【LeetCode】999. 车的可用捕获量
题目链接:
题目描述:
在一个 8 x 8 的棋盘上,有一个白色车(rook)。也可能有空方块,白色的象(bishop)和黑色的卒(pawn)。它们分别以字符 “R”,“.”,“B” 和 “p” 给出。大写字符表示白棋,小写字符表示黑棋。
车按国际象棋中的规则移动:它选择四个基本方向中的一个(北,东,西和南),然后朝那个方向移动,直到它选择停止、到达棋盘的边缘或移动到同一方格来捕获该方格上颜色相反的卒。另外,车不能与其他友方(白色)象进入同一个方格。
返回车能够在一次移动中捕获到的卒的数量。
示例 1:
输入: [[".",".",".",".",".",".",".","."], [".",".",".","p",".",".",".","."], [".",".",".","R",".",".",".","p"], [".",".",".",".",".",".",".","."], [".",".",".",".",".",".",".","."], [".",".",".","p",".",".",".","."], [".",".",".",".",".",".",".","."], [".",".",".",".",".",".",".","."]] 输出:3 解释:在本例中,车能够捕获所有的卒。
示例 2:
输入: [[".",".",".",".",".",".",".","."], [".","p","p","p","p","p",".","."], [".","p","p","B","p","p",".","."], [".","p","B","R","B","p",".","."], [".","p","p","B","p","p",".","."], [".","p","p","p","p","p",".","."], [".",".",".",".",".",".",".","."], [".",".",".",".",".",".",".","."]] 输出:0 解释:象阻止了车捕获任何卒。
示例 3:
输入: [[".",".",".",".",".",".",".","."], [".",".",".","p",".",".",".","."], [".",".",".","p",".",".",".","."], ["p","p",".","R",".","p","B","."], [".",".",".",".",".",".",".","."], [".",".",".","B",".",".",".","."], [".",".",".","p",".",".",".","."], [".",".",".",".",".",".",".","."]] 输出:3 解释:车可以捕获位置 b5,d6 和 f5 的卒。
提示:
board.length == board[i].length == 8
board[i][j]
可以是'R'
,'.'
,'B'
或'p'
- 只有一个格子上存在
board[i][j] == 'R'
思路:
这道题很无聊,一句话形容这道题目:老太太的裹脚布——又臭又长。
题目本身非常简单,但是题目描述让人一言难尽。
题目的意思是,棋盘中有一个“车”,问“车”向上下左右四个方向遍历能吃到多少个“卒”。条件是:
- 不能出棋盘;
- 遇到“象”不通;
- 一旦吃到“卒”了,这个方向上的遍历就结束了。
一旦描述清楚,题目就变得非常简单了。也懒得想了,直接简单粗暴吧。
class Solution {
public int numRookCaptures(char[][] board) {
// 结果数
int count = 0;
// 车的坐标
int rooki = 0, rookj = 0;
// 找到车的位置
for (int i = 0; i < board.length; i++) {
for (int j = 0; j < board[i].length; j++) {
// 题目中已经说明只有一个“车”,所以一旦找到就可以终止寻找了。
// 但棋盘只有8*8,跳不跳循环也没啥区别。
if (board[i][j] == 'R') {
rooki = i;
rookj = j;
}
}
}
// 向左
for (int j = rookj; j >= 0; j--) {
if (board[rooki][j] == 'B') {
break;
}
if (board[rooki][j] == 'p') {
count ++;
break;
}
}
// 向右
for (int j = rookj; j < board[rooki].length; j++) {
if (board[rooki][j] == 'B') {
break;
}
if (board[rooki][j] == 'p') {
count ++;
break;
}
}
// 向上
for (int i = rooki; i >= 0; i--) {
if (board[i][rookj] == 'B') {
break;
}
if (board[i][rookj] == 'p') {
count ++;
break;
}
}
// 向下
for (int i = rooki; i < board.length; i++) {
if (board[i][rookj] == 'B') {
break;
}
if (board[i][rookj] == 'p') {
count ++;
break;
}
}
return count;
}
}
少一些功利主义的追求,多一些不为什么的坚持