利用元素自带的handl加事件匹配与判断
//这里演示了“e”键和“esc”键的监听
use fltk::{app::{self, event_key_down}, enums::{Event, Key}, prelude::{GroupExt, WidgetBase, WidgetExt}, window::Window};
fn main() {
let app = app::App::default();
let mut wind = Window::default().with_size(200, 200);
//to do some thing
wind.end();
wind.show();
wind.handle(move |_,event|match event{
Event::KeyDown =>{
if event_key_down(Key::from_char('e')){
println!("e down");
}
if event_key_down(Key::Escape){
println!("escape down");
}
true
}
_ => false,
});
app.run().unwrap();
}