上图是效果 可以双方向拖动
废话不多说上代码
界面:
1 <Window x:Class="FlashPrac2.MainWindow" 2 xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" 3 xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" 4 Title="MainWindow" Height="200" Width="800" KeyDown="Window_KeyDown" Loaded="Window_Loaded" > 5 <Canvas Width="800" x:Name="cvsGround" Background="Red" PreviewMouseLeftButtonDown="grdTest_PreviewMouseLeftButtonDown" 6 PreviewMouseLeftButtonUp="grdTest_PreviewMouseLeftButtonUp"> 7 </Canvas> 8 </Window>
后台代码:
1 using System; 2 using System.Collections.Generic; 3 using System.Linq; 4 using System.Text; 5 using System.Windows; 6 using System.Windows.Controls; 7 using System.Windows.Data; 8 using System.Windows.Documents; 9 using System.Windows.Input; 10 using System.Windows.Media; 11 using System.Windows.Media.Imaging; 12 using System.Windows.Navigation; 13 using System.Windows.Shapes; 14 using System.Windows.Media.Animation; 15 namespace FlashPrac2 16 { 17 /// <summary> 18 /// MainWindow.xaml 的交互逻辑 19 /// </summary> 20 public partial class MainWindow : Window 21 { 22 public MainWindow() 23 { 24 InitializeComponent(); 25 } 26 27 /// <summary> 28 /// 创建双精度动画对象 29 /// </summary> 30 DoubleAnimation doubleAnimation = new DoubleAnimation(); 31 32 /// <summary> 33 /// 产生图片的循环变量 34 /// </summary> 35 public static int imgCycle = 0; 36 37 /// <summary> 38 /// 产生图片的数量 39 /// </summary> 40 int imgCount = 4; 41 42 /// <summary> 43 /// 完成缓冲效果 44 /// </summary> 45 /// <param name="to">目标位置</param> 46 private void DoMove(double to) 47 { 48 int Direction = 0; 49 50 51 //需要移除的图片列表 52 List<UIElement> ElementList = new List<UIElement>(); 53 54 //添加图片的位置 55 double endDouble = 0; 56 57 //循环移动图片的位置 并且判断需要删除的图片 58 foreach (UIElement element in cvsGround.Children) 59 { 60 double transferLeft = Convert.ToDouble(element.GetValue(Canvas.LeftProperty)); 61 doubleAnimation.To = to + transferLeft; 62 element.BeginAnimation(Canvas.LeftProperty, doubleAnimation);//设置动画应用的属性并启动动画 63 transferLeft = Convert.ToDouble(element.GetValue(Canvas.LeftProperty)); 64 if (to < 0) 65 { 66 if (transferLeft < -400) 67 { 68 ElementList.Add(element); 69 } 70 if (transferLeft > endDouble) 71 { 72 endDouble = transferLeft; 73 } 74 Direction = 1; 75 } 76 else 77 { 78 if (transferLeft > cvsGround.Width + 400) 79 { 80 ElementList.Add(element); 81 } 82 if (transferLeft < endDouble) 83 { 84 endDouble = transferLeft; 85 } 86 Direction = 0; 87 } 88 89 } 90 //循环删除图片 91 foreach (UIElement element in ElementList) 92 { 93 cvsGround.Children.Remove(element); 94 } 95 96 List<Image> imgList = new List<Image>(); 97 98 //考虑每次移动的误差 endDouble 都要 加上图片的 宽度 99 if (to < 0) 100 { 101 imgList = ControlsLoad(ElementList.Count, Direction, endDouble + 100); 102 } 103 else 104 { 105 imgList = ControlsLoad(ElementList.Count, Direction, endDouble - 100); 106 } 107 108 //循环移动 添加的图片 109 foreach (UIElement element in imgList) 110 { 111 double transferLeft = Convert.ToDouble(element.GetValue(Canvas.LeftProperty)); 112 doubleAnimation.To = to + transferLeft; 113 element.BeginAnimation(Canvas.LeftProperty, doubleAnimation);//设置动画应用的属性并启动动画 114 } 115 //System.Windows.Forms.MessageBox.Show(cvsGround.Children.Count + ""); 116 } 117 118 private double pressedX; 119 /// <summary> 120 /// 点击鼠标,记录鼠标单击的位置 121 /// </summary> 122 /// <param name="sender"></param> 123 /// <param name="e"></param> 124 private void grdTest_PreviewMouseLeftButtonDown(object sender, MouseButtonEventArgs e) 125 { 126 ////获得鼠标点击的X坐标 127 pressedX = e.GetPosition(cvsGround).X; 128 } 129 130 /// <summary> 131 /// 鼠标释放时的操作 132 /// </summary> 133 /// <param name="sender"></param> 134 /// <param name="e"></param> 135 private void grdTest_PreviewMouseLeftButtonUp(object sender, MouseButtonEventArgs e) 136 { 137 138 139 140 ////获得鼠标释放时的位置 141 double releasedX = e.GetPosition(cvsGround).X; 142 ////获得距离间隔 143 double to = releasedX - pressedX; 144 pressedX = 0; 145 ////计算出传送带要的目标位置 146 147 148 DoMove(to); 149 } 150 /// <summary> 151 /// esc关闭窗口 152 /// </summary> 153 /// <param name="sender"></param> 154 /// <param name="e"></param> 155 private void Window_KeyDown(object sender, KeyEventArgs e) 156 { 157 if (e.Key == Key.Escape) 158 { 159 System.Environment.Exit(0); 160 } 161 } 162 163 private void Window_Loaded(object sender, RoutedEventArgs e) 164 { 165 AniamtionLoad(); 166 ControlsLoad(); 167 168 } 169 170 /// <summary> 171 /// 图片的运动方法 172 /// </summary> 173 private void AniamtionLoad() 174 { 175 doubleAnimation.Duration = TimeSpan.FromSeconds(0.5);//设置动画时间线长度 176 doubleAnimation.AccelerationRatio = 0.1;//动画加速 177 doubleAnimation.DecelerationRatio = 0.5;//动画减速 178 doubleAnimation.FillBehavior = FillBehavior.HoldEnd;//设置动画完成后执行的操作 179 } 180 /// <summary> 181 /// 产生初始图片 182 /// </summary> 183 private void ControlsLoad() 184 { 185 186 for (int i = -4 ; i < 30; i++) 187 { 188 189 // Create the image element. 190 Image simpleImage = new Image(); 191 simpleImage.Width = 100; 192 Canvas.SetLeft(simpleImage, i * 100); 193 194 195 // Set the image source. 196 simpleImage.Source = createImg(); 197 198 cvsGround.Children.Add(simpleImage); 199 } 200 } 201 /// <summary> 202 /// 循环产生图片 203 /// </summary> 204 /// <param name="num">产生图片的个数</param> 205 /// <param name="Direction">产生图片的方向</param> 206 /// <param name="Location">产生图片的位置</param> 207 /// <returns></returns> 208 private List<Image> ControlsLoad(int num, int Direction, double Location) 209 { 210 List<Image> imgList = new List<Image>(); 211 for (int i = 0; i < num; i++) 212 { 213 214 Image simpleImage = new Image(); 215 simpleImage.Width = 100; 216 217 if (Direction == 1) 218 { 219 Canvas.SetLeft(simpleImage, i * 100 + Location); 220 } 221 else 222 { 223 Canvas.SetLeft(simpleImage, -i * 100 + Location); 224 } 225 226 227 228 simpleImage.Source = createImg(); 229 cvsGround.Children.Add(simpleImage); 230 imgList.Add(simpleImage); 231 } 232 return imgList; 233 } 234 235 236 /// <summary> 237 /// 循环产生照片 238 /// </summary> 239 /// <returns></returns> 240 public BitmapImage createImg() 241 { 242 imgCycle++; 243 if (imgCycle > imgCount) 244 { 245 imgCycle = 1; 246 } 247 Console.WriteLine(imgCycle); 248 // Create source. 249 BitmapImage bi = new BitmapImage(); 250 // BitmapImage.UriSource must be in a BeginInit/EndInit block. 251 bi.BeginInit(); 252 bi.UriSource = new Uri(@"/res/" + imgCycle + ".jpg", UriKind.RelativeOrAbsolute); 253 bi.EndInit(); 254 // Set the image source. 255 256 return bi; 257 } 258 259 260 } 261 }
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