namespace Test
{
using System;
using System.Net;
using System.Net.Sockets;
using System.Text;
using System.IO;
using System.Threading;
using Microshaoft;
public class SyncSocketAsyncQueueHandlerEchoServer
{
public static void StartListening()
{
//IPHostEntry ipHostInfo = Dns.Resolve(Dns.GetHostName());
IPAddress ipAddress;
IPAddress.TryParse("127.0.0.1", out ipAddress);
IPEndPoint localEndPoint = new IPEndPoint(ipAddress, 12021);
Socket listener = new Socket
(
AddressFamily.InterNetwork
, SocketType.Stream
, ProtocolType.Tcp
);
listener.Bind(localEndPoint);
Console.WriteLine("Listening ...");
listener.Listen(10);
int i = 0;
while (true)
{
int id = i++;
UserToken token = new UserToken();
token.ConnectionID = id;
Socket socket = listener.Accept();
Console.WriteLine("accept");
SocketDataHandler<UserToken> handler = new SocketDataHandler<UserToken>(socket, token);
handler.BufferLength = 10;
handler.ID = id;
handler.DataReceivedAsync += new SocketDataHandler<UserToken>.DataReceivedEventHandler(DataReceivedProcessAsync);
handler.StartReceiveData();
}
}
public static void DataReceivedProcessAsync(SocketDataHandler<UserToken> sender, byte[] data)
{
string s = Encoding.ASCII.GetString(data);
Console.WriteLine("[{0}],[{1}],[{2}]", sender.Token.ConnectionID, s, data.Length);
sender.SendDataAsync(data);
}
public static int Main(String[] args)
{
StartListening();
return 0;
}
}
public class UserToken
{
public string UserID;
public int ConnectionID;
}
}
namespace Microshaoft
{
using System;
using System.Net;
using System.Net.Sockets;
using System.Text;
using System.IO;
using System.Threading;
public class SocketDataHandler<T>
{
private AsyncQueue<byte[]> _sendQueue;
private AsyncQueue<byte[]> _receiveQueue;
private T _token;
public T Token
{
get
{
return _token;
}
}
public SocketDataHandler(Socket socket, T token)
{
_sendQueue = new AsyncQueue<byte[]>();
_sendQueue.OnDequeue += new AsyncQueue<byte[]>.QueueEventHandler(SendQueue_OnDequeue);
//_sendQueue.OnQueueLog += new AsyncQueue<byte[]>.QueueLogEventHandler(Queue_OnQueueLog);
_sendQueue.OnException += new AsyncQueue<byte[]>.ExceptionEventHandler(Queue_OnException);
_sendQueue.MaxConcurrentThreadsCount = 1;
_receiveQueue = new AsyncQueue<byte[]>();
_receiveQueue.OnDequeue += new AsyncQueue<byte[]>.QueueEventHandler(ReceiveQueue_OnDequeue);
//_receiveQueue.OnQueueLog += new AsyncQueue<byte[]>.QueueLogEventHandler(Queue_OnQueueLog);
_receiveQueue.OnException += new AsyncQueue<byte[]>.ExceptionEventHandler(Queue_OnException);
_socket = socket;
_token = token;
}
void Queue_OnException(Exception e)
{
Console.ForegroundColor = ConsoleColor.Yellow;
Console.WriteLine(e.Message);
Console.ResetColor();
}
void Queue_OnQueueLog(string logMessage)
{
// Console.WriteLine(logMessage);
}
void SendQueue_OnDequeue(byte[] element)
{
_socket.Send(element);
}
void ReceiveQueue_OnDequeue(byte[] element)
{
if (DataReceivedAsync != null)
{
DataReceivedAsync(this, element);
}
}
public enum ExceptionHandleAction : int
{
Ignore
,
ReThrow
,
Abort
}
private Thread _thread;
private Socket _socket;
private int _id;
public int ID
{
set
{
_id = value;
}
get
{
return _id;
}
}
private int _bufferLength = 1024;
public int BufferLength
{
set
{
_bufferLength = value;
}
}
public void SendDataAsync(byte[] data)
{
_sendQueue.Enqueue(data);
}
public void SendData(byte[] data)
{
_socket.Send(data);
}
public delegate void DataReceivedEventHandler
(
SocketDataHandler<T> sender
, byte[] data
);
public event DataReceivedEventHandler DataReceived;
public event DataReceivedEventHandler DataReceivedAsync;
public delegate void ExceptionOccursEventHandler
(
SocketDataHandler<T> sender
, Exception exception
, ExceptionHandleAction action
);
public ExceptionOccursEventHandler ExceptionOccurs;
public void StartReceiveData()
{
ThreadStart ts = new ThreadStart(RecieveDataThreadProcess);
_thread = new Thread(ts);
_thread.Start();
}
private void RecieveDataThreadProcess()
{
while (true)
{
byte[] buffer = null;
try
{
buffer = SocketDataHelper.ReadDataToBytes(_bufferLength, _socket);
}
catch (Exception e)
{
if (ExceptionOccurs != null)
{
ExceptionHandleAction a = ExceptionHandleAction.Ignore;
ExceptionOccurs(this, e, a);
if (a == ExceptionHandleAction.ReThrow)
{
throw;
}
else if (a == ExceptionHandleAction.Abort)
{
break;
}
}
}
if (buffer != null)
{
if (buffer.Length > 0)
{
_receiveQueue.Enqueue(buffer);
if (DataReceived != null)
{
DataReceived(this, buffer);
}
}
}
Thread.Sleep(100);
}
}
}
}
namespace Microshaoft
{
using System;
using System.IO;
using System.Net.Sockets;
public static class SocketDataHelper
{
public static void ReadDataToFixedLengthBytes
(
Socket socket ,
ref byte[] buffer
)
{
int p = 0;
int l = buffer.Length;
while (p < l)
{
int r = socket.Receive
(
buffer
, p
, l - p
, SocketFlags.None
);
p += r;
}
}
public static byte[] ReadDataToFixedLengthBytes
(
int length ,
Socket socket
)
{
int p = 0;
byte[] data = new byte[length];
while (p < length)
{
int r = socket.Receive
(
data
, p
, length - p
, SocketFlags.None
);
p += r;
}
return data;
}
public static byte[] ReadDataToBytes
(
int length,
Socket socket
)
{
byte[] data = new byte[length];
int r = 0;
//SocketError error;
r = socket.Receive
(
data
, 0
, length
, SocketFlags.None
//, out error
);
//if (error != SocketError.Success)
//{
// Console.WriteLine("socket error: {0}", Enum.GetName(typeof(SocketError), error));
// Thread.Sleep(100);
//}
if (r > 0)
{
Array.Resize<byte>(ref data, r);
}
else
{
data = null;
}
return data;
}
public static int ReadDataToBytes
(
Socket socket ,
ref byte[] buffer
)
{
int r = 0;
//SocketError error;
int l = buffer.Length;
r = socket.Receive
(
buffer
, 0
, l
, SocketFlags.None
//, out error
);
//if (error != SocketError.Success)
//{
// Console.WriteLine("socket error: {0}", Enum.GetName(typeof(SocketError), error));
// Thread.Sleep(100);
//}
if (r > 0)
{
Array.Resize<byte>(ref buffer, r);
}
else
{
buffer = null;
}
return r;
}
}
public static class StreamDataHelper
{
private static byte[] ReadDataToBytes(Stream stream)
{
byte[] buffer = new byte[64 * 1024];
MemoryStream ms = new MemoryStream();
int r = 0;
int l = 0;
long position = -1;
if (stream.CanSeek)
{
position = stream.Position;
stream.Position = 0;
}
while (true)
{
r = stream.Read(buffer, 0, buffer.Length);
if (r > 0)
{
l += r;
ms.Write(buffer, 0, r);
}
else
{
break;
}
}
byte[] bytes = new byte[l];
ms.Position = 0;
ms.Read(bytes, 0, (int) l);
ms.Close();
ms = null;
if (position >= 0)
{
stream.Position = position;
}
return bytes;
}
}
}
namespace Microshaoft
{
using System;
using System.Threading;
using System.Collections.Generic;
public class AsyncQueue<T>
where T : class
{
public delegate void QueueEventHandler(T element);
public event QueueEventHandler OnDequeue;
public delegate void QueueLogEventHandler(string logMessage);
public event QueueLogEventHandler OnQueueLog;
public delegate void ExceptionEventHandler(Exception exception);
public event ExceptionEventHandler OnException;
private Queue<T> _queue = new Queue<T>();
private static object _SyncLockObject = new object();
private int _concurrentThreadsCount = 0; //Microshaoft 用于控制并发线程数
private volatile bool _queueRuning = false;
private int _maxConcurrentThreadsCount = 1; //Microshaoft 允许并发出列处理线程数为 1
public int MaxConcurrentThreadsCount
{
set
{
_maxConcurrentThreadsCount = value;
}
get
{
return _maxConcurrentThreadsCount;
}
}
private long _EnqueueCount = 0; //入列计数器
public long EnqueueCount
{
get
{
return _EnqueueCount;
}
}
private long _DequeueCount = 0; //出列计数器
public long DequeueCount
{
get
{
return _DequeueCount;
}
}
//Microshaoft 服务启动后可立即开启新的线程调用此方法(死循环)
private void QueueRun() //Microshaoft ThreadStart
{
if (!_queueRuning)
{
_queueRuning = true;
lock (_SyncLockObject)
{
ThreadStart ts = new ThreadStart(QueueRunThreadProcess);
Thread t = new Thread(ts);
t.Name = "QueueRunThreadProcess";
t.Start();
}
}
}
public int Count
{
get
{
return _queue.Count;
}
}
public int ConcurrentThreadsCount
{
get
{
return _concurrentThreadsCount;
}
}
private void QueueRunThreadProcess()
{
if (OnQueueLog != null)
{
OnQueueLog
(
string.Format
(
"{0} Threads Count {1},Queue Count {2},Current Thread: {3}"
, "Queue Runing Start ..."
, _concurrentThreadsCount
, _queue.Count
, Thread.CurrentThread.Name
)
);
}
while (_queue.Count > 0) //Microshaoft 死循环
{
T element = null;
int threadID = -1;
lock (_SyncLockObject)
{
if (_concurrentThreadsCount < _maxConcurrentThreadsCount)
{
if (_queue.Count > 0)
{
Interlocked.Increment(ref _concurrentThreadsCount);
threadID = _concurrentThreadsCount;
if (_concurrentThreadsCount >= _maxConcurrentThreadsCount)
{
if (OnQueueLog != null)
{
OnQueueLog
(
string.Format
(
"{0} Threads Count {1},Queue Count {2},Current Thread: {3}"
, "Threads is Full!"
, _concurrentThreadsCount
, _queue.Count
, Thread.CurrentThread.Name
)
);
}
}
if (OnQueueLog != null)
{
OnQueueLog
(
string.Format
(
"{0} Threads Count {1},Queue Count {2},Current Thread: {3}"
, "Threads ++ !"
, _concurrentThreadsCount
, _queue.Count
, Thread.CurrentThread.Name
)
);
}
element = _queue.Dequeue();
}
}
}
if (element != null)
{
//Microshaoft ThreadPool.QueueUserWorkelement(new WaitCallback(OnDequeueThreadProcess), element);
ThreadProcessState tps = new ThreadProcessState();
tps.element = element;
tps.Sender = this;
Thread t = new Thread(new ThreadStart(tps.ThreadProcess));
t.Name = string.Format("ConcurrentThread[{0}]", threadID);
t.Start();
}
}
_queueRuning = false;
if (OnQueueLog != null)
{
OnQueueLog
(
string.Format
(
"{0} Threads Count {1},Queue Count {2},Current Thread: {3}"
, "Queue Runing Stopped!"
, _concurrentThreadsCount
, _queue.Count
, Thread.CurrentThread.Name
)
);
}
}
public void Enqueue(T element)
{
try
{
lock (_SyncLockObject) //还算并发吗?
{
_queue.Enqueue(element);
}
Interlocked.Increment(ref _EnqueueCount);
}
catch (Exception e)
{
if (OnException != null)
{
OnException(e);
}
}
if (!_queueRuning)
{
QueueRun();
}
}
private void OnDequeueThreadProcess(T element)
{
try
{
if (OnDequeue != null)
{
OnDequeue(element);
}
Interlocked.Increment(ref _DequeueCount);
DequeueProcess();
}
catch (Exception e)
{
if (OnException != null)
{
OnException(e);
}
}
finally
{
Interlocked.Decrement(ref _concurrentThreadsCount);
if (_concurrentThreadsCount == 0)
{
if (OnQueueLog != null)
{
OnQueueLog
(
string.Format
(
"{0} Threads Count {1},Queue Count {2},Current Thread: {3}"
, "All Threads Finished!"
, _concurrentThreadsCount
, _queue.Count
, Thread.CurrentThread.Name
)
);
}
}
if (OnQueueLog != null)
{
OnQueueLog
(
string.Format
(
"{0} Threads Count {1},Queue Count {2},Current Thread: {3}"
, "Threads -- !"
, _concurrentThreadsCount
, _queue.Count
, Thread.CurrentThread.Name
)
);
}
}
}
private void DequeueProcess()
{
while (_queue.Count > 0)
{
T element = null;
lock (_SyncLockObject)
{
if (_queue.Count > 0)
{
element = _queue.Dequeue();
}
}
if (element != null)
{
if (OnDequeue != null)
{
OnDequeue(element);
}
Interlocked.Increment(ref _DequeueCount);
}
}
}
private class ThreadProcessState
{
private AsyncQueue<T> _sender;
public AsyncQueue<T> Sender
{
get
{
return _sender;
}
set
{
_sender = value;
}
}
private T _element;
public T element
{
get
{
return _element;
}
set
{
_element = value;
}
}
public void ThreadProcess()
{
_sender.OnDequeueThreadProcess(_element);
}
}
}
}