//引用命名空间
using DG.Tweening;

        // 初始化一个sequence
        Sequence sequence = DOTween.Sequence();
        //添加动画
        sequence.Append(动画对象.DOScale(Vector3.one, .5f));
        //添加一个间隔时间(等待0.2秒)
        sequence.AppendInterval(0.2f);
        sequence.Append(动画对象.DOScale(Vector3.one, .5f));

        //在某个时间点插入动画
        sequence.Insert(0f, 动画对象 .DOScale(Vector3.one, .3f) .SetEase(Ease.InOutBounce););

        //设置补间
        sequence.OnComplete(() =>
        {
          //回调函数
        });