); 38 } 39 bool bfs(){ 40 queue<int> que; 41 memset(level, -1, sizeof(level)); 42 level[S] = 0; 43 que.push(S); 44 while(!que.empty()){ 45 int u = que.front(); 46 que.pop(); 47 for(int i = head[u]; i != -1; i = edge[i].next){ 48 int v = edge[i].to; 49 int w = edge[i].w; 50 if(level[v] == -1 && w > 0){ 51 level[v] = level[u]+1; 52 que.push(v); 53 } 54 } 55 } 56 return level[T] != -1; 57 } 58 int dfs(int u, int flow){ 59 if(u == T)return flow; 60 int ans = 0, fw; 61 for(int i = head[u]; i != -1; i = edge[i].next){ 62 int v = edge[i].to, w = edge[i].w; 63 if(!w || level[v] != level[u]+1) 64 continue; 65 fw = dfs(v, min(flow-ans, w)); 66 ans += fw; 67 edge[i].w -= fw; 68 edge[i^1].w += fw; 69 if(ans == flow)return ans; 70 } 71 if(ans == 0)level[u] = 0; 72 return ans; 73 } 74 int maxflow(){ 75 int flow = 0; 76 while(bfs()) 77 flow += dfs(S, INF); 78 return flow; 79 } 80 }dinic; 81 82 int T, n, m, d; 83 string G1[30], G2[30]; 84 85 int getId(int x, int y, int op){ 86 if(op == 0) 87 return x*m+y+1;//柱子入点编号 88 else if(op == 1) 89 return n*m+x*m+y+1;//柱子出点编号 90 else 91 return 2*n*m+x*m+y+1;//蜥蜴编号 92 } 93 94 int main() 95 { 96 std::ios::sync_with_stdio(false); 97 //freopen("inputK.txt", "r", stdin); 98 cin>>T; 99 int kase = 0; 100 while(T--){ 101 cin>>n>>d; 102 for(int i = 0; i < n; i++) 103 cin>>G1[i]; 104 for(int i = 0; i < n; i++) 105 cin>>G2[i]; 106 m = G1[0].length(); 107 int s = 0, t = 3*n*m+1; 108 dinic.init(s, t); 109 for(int i = 0; i < n; i++){ 110 for(int j = 0; j < m; j++){ 111 if(G1[i][j] != '0'){ 112 add_edge(getId(i, j, 0), getId(i, j, 1), G1[i][j]-'0'); 113 for(int dx = -d; dx <= d; dx++){ 114 for(int dy = -d; dy <= d; dy++){ 115 if(!dx && !dy)continue; 116 int nx = i + dx; 117 int ny = j + dy; 118 if(abs(dx)+abs(dy) > d)continue; 119 if(nx<0 || nx>=n || ny<0 || ny>=m){ 120 add_edge(getId(i, j, 1), t, INF);//跳出边界,与汇点连边 121 continue; 122 } 123 if(G1[nx][ny]!='0'){ 124 add_edge(getId(i, j, 1), getId(nx, ny, 0), INF);//跳到下一根柱子,本跳出点与下跳入点连边 125 } 126 } 127 } 128 } 129 } 130 } 131 int cnt = 0; 132 for(int i = 0; i < n; i++){ 133 for(int j = 0; j < m; j++){ 134 if(G2[i][j] == 'L'){ 135 cnt++; 136 add_edge(s, getId(i, j, 2), INF); 137 add_edge(getId(i, j, 2), getId(i, j, 0), 1);//蜥蜴向所在柱子入点连边,容量为1,INF则WA 138 } 139 } 140 } 141 int ans = dinic.maxflow(); 142 if(cnt-ans > 1) 143 cout<<"Case #"<<++kase<<": "<<cnt-ans<<" lizards were left behind."<<endl; 144 else if(cnt-ans == 1) 145 cout<<"Case #"<<++kase<<": "<<cnt-ans<<" lizard was left behind."<<endl; 146 else 147 cout<<"Case #"<<++kase<<": no lizard was left behind."<<endl; 148 149 } 150 return 0; 151 }