5、shader混合(Blending)、雾
直接上效果图:queue:transparent
雾:
fog { mode exp color(0.6,0.4,0.3,0.8) density 0.3 range 0,0.8 }
效果:
http://blog.csdn.net/u011047171/article/details/46438751
直接上效果图:queue:transparent
雾:
fog { mode exp color(0.6,0.4,0.3,0.8) density 0.3 range 0,0.8 }
效果:
http://blog.csdn.net/u011047171/article/details/46438751