BZOJ 4128: Matrix (矩阵BSGS)
类比整数的做法就行了
1A爽哉
#include<bits/stdc++.h>
using namespace std;
typedef long long LL;
const int MAXN = 75;
const int sed = 137;
int n, p;
struct Matrix {
int v[MAXN][MAXN];
Matrix(){ memset(v, 0, sizeof v); }
inline void read() {
for(int i = 1; i <= n; ++i)
for(int j = 1; j <= n; ++j)
scanf("%d", &v[i][j]);
}
inline int hash() {
int re = 0;
for(int i = 1; i <= n; ++i)
for(int j = 1; j <= n; ++j)
re = re * sed + v[i][j];
return re;
}
inline Matrix operator *(const Matrix &o)const {
Matrix re;
for(int k = 1; k <= n; ++k)
for(int i = 1; i <= n; ++i) if(v[i][k])
for(int j = 1; j <= n; ++j) if(o.v[k][j])
re.v[i][j] = (re.v[i][j] + v[i][k] * o.v[k][j]) % p;
return re;
}
inline bool operator ==(const Matrix &o)const {
for(int i = 1; i <= n; ++i)
for(int j = 1; j <= n; ++j)
if(v[i][j] != o.v[i][j]) return 0;
return 1;
}
}Zero, One;
inline Matrix qpow(Matrix a, int b) {
Matrix re = One;
while(b) {
if(b & 1) re = re * a;
a = a * a; b >>= 1;
}
return re;
}
map<int, int>myhash;
inline int Baby_Step_Giant_Step(Matrix a, Matrix b) {
if(b == One) return 0;
myhash.clear();
int m = int(sqrt(p)+1);
Matrix base = b;
for(int i = 0; i < m; ++i) {
myhash[base.hash()] = i;
base = a * base; //这里写a*base 和 base*a 都是一样的,因为两边同时乘以矩阵,可以乘在左边也可以乘在右边
}
Matrix tmp = One;
base = qpow(a, m);
for(int i = 1, j; i <= m+1; ++i) {
tmp = tmp * base;
if(myhash.count(j=tmp.hash()))
return i*m - myhash[j];
}
return -1;
}
inline void Pre_Work() {
for(int i = 1; i <= n; One.v[i][i] = 1, ++i);
}
int main() {
scanf("%d%d", &n, &p);
Pre_Work();
Matrix A, B;
A.read(); B.read();
printf("%d\n", Baby_Step_Giant_Step(A, B));
}