C#中播放mp3格式的音乐代码
在上课的时候需要播放音乐,然后C#语言自带的是播放wav格式的音乐,在网上搜了一下,有大佬写成了类封装好了,直接拿过来用就行了
using System; using System.Collections.Generic; using System.Linq; using System.Runtime.InteropServices; using System.Text; using System.Threading.Tasks; namespace Timer { /// <summary> /// clsMci 的摘要说明。 /// </summary> public class clsMCI { public clsMCI() { } //定义API函数使用的字符串变量 [MarshalAs(UnmanagedType.ByValTStr, SizeConst = 260)] private string Name = ""; [MarshalAs(UnmanagedType.ByValTStr, SizeConst = 128)] private string durLength = ""; [MarshalAs(UnmanagedType.LPTStr, SizeConst = 128)] private string TemStr = ""; int ilong; //定义播放状态枚举变量 public enum State { mPlaying = 1, mPuase = 2, mStop = 3 }; //结构变量 public struct structMCI { public bool bMut; public int iDur; public int iPos; public int iVol; public int iBal; public string iName; public State state; }; public structMCI mc = new structMCI(); //取得播放文件属性 public string FileName { get { return mc.iName; } set { try { TemStr = ""; TemStr = TemStr.PadLeft(127, Convert.ToChar(" ")); Name = Name.PadLeft(260, Convert.ToChar(" ")); mc.iName = value; ilong = APIClass.GetShortPathName(mc.iName, Name, Name.Length); Name = GetCurrPath(Name); Name = "open " + Convert.ToChar(34) + Name + Convert.ToChar(34) + " alias media"; ilong = APIClass.mciSendString("close all", TemStr, TemStr.Length, 0); ilong = APIClass.mciSendString(Name, TemStr, TemStr.Length, 0); ilong = APIClass.mciSendString("set media time format milliseconds", TemStr, TemStr.Length, 0); mc.state = State.mStop; } catch { } } } //播放 public void play() { TemStr = ""; TemStr = TemStr.PadLeft(127, Convert.ToChar(" ")); APIClass.mciSendString("play media", TemStr, TemStr.Length, 0); mc.state = State.mPlaying; } //停止 public void StopT() { TemStr = ""; TemStr = TemStr.PadLeft(128, Convert.ToChar(" ")); ilong = APIClass.mciSendString("close media", TemStr, 128, 0); ilong = APIClass.mciSendString("close all", TemStr, 128, 0); mc.state = State.mStop; } public void Puase() { TemStr = ""; TemStr = TemStr.PadLeft(128, Convert.ToChar(" ")); ilong = APIClass.mciSendString("pause media", TemStr, TemStr.Length, 0); mc.state = State.mPuase; } private string GetCurrPath(string name) { if (name.Length < 1) return ""; name = name.Trim(); name = name.Substring(0, name.Length - 1); return name; } //总时间 public int Duration { get { durLength = ""; durLength = durLength.PadLeft(128, Convert.ToChar(" ")); APIClass.mciSendString("status media length", durLength, durLength.Length, 0); durLength = durLength.Trim(); if (durLength == "") return 0; return (int)(Convert.ToDouble(durLength) / 1000f); } } //当前时间 public int CurrentPosition { get { durLength = ""; durLength = durLength.PadLeft(128, Convert.ToChar(" ")); APIClass.mciSendString("status media position", durLength, durLength.Length, 0); mc.iPos = (int)(Convert.ToDouble(durLength) / 1000f); return mc.iPos; } } } public class APIClass { [DllImport("kernel32.dll", CharSet = CharSet.Auto)] public static extern int GetShortPathName( string lpszLongPath, string shortFile, int cchBuffer ); [DllImport("winmm.dll", EntryPoint = "mciSendString", CharSet = CharSet.Auto)] public static extern int mciSendString( string lpstrCommand, string lpstrReturnString, int uReturnLength, int hwndCallback ); } }