.Net/C# 实现 中国移动 CMPP v3.0 ISMG SP 收发短信的 SP 客户端 (第2版)(CMPP SP Client)
/*
.Net/C# 实现 中国移动 CMPP v3.0 ISMG <-> SP 收发短信的 SP 客户端 (第2版)(CMPP SP Client)
增加了 CMPP Client 类
本程序严格按
《中国移动通信企业标准》之《中国移动通信互联网短信网关接口协议(China Mobile Point to Point)》(版本号: 3.0.0)
即: CMPP v3.0.0
http://www.spzone.net/protocol/CMPPV3.0.rar
文档,实现了下面消息的定义及其相关协议级交互:
8.4 业务提供商 (SP) 与互联网短信网关 (ISMG) 间的消息定义 8
8.4.1 SP 请求连接到 ISMG(CMPP_CONNECT) 操作 8
8.4.1.1 CMPP_CONNECT 消息定义 (SP -> ISMG) 8
8.4.1.2 CMPP_CONNECT_RESP消息定义 (ISMG -> SP) 9
8.4.2 SP 或 ISMG 请求拆除连接 (CMPP_TERMINATE)操作 9
8.4.2.1 CMPP_TERMINATE 消息定义 (SP -> ISMG 或 ISMG -> SP) 9
8.4.2.2 CMPP_TERMINATE_RESP 消息定义 (SP -> ISMG 或 ISMG -> SP) 10
8.4.3 SP 向 ISMG提交短信 (CMPP_SUBMIT) 操作 10
8.4.3.1 CMPP_SUBMIT 消息定义 (SP -> ISMG) 10
8.4.3.2 CMPP_SUBMIT_RESP 消息定义 (ISMG -> SP) 11
8.4.5 ISMG 向 SP 送交短信 (CMPP_DELIVER) 操作 13
8.4.5.1 CMPP_DELIVER 消息定义 (ISMG -> SP) 13
8.4.5.2 CMPP_DELIVER_RESP 消息定义 (SP -> ISMG) 16
8.4.7 链路检测 (CMPP_ACTIVE_TEST) 操作 17
8.4.7.1 CMPP_ACTIVE_TEST定义 (SP -> ISMG 或 ISMG <- SP) 17
8.4.7.2 CMPP_ACTIVE_TEST_RESP定义 (SP -> ISMG 或 ISMG <- SP) 17
可采用《中国移动通信 CMPP v3.0 短消息网关模拟器 v1.10》进行测试:
下载于: 《北京风起水流软件工作室》
http://www.zealware.com/download/cmpp3pro.rar
本程序以熟悉理解 CMPP 3.0 协议为主要目的,只将 "消息定义" 对象化,其相关协议级交互并未作更深层次的 OO!
也暂无任何错误处理程序!
消息定义的所有字段名称及其数据类型均与上述之 CMPP v3.0.0 文档完全一致!
其间参阅过 shanhe@CSDN or yexiong@cnBlogs 大作(在此鸣谢):
http://blog.csdn.net/shanhe/archive/2004/07/19/45383.aspx
http://cnblogs.com/yexiong/articles/115330.aspx
但其中有些消息定义字节错位,因此不能正常交互?!且对象化层次较高,不利于理解协议本身!
遂自己动手,丰衣足食,实现部分主要协议(SP 收发短信):
playyuer㊣Microshaoft.com Invent.
*/
namespace Microshaoft
{
using System;
using System.Net.Sockets;
public class Util
{
private static object _SyncLockObject = new object();
public static string Get_MMDDHHMMSS_String(DateTime dt)
{
string s = dt.Month.ToString().PadLeft(2, '0');
s += dt.Day.ToString().PadLeft(2, '0');
s += dt.Hour.ToString().PadLeft(2, '0');
s += dt.Minute.ToString().PadLeft(2, '0');
s += dt.Second.ToString().PadLeft(2, '0');
return s;
}
public static string Get_YYYYMMDD_String(DateTime dt)
{
string s = dt.Year.ToString().PadLeft(4, '0');
s += dt.Month.ToString().PadLeft(2, '0');
s += dt.Day.ToString().PadLeft(2, '0');
return s;
}
internal static void WriteToStream(byte[] bytes, NetworkStream Stream)
{
if (Stream.CanWrite)
{
lock (_SyncLockObject)
{
Stream.Write(bytes, 0, bytes.Length);
}
}
}
internal static byte[] ReadFromStream(int Length, NetworkStream Stream)
{
byte[] bytes = null;
if (Stream.CanRead)
{
if (Stream.DataAvailable)
{
bytes = new byte[Length];
int r = 0;
int l = 0;
lock (_SyncLockObject)
{
while (l < Length)
{
r = Stream.Read(bytes, l, Length - l);
l += r;
}
}
}
}
return bytes;
}
}
}
//CMPP 消息定义
namespace Microshaoft.CMPP.Messages
{
using System;
using System.Text;
using System.Security.Cryptography;
public enum CMPP_Command_Id : uint
{
CMPP_CONNECT = 0x00000001 //请求连接
,CMPP_CONNECT_RESP = 0x80000001 //请求连接应答
,CMPP_TERMINATE = 0x00000002 //终止连接
,CMPP_TERMINATE_RESP = 0x80000002 //终止连接应答
,CMPP_SUBMIT = 0x00000004 //提交短信
,CMPP_SUBMIT_RESP = 0x80000004 //提交短信应答
,CMPP_DELIVER = 0x00000005 //短信下发
,CMPP_DELIVER_RESP = 0x80000005 //下发短信应答
,CMPP_QUERY = 0x00000006 //发送短信状态查询
,CMPP_QUERY_RESP = 0x80000006 //发送短信状态查询应答
,CMPP_CANCEL = 0x00000007 //删除短信
,CMPP_CANCEL_RESP = 0x80000007 //删除短信应答
,CMPP_ACTIVE_TEST = 0x00000008 //激活测试
,CMPP_ACTIVE_TEST_RESP = 0x80000008 //激活测试应答
,CMPP_FWD = 0x00000009 //消息前转
,CMPP_FWD_RESP = 0x80000009 //消息前转应答
,CMPP_MT_ROUTE = 0x00000010 //MT路由请求
,CMPP_MT_ROUTE_RESP = 0x80000010 //MT路由请求应答
,CMPP_MO_ROUTE = 0x00000011 //MO路由请求
,CMPP_MO_ROUTE_RESP = 0x80000011 //MO路由请求应答
,CMPP_GET_MT_ROUTE = 0x00000012 //获取MT路由请求
,CMPP_GET_MT_ROUTE_RESP = 0x80000012 //获取MT路由请求应答
,CMPP_MT_ROUTE_UPDATE = 0x00000013 //MT路由更新
,CMPP_MT_ROUTE_UPDATE_RESP = 0x80000013 //MT路由更新应答
,CMPP_MO_ROUTE_UPDATE = 0x00000014 //MO路由更新
,CMPP_MO_ROUTE_UPDATE_RESP = 0x80000014 //MO路由更新应答
,CMPP_PUSH_MT_ROUTE_UPDATE = 0x00000015 //MT路由更新
,CMPP_PUSH_MT_ROUTE_UPDATE_RESP = 0x80000015 //MT路由更新应答
,CMPP_PUSH_MO_ROUTE_UPDATE = 0x00000016 //MO路由更新
,CMPP_PUSH_MO_ROUTE_UPDATE_RESP = 0x80000016 //MO路由更新应答
,CMPP_GET_MO_ROUTE = 0x00000017 //获取MO路由请求
,CMPP_GET_MO_ROUTE_RESP = 0x80000017 //获取MO路由请求应答
}
public class MessageHeader //消息头
{
public const int Length = 4 + 4 + 4;
//private byte[] _bytes = new byte[MessageHeader.Length];
public CMPP_Command_Id Command_Id
{
get
{
return this._Command_Id;
}
}
public uint Sequence_Id
{
get
{
return this._Sequence_Id;
}
}
public uint Total_Length
{
get
{
return this._Total_Length;
}
}
private uint _Total_Length; // 4 Unsigned Integer 消息总长度(含消息头及消息体)
private CMPP_Command_Id _Command_Id; // 4 Unsigned Integer 命令或响应类型
private uint _Sequence_Id; // 4 Unsigned Integer 消息流水号,顺序累加,步长为1,循环使用(一对请求和应答消息的流水号必须相同)
public MessageHeader(uint Total_Length, CMPP_Command_Id Command_Id, uint Sequence_Id) //发送前
{
this._Total_Length = Total_Length;
this._Command_Id = Command_Id;
this._Sequence_Id = Sequence_Id;
}
public MessageHeader(byte[] bytes)
{
byte[] buffer = new byte[4];
Buffer.BlockCopy(bytes, 0, buffer, 0, buffer.Length);
Array.Reverse(buffer);
this._Total_Length = BitConverter.ToUInt32(buffer, 0);
Buffer.BlockCopy(bytes, 4, buffer, 0, buffer.Length);
Array.Reverse(buffer);
this._Command_Id = (CMPP_Command_Id) BitConverter.ToUInt32(buffer, 0);
Buffer.BlockCopy(bytes, 8, buffer, 0, buffer.Length);
Array.Reverse(buffer);
this._Sequence_Id = BitConverter.ToUInt32(buffer, 0);
}
public byte[] ToBytes()
{
byte[] bytes = new byte[MessageHeader.Length];
byte[] buffer = BitConverter.GetBytes(this._Total_Length);
Array.Reverse(buffer);
Buffer.BlockCopy(buffer, 0, bytes, 0, 4);
buffer = BitConverter.GetBytes((uint) this._Command_Id);
Array.Reverse(buffer);
Buffer.BlockCopy(buffer, 0, bytes, 4, 4);
buffer = BitConverter.GetBytes(this._Sequence_Id);
Array.Reverse(buffer);
Buffer.BlockCopy(buffer, 0, bytes, 8, 4);
return bytes;
}
}
public class CMPP_CONNECT //: CMPP_Request
{
public const int BodyLength = 6 + 16 + 1 + 4;
private string _Source_Addr; // 6 Octet String 源地址,此处为SP_Id,即SP的企业代码。
private string _Password;
private byte[] _AuthenticatorSource; // 16 Octet String 用于鉴别源地址。其值通过单向MD5 hash计算得出,表示如下:
// AuthenticatorSource =
// MD5(Source_Addr+9 字节的0 +shared secret+timestamp)
// Shared secret 由中国移动与源地址实体事先商定,timestamp格式为:MMDDHHMMSS,即月日时分秒,10位。
private uint _Version; // 1 Unsigned Integer 双方协商的版本号(高位4bit表示主版本号,低位4bit表示次版本号),对于3.0的版本,高4bit为3,低4位为0
private uint _Timestamp; // 4 Unsigned Integer 时间戳的明文,由客户端产生,格式为MMDDHHMMSS,即月日时分秒,10位数字的整型,右对齐 。
private MessageHeader _Header;
public MessageHeader Header
{
get
{
return this._Header;
}
}
public byte[] AuthenticatorSource
{
get
{
return this._AuthenticatorSource;
}
}
public CMPP_CONNECT(string Source_Addr, string Password, DateTime Timestamp, uint Version, uint Sequence_Id)
{
this._Header = new MessageHeader(MessageHeader.Length + BodyLength, CMPP_Command_Id.CMPP_CONNECT, Sequence_Id);
this._Source_Addr = Source_Addr;
this._Password = Password;
string s = Util.Get_MMDDHHMMSS_String(Timestamp);
this._Timestamp = UInt32.Parse(s);
byte[] buffer = new byte[6 + 9 + this._Password.Length + 10];
Encoding.ASCII.GetBytes(this._Source_Addr).CopyTo(buffer, 0);
Encoding.ASCII.GetBytes(this._Password).CopyTo(buffer, 6 + 9);
Encoding.ASCII.GetBytes(s).CopyTo(buffer, 6 + 9 + this._Password.Length);
this._AuthenticatorSource = new MD5CryptoServiceProvider().ComputeHash(buffer, 0, buffer.Length);
this._Version = Version;
}
public byte[] ToBytes()
{
byte[] bytes = new byte[MessageHeader.Length + BodyLength];
int i = 0;
//header 12
byte[] buffer = this._Header.ToBytes();
Buffer.BlockCopy(buffer, 0, bytes, 0, buffer.Length);
//Source_Addr 6
i += MessageHeader.Length;
buffer = Encoding.ASCII.GetBytes(this._Source_Addr);
Buffer.BlockCopy(buffer, 0, bytes, i, 6);
//AuthenticatorSource 16
i += 6;
buffer = this._AuthenticatorSource;
Buffer.BlockCopy(buffer, 0, bytes, i, buffer.Length); //16
//version 1
i += 16;
bytes[i++] = (byte) this._Version; //版本
//Timestamp
buffer = BitConverter.GetBytes(this._Timestamp);
Array.Reverse(buffer);
buffer.CopyTo(bytes, i);
return (bytes);
}
}
public class CMPP_CONNECT_RESP //: CMPP_Response
{
private MessageHeader _Header;
public const int BodyLength = 4 + 16 + 1;
private uint _Status; // 4 Unsigned Integer 状态
// 0:正确
// 1:消息结构错
// 2:非法源地址
// 3:认证错
// 4:版本太高
// 5~:其他错误
private byte[] _AuthenticatorISMG; // 16 Octet String ISMG认证码,用于鉴别ISMG。
// 其值通过单向MD5 hash计算得出,表示如下:
// AuthenticatorISMG =MD5(Status+AuthenticatorSource+shared secret),Shared secret 由中国移动与源地址实体事先商定,AuthenticatorSource为源地址实体发送给ISMG的对应消息CMPP_Connect中的值。
// 认证出错时,此项为空。
private uint _Version; // 1 Unsigned Integer 服务器支持的最高版本号,对于3.0的版本,高4bit为3,低4位为0
public byte[] AuthenticatorISMG
{
get
{
return this._AuthenticatorISMG;
}
}
public uint Status
{
get
{
return this._Status;
}
}
public uint Version
{
get
{
return this._Version;
}
}
public MessageHeader Header
{
get
{
return this._Header;
}
}
public CMPP_CONNECT_RESP(byte[] bytes)
{
//header 12
int i = 0;
byte[] buffer = new byte[MessageHeader.Length];
Buffer.BlockCopy(bytes, 0, buffer, 0, buffer.Length);
this._Header = new MessageHeader(buffer);
//status 4
i += MessageHeader.Length;
buffer = new byte[4];
Buffer.BlockCopy(bytes, i, buffer, 0, buffer.Length);
Array.Reverse(buffer);
this._Status = BitConverter.ToUInt32(buffer, 0);
//AuthenticatorISMG 16
i += 4;
this._AuthenticatorISMG = new byte[16];
Buffer.BlockCopy(bytes, MessageHeader.Length + 4, this._AuthenticatorISMG, 0, this._AuthenticatorISMG.Length);
//version
i += 16;
this._Version = bytes[i];
}
}
public class CMPP_SUBMIT //: CMPP_Request
{
private int _BodyLength;
//without _Dest_terminal_Id Msg_Content
public const int FixedBodyLength = 8
+ 1
+ 1
+ 1
+ 1
+ 10
+ 1
+ 32
+ 1
+ 1
+ 1
+ 1
+ 6
+ 2
+ 6
+ 17
+ 17
+ 21
+ 1
//+ 32*DestUsr_tl
+ 1
+ 1
//+ Msg_length
+ 20;
private ulong _Msg_Id; // 8 Unsigned Integer 信息标识。
private uint _Pk_total; // 1 Unsigned Integer 相同Msg_Id的信息总条数,从1开始。
private uint _Pk_number; // 1 Unsigned Integer 相同Msg_Id的信息序号,从1开始。
private uint _Registered_Delivery; // 1 Unsigned Integer 是否要求返回状态确认报告:
// 0:不需要;
// 1:需要。
private uint _Msg_level; // 1 Unsigned Integer 信息级别。
private string _Service_Id; // 10 Octet String 业务标识,是数字、字母和符号的组合。
private uint _Fee_UserType; // 1 Unsigned Integer 计费用户类型字段:
// 0:对目的终端MSISDN计费;
// 1:对源终端MSISDN计费;
// 2:对SP计费;
// 3:表示本字段无效,对谁计费参见Fee_terminal_Id字段。
private string _Fee_terminal_Id; // 32 Octet String 被计费用户的号码,当Fee_UserType为3时该值有效,当Fee_UserType为0、1、2时该值无意义。
private uint _Fee_terminal_type; // 1 Unsigned Integer 被计费用户的号码类型,0:真实号码;1:伪码。
private uint _TP_pId; // 1 Unsigned Integer GSM协议类型。详细是解释请参考GSM03.40中的9.2.3.9。
private uint _TP_udhi; // 1 Unsigned Integer GSM协议类型。详细是解释请参考GSM03.40中的9.2.3.23,仅使用1位,右对齐。
private uint _Msg_Fmt; // 1 Unsigned Integer 信息格式:
// 0:ASCII串;
// 3:短信写卡操作;
// 4:二进制信息;
// 8:UCS2编码;
// 15:含GB汉字。。。。。。
private string _Msg_src; // 6 Octet String 信息内容来源(SP_Id)。
private string _FeeType; // 2 Octet String 资费类别:
// 01:对"计费用户号码"免费;
// 02:对"计费用户号码"按条计信息费;
// 03:对"计费用户号码"按包月收取信息费。
private string _FeeCode; // 6 Octet String 资费代码(以分为单位)。
private string _ValId_Time; // 17 Octet String 存活有效期,格式遵循SMPP3.3协议。
private string _At_Time; // 17 Octet String 定时发送时间,格式遵循SMPP3.3协议。
private string _Src_Id; // 21 Octet String 源号码。SP的服务代码或前缀为服务代码的长号码, 网关将该号码完整的填到SMPP协议Submit_SM消息相应的source_addr字段,该号码最终在用户手机上显示为短消息的主叫号码。
private uint _DestUsr_tl; // 1 Unsigned Integer 接收信息的用户数量(小于100个用户)。
private string[] _Dest_terminal_Id; // 32*DestUsr_tl Octet String 接收短信的MSISDN号码。
private uint _Dest_terminal_type; // 1 Unsigned Integer 接收短信的用户的号码类型,0:真实号码;1:伪码。
private uint _Msg_Length; // 1 Unsigned Integer 信息长度(Msg_Fmt值为0时:<160个字节;其它<=140个字节),取值大于或等于0。
private string _Msg_Content; // Msg_length Octet String 信息内容。
private string _LinkID; // 20 Octet String 点播业务使用的LinkID,非点播类业务的MT流程不使用该字段。
private MessageHeader _Header;
private uint _Sequence_Id;
public CMPP_SUBMIT(uint Sequence_Id)
{
this._Sequence_Id = Sequence_Id;
}
public byte[] ToBytes()
{
//Msg_Length Msg_Content
byte[] buf;
switch (this._Msg_Fmt)
{
case 8:
buf = Encoding.BigEndianUnicode.GetBytes(this._Msg_Content);
break;
case 15: //gb2312
buf = Encoding.GetEncoding("gb2312").GetBytes(this._Msg_Content);
break;
case 0: //ascii
case 3: //短信写卡操作
case 4: //二进制信息
default:
buf = Encoding.ASCII.GetBytes(this._Msg_Content);
break;
}
this._Msg_Length = (uint) buf.Length;
this._BodyLength = (int) (FixedBodyLength + 32 * this._Dest_terminal_Id.Length + this._Msg_Length);
byte[] bytes = new byte[MessageHeader.Length + this._BodyLength];
int i = 0;
byte[] buffer = new byte[MessageHeader.Length];
//header
this._Header = new MessageHeader((uint) (MessageHeader.Length + this._BodyLength), CMPP_Command_Id.CMPP_SUBMIT, this._Sequence_Id);
buffer = this._Header.ToBytes();
Buffer.BlockCopy(buffer, 0, bytes, 0, buffer.Length);
i += MessageHeader.Length;
//Msg_Id //8 [12,19]
buffer = new byte[8];
buffer = BitConverter.GetBytes(this._Msg_Id);
Array.Reverse(buffer);
Buffer.BlockCopy(buffer, 0, bytes, i, buffer.Length); //10 //[24,33]
//_Pk_total
i += 8;
bytes[i++] = (byte) this._Pk_total; //[20,20]
bytes[i++] = (byte) this._Pk_number; //[21,21]
bytes[i++] = (byte) this._Registered_Delivery; //[22,22]
bytes[i++] = (byte) this._Msg_level; //[23,23]
//Service_Id
buffer = Encoding.ASCII.GetBytes(this._Service_Id);
Buffer.BlockCopy(buffer, 0, bytes, i, buffer.Length); //10 //[24,33]
//Fee_UserType
i += 10;
bytes[i++] = (byte) this._Fee_UserType; //[34,34]
//Fee_terminal_Id
buffer = Encoding.ASCII.GetBytes(this._Fee_terminal_Id);
Buffer.BlockCopy(buffer, 0, bytes, i, buffer.Length); //32 //[35,66]
//Fee_terminal_type
i += 32;
bytes[i++] = (byte) this._Fee_terminal_type; //[67,67]
bytes[i++] = (byte) this._TP_pId; //[68,68]
bytes[i++] = (byte) this._TP_udhi; //[69,69]
bytes[i++] = (byte) this._Msg_Fmt; //[70,70]
//Msg_src
buffer = Encoding.ASCII.GetBytes(this._Msg_src);
Buffer.BlockCopy(buffer, 0, bytes, i, buffer.Length); //6 //[71,76]
//FeeType
i += 6;
buffer = Encoding.ASCII.GetBytes(this._FeeType);
Buffer.BlockCopy(buffer, 0, bytes, i, buffer.Length); //2 //[77,78]
//FeeCode
i += 2;
buffer = Encoding.ASCII.GetBytes(this._FeeCode);
Buffer.BlockCopy(buffer, 0, bytes, i, buffer.Length); //6 //[79,84]
//ValId_Time
i += 6;
//buffer = Encoding.ASCII.GetBytes(this._ValId_Time);
//Buffer.BlockCopy(buffer, 0, bytes, i, buffer.Length); //17 //[85,101]
//At_Time
i += 17;
//buffer = Encoding.ASCII.GetBytes(this._At_Time);
//Buffer.BlockCopy(buffer , 0, bytes, i, buffer.Length); //17 //[102,118]
//Src_Id
i += 17;
buffer = Encoding.ASCII.GetBytes(this._Src_Id);
Buffer.BlockCopy(buffer, 0, bytes, i, buffer.Length); //21 //[119,139]
//DestUsr_tl
i += 21;
this._DestUsr_tl = (uint) this._Dest_terminal_Id.Length;
bytes[i++] = (byte) this._DestUsr_tl; //[140,140]
//Dest_terminal_Id
foreach (string s in this._Dest_terminal_Id)
{
buffer = Encoding.ASCII.GetBytes(s);
Buffer.BlockCopy(buffer, 0, bytes, i, buffer.Length);
i += 32;
}
//Dest_terminal_type
bytes[i++] = (byte) this._Dest_terminal_type;
//Msg_Length
bytes[i++] = (byte) this._Msg_Length;
//Msg_Content
//buffer = Encoding.
Buffer.BlockCopy(buf, 0, bytes, i, buf.Length);
//LinkID
i += (int) this._Msg_Length;
buffer = Encoding.ASCII.GetBytes(this._LinkID);
Buffer.BlockCopy(buffer, 0, bytes, i, buffer.Length); //20
return bytes;
}
public ulong Msg_Id
{
get
{
return this._Msg_Id;
}
set
{
this._Msg_Id = value;
}
}
public uint Pk_total
{
get
{
return this._Pk_total;
}
set
{
this._Pk_total = value;
}
}
public uint Pk_number
{
get
{
return this._Pk_number;
}
set
{
this._Pk_number = value;
}
}
public uint Registered_Delivery
{
get
{
return this._Registered_Delivery;
}
set
{
this._Registered_Delivery = value;
}
}
public uint Msg_level
{
get
{
return this._Msg_level;
}
set
{
this._Msg_level = value;
}
}
public string Service_Id
{
get
{
return this._Service_Id;
}
set
{
this._Service_Id = value;
}
}
public uint Fee_UserType
{
get
{
return this._Fee_UserType;
}
set
{
this._Fee_UserType = value;
}
}
public string Fee_terminal_Id
{
get
{
return this._Fee_terminal_Id;
}
set
{
this._Fee_terminal_Id = value;
}
}
public uint Fee_terminal_type
{
get
{
return this._Fee_terminal_type;
}
set
{
this._Fee_terminal_type = value;
}
}
public uint TP_pId
{
get
{
return this._TP_pId;
}
set
{
this._TP_pId = value;
}
}
public uint TP_udhi
{
get
{
return this._TP_udhi;
}
set
{
this._TP_udhi = value;
}
}
public uint Msg_Fmt
{
get
{
return this._Msg_Fmt;
}
set
{
this._Msg_Fmt = value;
}
}
public string Msg_src
{
get
{
return this._Msg_src;
}
set
{
_Msg_src = value;
}
}
public string FeeType
{
get
{
return this._FeeType;
}
set
{
this._FeeType = value;
}
}
public string FeeCode
{
get
{
return this._FeeCode;
}
set
{
this._FeeCode = value;
}
}
public string ValId_Time
{
get
{
return this._ValId_Time;
}
set
{
this._ValId_Time = value;
}
}
public string At_Time
{
get
{
return this._At_Time;
}
set
{
this._At_Time = value;
}
}
public string Src_Id
{
get
{
return this._Src_Id;
}
set
{
this._Src_Id = value;
}
}
public uint DestUsr_tl
{
get
{
return this._DestUsr_tl;
}
set
{
this._DestUsr_tl = value;
}
}
public string[] Dest_terminal_Id
{
get
{
return this._Dest_terminal_Id;
}
set
{
this._Dest_terminal_Id = value;
}
}
public uint Dest_terminal_type
{
get
{
return this._Dest_terminal_type;
}
set
{
this._Dest_terminal_type = value;
}
}
public uint Msg_Length
{
get
{
return this._Msg_Length;
}
set
{
this._Msg_Length = value;
}
}
public string Msg_Content
{
get
{
return this._Msg_Content;
}
set
{
this._Msg_Content = value;
}
}
public string LinkId
{
get
{
return this._LinkID;
}
set
{
this._LinkID = value;
}
}
}
public class CMPP_SUBMIT_RESP //: CMPP_Response
{
private MessageHeader _Header;
private uint _Msg_Id;
private uint _Result;
public const int BodyLength = 8 + 4;
public uint Msg_Id
{
get
{
return this._Msg_Id;
}
}
public uint Result
{
get
{
return this._Result;
}
}
public MessageHeader Header
{
get
{
return this._Header;
}
}
public CMPP_SUBMIT_RESP(byte[] bytes)
{
int i = 0;
byte[] buffer = new byte[MessageHeader.Length];
Buffer.BlockCopy(bytes, 0, buffer, 0, buffer.Length);
this._Header = new MessageHeader(buffer);
//Msg_Id
i += MessageHeader.Length;
buffer = new byte[8];
Buffer.BlockCopy(bytes, i, buffer, 0, buffer.Length);
Array.Reverse(buffer);
this._Msg_Id = BitConverter.ToUInt32(buffer, 0);
//Result
i += 8;
buffer = new byte[4];
Buffer.BlockCopy(bytes, i, buffer, 0, buffer.Length);
Array.Reverse(buffer);
this._Result = BitConverter.ToUInt32(buffer, 0);
}
}
public class CMPP_DELIVER //: CMPP_Request
{
public ulong Msg_Id
{
get
{
return _Msg_Id;
}
}
public string Dest_Id
{
get
{
return _Dest_Id;
}
}
public string Service_Id
{
get
{
return _Service_Id;
}
}
public uint TP_pid
{
get
{
return _TP_pid;
}
}
public uint TP_udhi
{
get
{
return _TP_udhi;
}
}
public uint Msg_Fmt
{
get
{
return _Msg_Fmt;
}
}
public string Src_terminal_Id
{
get
{
return _Src_terminal_Id;
}
}
public uint Src_terminal_type
{
get
{
return _Src_terminal_type;
}
}
public uint Registered_Delivery
{
get
{
return _Registered_Delivery;
}
}
public uint Msg_Length
{
get
{
return _Msg_Length;
}
}
public string Msg_Content
{
get
{
return _Msg_Content;
}
}
public string LinkId
{
get
{
return _LinkID;
}
}
private ulong _Msg_Id; // 8 Unsigned Integer 信息标识。
// 生成算法如下:
// 采用64位(8字节)的整数:
// (1)????????? 时间(格式为MMDDHHMMSS,即月日时分秒):bit64~bit39,其中
// bit64~bit61:月份的二进制表示;
// bit60~bit56:日的二进制表示;
// bit55~bit51:小时的二进制表示;
// bit50~bit45:分的二进制表示;
// bit44~bit39:秒的二进制表示;
// (2)????????? 短信网关代码:bit38~bit17,把短信网关的代码转换为整数填写到该字段中;
// (3)????????? 序列号:bit16~bit1,顺序增加,步长为1,循环使用。
// 各部分如不能填满,左补零,右对齐。
private string _Dest_Id; // 21 Octet String 目的号码。
// SP的服务代码,一般4--6位,或者是前缀为服务代码的长号码;该号码是手机用户短消息的被叫号码。
private string _Service_Id; // 10 Octet String 业务标识,是数字、字母和符号的组合。
private uint _TP_pid; // 1 Unsigned Integer GSM协议类型。详细解释请参考GSM03.40中的9.2.3.9。
private uint _TP_udhi; // 1 Unsigned Integer GSM协议类型。详细解释请参考GSM03.40中的9.2.3.23,仅使用1位,右对齐。
private uint _Msg_Fmt; // 1 Unsigned Integer 信息格式:
// 0:ASCII串;
// 3:短信写卡操作;
// 4:二进制信息;
// 8:UCS2编码;
// 15:含GB汉字。
private string _Src_terminal_Id; // 32 Octet String 源终端MSISDN号码(状态报告时填为CMPP_SUBMIT消息的目的终端号码)。
private uint _Src_terminal_type; // 1 Unsigned Integer 源终端号码类型,0:真实号码;1:伪码。
private uint _Registered_Delivery; // 1 Unsigned Integer 是否为状态报告:
// 0:非状态报告;
// 1:状态报告。
private uint _Msg_Length; // 1 Unsigned Integer 消息长度,取值大于或等于0。
private string _Msg_Content; // Msg_length Octet String 消息内容。
private string _LinkID; // 20 Octet String 点播业务使用的LinkID,非点播类业务的MT流程不使用该字段。
private MessageHeader _Header;
public MessageHeader Header
{
get
{
return this._Header;
}
}
public const int FixedBodyLength = 8 // Msg_Id Unsigned Integer 信息标识。
// 生成算法如下:
// 采用64位(8字节)的整数:
// (1)????????? 时间(格式为MMDDHHMMSS,即月日时分秒):bit64~bit39,其中
// bit64~bit61:月份的二进制表示;
// bit60~bit56:日的二进制表示;
// bit55~bit51:小时的二进制表示;
// bit50~bit45:分的二进制表示;
// bit44~bit39:秒的二进制表示;
// (2)????????? 短信网关代码:bit38~bit17,把短信网关的代码转换为整数填写到该字段中;
// (3)????????? 序列号:bit16~bit1,顺序增加,步长为1,循环使用。
// 各部分如不能填满,左补零,右对齐。
+ 21 // Dest_Id Octet String 目的号码。
// SP的服务代码,一般4--6位,或者是前缀为服务代码的长号码;该号码是手机用户短消息的被叫号码。
+ 10 // Service_Id Octet String 业务标识,是数字、字母和符号的组合。
+ 1 // TP_pid Unsigned Integer GSM协议类型。详细解释请参考GSM03.40中的9.2.3.9。
+ 1 // TP_udhi Unsigned Integer GSM协议类型。详细解释请参考GSM03.40中的9.2.3.23,仅使用1位,右对齐。
+ 1 // Msg_Fmt Unsigned Integer 信息格式:
// 0:ASCII串;
// 3:短信写卡操作;
// 4:二进制信息;
// 8:UCS2编码;
// 15:含GB汉字。
+ 32 // Src_terminal_Id Octet String 源终端MSISDN号码(状态报告时填为CMPP_SUBMIT消息的目的终端号码)。
+ 1 // Src_terminal_type Unsigned Integer 源终端号码类型,0:真实号码;1:伪码。
+ 1 // Registered_Delivery Unsigned Integer 是否为状态报告:
// 0:非状态报告;
// 1:状态报告。
+ 1 // Msg_Length Unsigned Integer 消息长度,取值大于或等于0。
//Msg_length // Msg_Content Octet String 消息内容。
+ 20; // LinkID Octet String 点播业务使用的LinkID,非点播类业务的MT流程不使用该字段。
private int _BodyLength;
public int BodyLength
{
get
{
return this._BodyLength;
}
}
public CMPP_DELIVER(byte[] bytes)
{
int i = 0;
byte[] buffer = new byte[MessageHeader.Length];
Buffer.BlockCopy(bytes, 0, buffer, 0, MessageHeader.Length);
this._Header = new MessageHeader(buffer);
//Msg_Id 8
i += MessageHeader.Length;
buffer = new byte[8];
Buffer.BlockCopy(bytes, i, buffer, 0, buffer.Length);
Array.Reverse(buffer);
this._Msg_Id = BitConverter.ToUInt64(buffer, 0);
//Dest_Id 21
i += 8;
buffer = new byte[21];
Buffer.BlockCopy(bytes, i, buffer, 0, buffer.Length);
this._Dest_Id = Encoding.ASCII.GetString(buffer).Trim();
//Service_Id 20
i += 21;
buffer = new byte[10];
Buffer.BlockCopy(bytes, i, buffer, 0, buffer.Length);
this._Service_Id = Encoding.ASCII.GetString(buffer).Trim();
//TP_pid 1
i += 10;
this._TP_pid = (uint) bytes[i++];
this._TP_udhi = (uint) bytes[i++];
this._Msg_Fmt = (uint) bytes[i++];
//Src_terminal_Id 32
buffer = new byte[32];
Buffer.BlockCopy(bytes, i, buffer, 0, buffer.Length);
this._Src_terminal_Id = Encoding.ASCII.GetString(buffer).Trim();
//Src_terminal_type 1
i += 32;
this._Src_terminal_type = (uint) bytes[i++];
this._Registered_Delivery = (uint) bytes[i++];
this._Msg_Length = (uint) bytes[i++];
//Msg_Content
buffer = new byte[this._Msg_Length];
Buffer.BlockCopy(bytes, i, buffer, 0, buffer.Length);
switch (this._Msg_Fmt)
{
case 8:
this._Msg_Content = Encoding.BigEndianUnicode.GetString(buffer).Trim();
break;
case 15: //gb2312
this._Msg_Content = Encoding.GetEncoding("gb2312").GetString(buffer).Trim();
break;
case 0: //ascii
case 3: //短信写卡操作
case 4: //二进制信息
default:
this._Msg_Content = Encoding.ASCII.GetString(buffer).ToString();
break;
}
//Linkid 20
i += (int) this._Msg_Length;
buffer = new byte[20];
Buffer.BlockCopy(bytes, i, buffer, 0, buffer.Length);
this._LinkID = Encoding.ASCII.GetString(buffer).Trim();
}
public byte[] ToBytes()
{ //Msg_Length Msg_Content
byte[] buf;
switch (this._Msg_Fmt)
{
case 8:
buf = Encoding.BigEndianUnicode.GetBytes(this._Msg_Content);
break;
case 15: //gb2312
buf = Encoding.GetEncoding("gb2312").GetBytes(this._Msg_Content);
break;
case 0: //ascii
case 3: //短信写卡操作
case 4: //二进制信息
default:
buf = Encoding.ASCII.GetBytes(this._Msg_Content);
break;
}
this._Msg_Length = (uint) buf.Length;
this._BodyLength = FixedBodyLength + (int) this._Msg_Length;
byte[] bytes = new byte[MessageHeader.Length + this._BodyLength];
int i = 0;
byte[] buffer = null;
//header 12
this._Header = new MessageHeader((uint) (MessageHeader.Length + this._BodyLength), CMPP_Command_Id.CMPP_DELIVER, 0);
//Msg_Id 8
i += MessageHeader.Length;
buffer = new Byte[8];
buffer = BitConverter.GetBytes(this._Msg_Id);
Array.Reverse(buffer);
Buffer.BlockCopy(buffer, 0, bytes, i, buffer.Length);
//Dest_Id 21
i += 8;
buffer = new byte[21];
buffer = Encoding.ASCII.GetBytes(this._Dest_Id);
Buffer.BlockCopy(buffer, 0, bytes, i, buffer.Length);
//Service_Id 10
i += 21;
buffer = new byte[10];
buffer = Encoding.ASCII.GetBytes(this._Service_Id);
Buffer.BlockCopy(buffer, 0, bytes, i, buffer.Length);
//TP_pid 1
i += 10;
bytes[i++] = (byte) this._TP_pid;
bytes[i++] = (byte) this._TP_udhi;
bytes[i++] = (byte) this._Msg_Fmt;
//Src_terminal_Id 32
buffer = new byte[32];
buffer = Encoding.ASCII.GetBytes(this._Src_terminal_Id);
Buffer.BlockCopy(buffer, 0, bytes, i, buffer.Length);
//Src_terminal_type 1
i += 32;
bytes[i++] = (byte) this._Src_terminal_type;
bytes[i++] = (byte) this._Registered_Delivery;
bytes[i++] = (byte) this._Msg_Length;
//Msg_Content
Buffer.BlockCopy(buf, 0, bytes, i, buf.Length);
//LinkID
i += (int) this._Msg_Length;
return bytes;
}
}
public class CMPP_DELIVER_RESP //: CMPP_Response
{
private MessageHeader _Header;
private ulong _Msg_Id;
private uint _Result;
public const int Bodylength = 8 + 4;
public CMPP_DELIVER_RESP(ulong Msg_Id, uint Result)
{
this._Msg_Id = Msg_Id;
this._Result = Result;
}
public byte[] ToBytes()
{
int i = 0;
byte[] bytes = new byte[MessageHeader.Length + Bodylength];
byte[] buffer = new byte[MessageHeader.Length];
//header
this._Header = new MessageHeader(MessageHeader.Length + Bodylength, CMPP_Command_Id.CMPP_DELIVER_RESP, 0);
buffer = this._Header.ToBytes();
Buffer.BlockCopy(buffer, 0, bytes, 0, buffer.Length);
i += MessageHeader.Length;
//msg_id 8
buffer = BitConverter.GetBytes(this._Msg_Id);
Array.Reverse(buffer);
buffer.CopyTo(bytes, i);
//result 4
i += 8;
buffer = BitConverter.GetBytes(this._Result);
Array.Reverse(buffer);
buffer.CopyTo(bytes, i);
return bytes;
}
}
public class CMPP_Msg_Content //状态报告
{
public const int BodyLength = 8 + 7 + 10 + 10 + 32 + 4;
private uint _Msg_Id; // 8 Unsigned Integer 信息标识。SP提交短信(CMPP_SUBMIT)操作时,与SP相连的ISMG产生的Msg_Id。
private string _Stat; // 7 Octet String 发送短信的应答结果,含义详见表一。SP根据该字段确定CMPP_SUBMIT消息的处理状态。
private string _Submit_time; // 10 Octet String YYMMDDHHMM(YY为年的后两位00-99,MM:01-12,DD:01-31,HH:00-23,MM:00-59)。
private string _Done_time; // 10 Octet String YYMMDDHHMM。
public CMPP_Msg_Content(byte[] bytes)
{
if (bytes.Length == BodyLength)
{
int i = 0;
//_Msg_Id 8
byte[] buffer = new byte[8];
Buffer.BlockCopy(bytes, i, buffer, 0, buffer.Length);
Array.Reverse(buffer);
this._Msg_Id = BitConverter.ToUInt32(buffer, 0);
//_Stat 7
i += 8;
buffer = new byte[7];
Buffer.BlockCopy(bytes, i, buffer, 0, buffer.Length);
this._Stat = Encoding.ASCII.GetString(buffer);
//_Submit_time 10
i += 7;
buffer = new byte[10];
Buffer.BlockCopy(bytes, i, buffer, 0, buffer.Length);
this._Submit_time = Encoding.ASCII.GetString(buffer);
//_Done_time 10
i += 10;
buffer = new byte[10];
Buffer.BlockCopy(bytes, i, buffer, 0, buffer.Length);
this._Submit_time = Encoding.ASCII.GetString(buffer);
//Dest_terminal_Id 32
i += 10;
buffer = new byte[32];
Buffer.BlockCopy(bytes, i, buffer, 0, buffer.Length);
this._Dest_terminal_Id = Encoding.ASCII.GetString(buffer);
//SMSC_sequence 4
i += 32;
buffer = new byte[4];
Buffer.BlockCopy(bytes, i, buffer, 0, buffer.Length);
Array.Reverse(buffer);
this._SMSC_sequence = BitConverter.ToUInt32(buffer, 0);
}
}
public uint Msg_Id
{
get
{
return this._Msg_Id;
}
set
{
this._Msg_Id = value;
}
}
public string Stat
{
get
{
return this._Stat;
}
set
{
this._Stat = value;
}
}
public string Submit_time
{
get
{
return this._Submit_time;
}
set
{
this._Submit_time = value;
}
}
public string Done_time
{
get
{
return this._Done_time;
}
set
{
this._Done_time = value;
}
}
public string Dest_terminal_Id
{
get
{
return this._Dest_terminal_Id;
}
set
{
this._Dest_terminal_Id = value;
}
}
public uint SMSC_sequence
{
get
{
return this._SMSC_sequence;
}
set
{
this._SMSC_sequence = value;
}
}
private string _Dest_terminal_Id; // 32 Octet String 目的终端MSISDN号码(SP发送CMPP_SUBMIT消息的目标终端)。
private uint _SMSC_sequence; // 4 Unsigned Integer 取自SMSC发送状态报告的消息体中的消息标识。
}
public class CMPP_QUERY //: CMPP_Request
{
private MessageHeader _Header;
private string _Time; // 8 Octet String 时间YYYYMMDD(精确至日)。
private uint _Query_Type; // 1 Unsigned Integer 查询类别:
// 0:总数查询;
// 1:按业务类型查询。
private string _Query_Code; // 10 Octet String 查询码。
// 当Query_Type为0时,此项无效;当Query_Type为1时,此项填写业务类型Service_Id.。
private string _Reserve; // 8 Octet String 保留。
public MessageHeader Header
{
get
{
return this._Header;
}
}
public string Time
{
get
{
return this._Time;
}
}
public uint Query_Type
{
get
{
return this._Query_Type;
}
}
public string Query_Code
{
get
{
return this._Query_Code;
}
}
public string Reserve
{
get
{
return this._Reserve;
}
}
public const int BodyLength = 8 + 1 + 10 + 8;
public CMPP_QUERY(System.DateTime Time, uint Query_Type, string Query_Code, string Reserve, uint Sequence_Id)
{
this._Time = Util.Get_YYYYMMDD_String(Time);
this._Query_Type = Query_Type;
this._Query_Code = Query_Code;
this._Reserve = Reserve;
this._Header = new MessageHeader((uint) (MessageHeader.Length + BodyLength), CMPP_Command_Id.CMPP_QUERY, Sequence_Id);
}
public byte[] ToBytes()
{
int i = 0;
byte[] bytes = new byte[MessageHeader.Length + BodyLength];
//header
byte[] buffer = new byte[MessageHeader.Length];
buffer = this._Header.ToBytes();
buffer.CopyTo(bytes, 0);
//Time 8
i += MessageHeader.Length;
buffer = new byte[10];
buffer = Encoding.ASCII.GetBytes(this._Time);
buffer.CopyTo(bytes, i);
//Query_Type 1
i += 8;
bytes[i++] = (byte) this._Query_Type;
//Query_Code 10
buffer = new byte[10];
buffer = Encoding.ASCII.GetBytes(this._Query_Code);
buffer.CopyTo(bytes, i);
//Reserve 8
i += 10;
buffer = new byte[8];
buffer = Encoding.ASCII.GetBytes(this._Reserve);
buffer.CopyTo(bytes, i);
return bytes;
}
}
public class CMPP_QUERY_RESP
{
public MessageHeader Header
{
get
{
return this._Header;
}
}
public string Time
{
get
{
return this._Time;
}
}
public uint Query_Type
{
get
{
return this._Query_Type;
}
}
public string Query_Code
{
get
{
return this._Query_Code;
}
}
public uint Mt_TlMsg
{
get
{
return this._MT_TLMsg;
}
}
public uint Mt_Tlusr
{
get
{
return this._MT_Tlusr;
}
}
public uint Mt_Scs
{
get
{
return this._MT_Scs;
}
}
public uint MT_WT
{
get
{
return this._MT_WT;
}
}
public uint MT_FL
{
get
{
return this._MT_FL;
}
}
public uint MO_Scs
{
get
{
return this._MO_Scs;
}
}
public uint MO_WT
{
get
{
return this._MO_WT;
}
}
public uint MO_FL
{
get
{
return this._MO_FL;
}
}
private MessageHeader _Header;
private string _Time; // 8 Octet String 时间(精确至日)。
private uint _Query_Type; // 1 Unsigned Integer 查询类别:
// 0:总数查询;
// 1:按业务类型查询。
private string _Query_Code; // 10 Octet String 查询码。
private uint _MT_TLMsg; // 4 Unsigned Integer 从SP接收信息总数。
private uint _MT_Tlusr; // 4 Unsigned Integer 从SP接收用户总数。
private uint _MT_Scs; // 4 Unsigned Integer 成功转发数量。
private uint _MT_WT; // 4 Unsigned Integer 待转发数量。
private uint _MT_FL; // 4 Unsigned Integer 转发失败数量。
private uint _MO_Scs; // 4 Unsigned Integer 向SP成功送达数量。
private uint _MO_WT; // 4 Unsigned Integer 向SP待送达数量。
private uint _MO_FL; // 4 Unsigned Integer 向SP送达失败数量。
public const int BodyLength = 8 // Octet String 时间(精确至日)。
+ 1 // Unsigned Integer 查询类别:
// 0:总数查询;
// 1:按业务类型查询。
+ 10 // Octet String 查询码。
+ 4 // Unsigned Integer 从SP接收信息总数。
+ 4 // Unsigned Integer 从SP接收用户总数。
+ 4 // Unsigned Integer 成功转发数量。
+ 4 // Unsigned Integer 待转发数量。
+ 4 // Unsigned Integer 转发失败数量。
+ 4 // Unsigned Integer 向SP成功送达数量。
+ 4 // Unsigned Integer 向SP待送达数量。
+ 4; // Unsigned Integer 向SP送达失败数量。
public CMPP_QUERY_RESP(byte[] bytes)
{
int i = 0;
//header 12
byte[] buffer = new byte[MessageHeader.Length];
Buffer.BlockCopy(bytes, 0, buffer, 0, buffer.Length);
this._Header = new MessageHeader(buffer);
//Time 8
i += MessageHeader.Length;
buffer = new byte[8];
Buffer.BlockCopy(bytes, i, buffer, 0, buffer.Length);
this._Time = Encoding.ASCII.GetString(buffer);
//Query_Type 1
i += 8;
this._Query_Type = (uint) bytes[i++];
//Query_Code 10
buffer = new byte[10];
Buffer.BlockCopy(bytes, i, buffer, 0, buffer.Length);
this._Query_Code = Encoding.ASCII.GetString(buffer);
//MT_TLMsg 4
i += 10;
buffer = new byte[4];
Buffer.BlockCopy(bytes, i, buffer, 0, buffer.Length);
Array.Reverse(buffer);
this._MT_TLMsg = BitConverter.ToUInt32(buffer, 0);
//MT_Tlusr 4
i += 4;
buffer = new byte[4];
Buffer.BlockCopy(bytes, i, buffer, 0, buffer.Length);
Array.Reverse(buffer);
this._MT_Tlusr = BitConverter.ToUInt32(buffer, 0);
//MT_Scs 4
i += 4;
buffer = new byte[4];
Buffer.BlockCopy(bytes, i, buffer, 0, buffer.Length);
Array.Reverse(buffer);
this._MT_Scs = BitConverter.ToUInt32(buffer, 0);
//MT_WT 4
i += 4;
buffer = new byte[4];
Buffer.BlockCopy(bytes, i, buffer, 0, buffer.Length);
Array.Reverse(buffer);
this._MT_WT = BitConverter.ToUInt32(buffer, 0);
//MT_FL 4
i += 4;
buffer = new byte[4];
Buffer.BlockCopy(bytes, i, buffer, 0, buffer.Length);
Array.Reverse(buffer);
this._MT_FL = BitConverter.ToUInt32(buffer, 0);
//MO_Scs 4
i += 4;
buffer = new byte[4];
Buffer.BlockCopy(bytes, i, buffer, 0, buffer.Length);
Array.Reverse(buffer);
this._MO_Scs = BitConverter.ToUInt32(buffer, 0);
//MO_WT 4
i += 4;
buffer = new byte[4];
Buffer.BlockCopy(bytes, i, buffer, 0, buffer.Length);
Array.Reverse(buffer);
this._MO_WT = BitConverter.ToUInt32(buffer, 0);
//MO_FL 4
i += 4;
buffer = new byte[4];
Buffer.BlockCopy(bytes, i, buffer, 0, buffer.Length);
Array.Reverse(buffer);
this._MO_FL = BitConverter.ToUInt32(buffer, 0);
}
}
public class CMPP_ACTIVE_TEST
{
private MessageHeader _Header;
public MessageHeader Header
{
get
{
return this._Header;
}
}
public CMPP_ACTIVE_TEST(uint Sequence_Id)
{
this._Header = new MessageHeader(MessageHeader.Length, CMPP_Command_Id.CMPP_ACTIVE_TEST, Sequence_Id);
}
public byte[] ToBytes()
{
return this._Header.ToBytes();
}
}
public class CMPP_ACTIVE_TEST_RESP
{
private MessageHeader _Header;
private byte _Reserved;
public byte Reserved
{
get
{
return this._Reserved;
}
}
public MessageHeader Header
{
get
{
return this._Header;
}
}
public CMPP_ACTIVE_TEST_RESP(byte[] bytes)
{
int i = 0;
//header
byte[] buffer = new byte[MessageHeader.Length];
Buffer.BlockCopy(bytes, i, buffer, 0, buffer.Length);
this._Header = new MessageHeader(buffer);
//Reserved 1
i += MessageHeader.Length;
this._Reserved = bytes[i];
}
public byte[] ToBytes()
{
return this._Header.ToBytes();
}
}
}
//CMPP Client
namespace Microshaoft.CMPP
{
using System;
using System.Net.Sockets;
using System.Threading;
using Microshaoft.CMPP.Messages;
public class ResponseEventArgs : System.EventArgs
{
private byte[] _ResponseHeaderData;
private MessageHeader _ResponseHeader;
public byte[] _ResponseBodyData;
public byte[] ResponseBodyData
{
get
{
return this._ResponseBodyData;
}
}
public MessageHeader ResponseHeader
{
get
{
return this._ResponseHeader;
}
}
public byte[] ResponseHeaderData
{
get
{
return this._ResponseHeaderData;
}
}
public ResponseEventArgs(byte[] bytes)
{
this._ResponseHeaderData = new byte[MessageHeader.Length];
Buffer.BlockCopy(bytes, 0, this._ResponseHeaderData, 0, MessageHeader.Length);
this._ResponseHeader = new MessageHeader(this._ResponseHeaderData);
this._ResponseBodyData = new byte[this._ResponseHeader.Total_Length - MessageHeader.Length];
Buffer.BlockCopy(bytes, MessageHeader.Length, this._ResponseBodyData, 0, this._ResponseBodyData.Length);
}
}
public class Client
{
private string _Host;
private int _Port;
private string _Source_Addr;
private string _Password;
private TcpClient tc;
private bool _IsConnected;
public bool IsConnected
{
get
{
return this._IsConnected;
}
}
private NetworkStream _NetworkStream;
//private static object _SyncLockObject = new object();
public delegate void ResponseEventHandler(Client Sender, ResponseEventArgs e);
public event ResponseEventHandler ResponseReceive;
private Thread _ReadResponseThread;
public void Terminate(uint SequenceId)
{
Util.WriteToStream(new MessageHeader(MessageHeader.Length, CMPP_Command_Id.CMPP_TERMINATE, SequenceId).ToBytes(), this._NetworkStream);
this.StartRun();
}
public void ActiveTest(uint SequenceId)
{
Util.WriteToStream(new MessageHeader(MessageHeader.Length, CMPP_Command_Id.CMPP_ACTIVE_TEST, SequenceId).ToBytes(), this._NetworkStream);
this.StartRun();
}
public bool Connect(string Host, int Port, string UserID, string Password, uint SequenceId)
{
this._Host = Host;
this._Port = Port;
this._Source_Addr = UserID;
this._Password = Password;
DateTime ts = DateTime.Now;
CMPP_CONNECT connect = new CMPP_CONNECT(this._Source_Addr, this._Password, ts, 1, SequenceId);
tc = new TcpClient();
tc.Connect(this._Host, this._Port);
this._NetworkStream = tc.GetStream();
Util.WriteToStream(connect.ToBytes(), this._NetworkStream);
this.Run(ref this._IsConnected);
return this._IsConnected;
}
public void Query(DateTime Time, uint QueryType, string QueryCode, string Reserve, uint SequenceId)
{
Util.WriteToStream(new CMPP_QUERY(Time, QueryType, QueryCode, Reserve, SequenceId).ToBytes(), this._NetworkStream);
this.StartRun();
}
public void Submit(ulong MsgId, string FeeTerminalId, string[] DestTerminalId, string MsgContent, uint SequenceId)
{
CMPP_SUBMIT submit = new CMPP_SUBMIT(SequenceId);
submit.Msg_Id = MsgId; // uint _Msg_Id; // 8 Unsigned Integer 信息标识。
submit.Pk_total = 1; // uint _Pk_total; // 1 Unsigned Integer 相同Msg_Id的信息总条数,从1开始。
submit.Pk_number = 0; // uint _Pk_number; // 1 Unsigned Integer 相同Msg_Id的信息序号,从1开始。
submit.Registered_Delivery = 1; // uint _Registered_Delivery; // 1 Unsigned Integer 是否要求返回状态确认报告:
// // 0:不需要;
// // 1:需要。
submit.Msg_level = 1; // uint _Msg_level; // 1 Unsigned Integer 信息级别。
submit.Service_Id = "abcdefghij"; // string _Service_Id; // 10 Octet String 业务标识,是数字、字母和符号的组合。
submit.Fee_UserType = 3; // uint _Fee_UserType; // 1 Unsigned Integer 计费用户类型字段:
// // 0:对目的终端MSISDN计费;
// // 1:对源终端MSISDN计费;
// // 2:对SP计费;
// // 3:表示本字段无效,对谁计费参见Fee_terminal_Id字段。
submit.Fee_terminal_Id = FeeTerminalId; // string _Fee_terminal_Id; // 32 Octet String 被计费用户的号码,当Fee_UserType为3时该值有效,当Fee_UserType为0、1、2时该值无意义。
submit.Fee_terminal_type = 0; // uint _Fee_terminal_type; // 1 Unsigned Integer 被计费用户的号码类型,0:真实号码;1:伪码。
submit.TP_pId = 0; // uint _TP_pId; // 1 Unsigned Integer GSM协议类型。详细是解释请参考GSM03.40中的9.2.3.9。
submit.TP_udhi = 0; // uint _TP_udhi; // 1 Unsigned Integer GSM协议类型。详细是解释请参考GSM03.40中的9.2.3.23,仅使用1位,右对齐。
submit.Msg_Fmt = 15; // uint _Msg_Fmt; // 1 Unsigned Integer 信息格式:
// // 0:ASCII串;
// // 3:短信写卡操作;
// // 4:二进制信息;
// // 8:UCS2编码;
// // 15:含GB汉字。。。。。。
submit.Msg_src = this._Source_Addr; // string _Msg_src; // 6 Octet String 信息内容来源(SP_Id)。
submit.FeeType = "02"; // string _FeeType; // 2 Octet String 资费类别:
// // 01:对"计费用户号码"免费;
// // 02:对"计费用户号码"按条计信息费;
// // 03:对"计费用户号码"按包月收取信息费。
submit.FeeCode = "100"; // string _FeeCode; // 6 Octet String 资费代码(以分为单位)。
//Why not 17?
submit.ValId_Time = Util.Get_MMDDHHMMSS_String(DateTime.Now.AddHours(2)) + "032+"; // string _ValId_Time; // 17 Octet String 存活有效期,格式遵循SMPP3.3协议。
submit.At_Time = Util.Get_MMDDHHMMSS_String(DateTime.Now) + "032+"; // string _At_Time; // 17 Octet String 定时发送时间,格式遵循SMPP3.3协议。
//spnum
submit.Src_Id = ""; // string _Src_Id; // 21 Octet String 源号码。SP的服务代码或前缀为服务代码的长号码, 网关将该号码完整的填到SMPP协议Submit_SM消息相应的source_addr字段,该号码最终在用户手机上显示为短消息的主叫号码。
submit.Dest_terminal_Id = DestTerminalId; //new string[] {"1391xxx1138", "1391xxx1137"}; // string[] _Dest_terminal_Id; // 32*DestUsr_tl Octet String 接收短信的MSISDN号码。
submit.DestUsr_tl = (uint) submit.Dest_terminal_Id.Length; // uint _DestUsr_tl; // 1 Unsigned Integer 接收信息的用户数量(小于100个用户)。
submit.Dest_terminal_type = 0; // uint _Dest_terminal_type; // 1 Unsigned Integer 接收短信的用户的号码类型,0:真实号码;1:伪码。
submit.Msg_Fmt = 15; // uint _Msg_Length; // 1 Unsigned Integer 信息长度(Msg_Fmt值为0时:<160个字节;其它<=140个字节),取值大于或等于0。
submit.Msg_Content = MsgContent; //"大家好!这是一个短信群发测试!"; // string _Msg_Content; // Msg_length Octet String 信息内容。
submit.LinkId = ""; // string _LinkID; // 20 Octet String 点播业务使用的LinkID,非点播类业务的MT流程不使用该字段。
Util.WriteToStream(submit.ToBytes(), this._NetworkStream);
this.StartRun();
}
bool _b = false;
private bool _IsStarted = false;
public void StartRun()
{
if (!this._IsStarted)
{
this._IsStarted = true;
if (this._ReadResponseThread == null)
{
this._ReadResponseThread = new Thread(new ThreadStart(this.Run));
}
if (this._ReadResponseThread.ThreadState == ThreadState.Unstarted)
{
this._ReadResponseThread.Start();
}
}
}
private void Run()
{
this.Run(ref this._b);
}
private void Run(ref bool BreakFlag)
{
while (!BreakFlag)
{
if (this._NetworkStream.CanRead)
{
if (this._NetworkStream.DataAvailable)
{
byte[] buffer = new byte[MessageHeader.Length]; //Header
buffer = Util.ReadFromStream(MessageHeader.Length, this._NetworkStream);
MessageHeader header = new MessageHeader(buffer);
byte[] bytes = new byte[header.Total_Length];
Buffer.BlockCopy(buffer, 0, bytes, 0, buffer.Length);
int l = (int) header.Total_Length - MessageHeader.Length;
if (l > 0)
{
buffer = Util.ReadFromStream(l, this._NetworkStream);
Buffer.BlockCopy(buffer, 0, bytes, MessageHeader.Length, buffer.Length);
}
if (header.Command_Id == CMPP_Command_Id.CMPP_CONNECT_RESP)
{
CMPP_CONNECT_RESP connect_resp = new CMPP_CONNECT_RESP(bytes);
this._IsConnected = connect_resp.Status == 0;
}
else if (header.Command_Id == CMPP_Command_Id.CMPP_TERMINATE_RESP)
{
this._b = true;
}
if (ResponseReceive != null)
{
ResponseReceive(this, new ResponseEventArgs(bytes));
}
}
}
}
if (this._b)
{
this._NetworkStream.Close();
this._NetworkStream = null;
}
}
}
}
//测试程序
namespace Test
{
using System;
using System.Text;
using Microshaoft.CMPP.Messages;
using Microshaoft.CMPP;
class ConsoleApplication
{
static void Main()
{
ConsoleApplication a = new ConsoleApplication();
Client c = new Client();
c.ResponseReceive += new Microshaoft.CMPP.Client.ResponseEventHandler(a.c_ResponseReceive);
Console.WriteLine("press 'q' to exit this programe!");
uint i = 0; //Sequence_Id header
ulong l = 0; //Msg_Id body
if (c.Connect("localhost", 7890, "901234", "1234", ++i))
{
c.Submit(++l, "1391xxx1138", new string[] {"13911234567"}, "卧鼠藏虫 身披七彩祥云 脚踏金甲圣衣", ++i);
Console.WriteLine("Request: Sequence_Id: {0},Msg_Id: {1}", i, l);
c.Query(DateTime.Parse("2005-1-1"), 1, "001", "", ++i);
Console.WriteLine("Request: Sequence_Id: {0},Msg_Id: {1}", i, l);
c.Query(DateTime.Parse("2005-1-1"), 1, "001", "", ++i);
Console.WriteLine("Request: Sequence_Id: {0},Msg_Id: {1}", i, l);
c.ActiveTest(++i);
Console.WriteLine("Request: Sequence_Id: {0},Msg_Id: {1}", i, l);
c.Submit(++l, "1391xxx1138", new string[] {"13911234567"}, "欲穷千里目 粒粒皆辛苦", ++i);
Console.WriteLine("Request: Sequence_Id: {0},Msg_Id: {1}", i, l);
//c.StartRun();
}
string s;
while ((s = Console.ReadLine()) != "q")
{
if (c.IsConnected)
{
if (s.Length > 0)
{
c.Submit(++l, "1391xxx1138", new string[] {"13911234567"}, s, ++i);
Console.WriteLine("Request: Sequence_Id: {0},Msg_Id: {1}, Content: /"{2}/"", i, l, s);
}
else
{
Console.WriteLine("you can submit your SMS at here,or press 'q' to exit this programe!");
}
}
}
if (c.IsConnected)
{
c.Terminate(++i);
}
Console.ReadLine();
}
private void c_ResponseReceive(Client Sender, ResponseEventArgs e)
{
MessageHeader header = e.ResponseHeader;
this.PrintHeader(header);
byte[] bytes = new byte[header.Total_Length];
e.ResponseHeaderData.CopyTo(bytes, 0);
e.ResponseBodyData.CopyTo(bytes, MessageHeader.Length);
string s = "";
if (header.Command_Id == CMPP_Command_Id.CMPP_ACTIVE_TEST_RESP)
{
CMPP_ACTIVE_TEST_RESP response = new CMPP_ACTIVE_TEST_RESP(bytes);
Console.WriteLine(response.Reserved);
}
else if (header.Command_Id == CMPP_Command_Id.CMPP_CONNECT_RESP)
{
CMPP_CONNECT_RESP response = new CMPP_CONNECT_RESP(bytes);
s = String.Format("CMPP_CONNECT_RESP Status: {0}", response.Status);
}
else if (header.Command_Id == CMPP_Command_Id.CMPP_DELIVER)
{
CMPP_DELIVER response = new CMPP_DELIVER(bytes);
//s = String.Format("CMPP_DELIVER : {0},{1}",response.Src_terminal_Id,response.Msg_Content);
if (response.Registered_Delivery == 0) //普通短信
{
s = String.Format("收到普通短信: /n{0}/n{1}", response.Src_terminal_Id, response.Msg_Content);
}
else
//该模拟器不能自动生成状态报告再下发!请自行键入下面短信内容后,发送
//状态报告短信: 00000001DELIVRD031213505003121350501391xxx11381391xxx11381391xx11380001
{
CMPP_Msg_Content x = new CMPP_Msg_Content(Encoding.ASCII.GetBytes(response.Msg_Content));
s = String.Format("收到状态报告: /n{0}/n{1}", x.Stat, x.Dest_terminal_Id);
}
}
else if (header.Command_Id == CMPP_Command_Id.CMPP_QUERY_RESP)
{
CMPP_QUERY_RESP response = new CMPP_QUERY_RESP(bytes);
s = String.Format("CMPP_QUERY_RESP: {0},{1}", response.Time, response.Query_Code);
}
else if (header.Command_Id == CMPP_Command_Id.CMPP_SUBMIT_RESP)
{
CMPP_SUBMIT_RESP response = new CMPP_SUBMIT_RESP(bytes);
s = String.Format("CMPP_SUBMIT_RESP Msg_Id: {0}, Result: {1}", response.Msg_Id, response.Result);
}
else if (header.Command_Id == CMPP_Command_Id.CMPP_TERMINATE_RESP)
{
s = String.Format("good bye");
}
Console.WriteLine(s + "/n");
}
public void PrintHeader(MessageHeader Header)
{
Console.WriteLine("Response: Sequence_Id: {0}!", Header.Sequence_Id);
Console.WriteLine("Total_Length: {0}!", Header.Total_Length);
Console.WriteLine("Command_Id: {0}!", Header.Command_Id);
}
}
}