#include<stdio.h>
typedef int A;
const int LIST_INIT_SIZE=100;
const int LISTINCRMENT=10;
typedef struct
{
A *elem;
int Length;
int Listsize;
int incrementsize;
}List;
void InitList(List &L,int maxsize=LIST_INIT_SIZE,int incresize=LISTINCRMENT)
{
L.elem=new A[maxsize];
L.Length=0;
L.Listsize=maxsize;
L.incrementsize=incresize;
}
int ListLength(List L)
{
return (L.Length);
}
bool ListEmpty(List L)
{
if(L.Length==0)
return true;
else
return false;
}
void DestroyList(List &L)
{
delete[]L.elem;
L.Length=0;
L.Listsize=0;
}
void ListDelete(List &L,int i,A &e) //删除第i个元素并用e返回其值
{
A *p,*q;
if((i<1)||(i>L.Length))
printf("i值不合法\n");
p=&(L.elem[i-1]);
e=*p;
q=L.Length+L.elem-1;
for(++p;p<=q;p++)
*(p-1)=*p;
--L.Length;
}
int LocateElem(List L,A e)
{
int *p;
int i=1;
p=L.elem;
while(i<=L.Length&&*p++!=e)
++i;
if(i<=L.Length)
return i;
else
return 0;
}
void GetElem(List &L,int i,A &e)
{
if(i<1||i>L.Length)
printf("i值不合法\n");
e=L.elem[i-1];
}
void increment(List &L)
{
A *a;
int i;
a=new A[L.Listsize+L.incrementsize];
for(i=0;i<L.Length;i++)
a[i]=L.elem[i];
delete[]L.elem;
L.elem=a;
L.Listsize+=L.incrementsize;
}
void ListInsert(List &L,int i,A e)
{
A *p,*q;
if(i<1||i>L.Length+1)
printf("i值不合法\n");
if(L.Length>=L.Listsize)
increment(L);
q=&(L.elem[i-1]);
for(p=&(L.elem[L.Length-1]);p>=q;p--)
*(p+1)=*p;
*q=e;
++L.Length;
}
bool isequal(List La,List Lb)
{
List Lc;
int k,i,e;
int La_len=ListLength(La);
int Lb_len=ListLength(Lb);
if(La_len!=Lb_len)
return false;
else
{
InitList(Lc);
for(k=1;k<=La_len;k++)
{
GetElem(La,k,e);
ListInsert(Lc,k,e);
}
bool found=true;
for(k=1;k<=Lb_len&&found;k++)
{
GetElem(Lb,k,e);
i=LocateElem(Lc,e);
if(i==0)
found=false;
else
ListDelete(Lc,i,e);
}
if(found&&ListEmpty(Lc))
return true;
else
return false;
//DestroyList(Lc); //可要可不要
}
}
int main()
{
List a,b;
InitList(a);
InitList(b);
int m,n,i;
scanf("%d%d",&m,&n);
for(i=0;i<m;i++)
{
scanf("%d",&a.elem[i]);
a.Length++;
}
for(i=0;i<n;i++)
{
scanf("%d",&b.elem[i]);
b.Length++;
}
bool f=isequal(a,b);
if(f==true)
printf("两集合相等\n");
else
printf("两集合不相等\n");
return 0;
}