ResourceManager resourceManager = new($"{Assembly.GetExecutingAssembly().GetName().Name}.g", Assembly.GetExecutingAssembly()); ResourceSet resources = resourceManager.GetResourceSet(CultureInfo.CurrentUICulture, true, true); foreach (DictionaryEntry dictionary in resources) { if (dictionary.Key.ToString().StartsWith("resources/gif"))//此处检索gif路径下的文件 gifs.Add(dictionary.Key.ToString()); else if (dictionary.Key.ToString().StartsWith("resources/voice"))//此处检索voice路径下的文件 Global.VoiceList.Add(dictionary.Key.ToString());//var path = $"pack://application:,,,/AppName;component/Resources/Gif/{fname}"; }

 

 

 

注:此代码适用于文件属性设置为:

复制到输出目录:不复制

生成操作:Resource