hdu 3487 Play with Chain (Splay Tree easy)
acm.hdu.edu.cn/showproblem.php?pid=3487
再来一道Splay Tree的简单题,因为只用到两个基本操作,剪接和反转。虽说是简单题,可是我对细节稍有疏忽,所以我wa了几次。问题出在延迟标记的更新上,可能是半夜打代码的缘故,头脑有点不灵活,从而导致这种不容易debug出问题的错误,以后要多加注意这样的小问题!
AC代码:
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1 #include <cstdio> 2 #include <cstdlib> 3 #include <cstring> 4 #include <algorithm> 5 6 using namespace std; 7 const int inf = 0x7f7f7f7f; 8 9 bool pnt; 10 struct Node { 11 int key, cnt; 12 bool rev; 13 Node *c[2], *p; 14 15 Node(int _key = 0, int _cnt = 0) { 16 cnt = _cnt; 17 key = _key; 18 rev = false; 19 c[0] = c[1] = p = NULL; 20 } 21 } *Null, *Root; 22 23 void up(Node *rt) { 24 rt->cnt = rt->c[0]->cnt + rt->c[1]->cnt + 1; 25 } 26 27 void down(Node *rt) { 28 if (rt->rev) { 29 Node *ls = rt->c[0], *rs = rt->c[1]; 30 31 if (ls != Null) { 32 swap(ls->c[0], ls->c[1]); 33 ls->rev = !ls->rev; 34 } 35 if (rs != Null) { 36 swap(rs->c[0], rs->c[1]); 37 rs->rev = !rs->rev; 38 } 39 rt->rev = false; 40 } 41 } 42 43 void rotate(Node *x, bool right) { 44 Node *y = x->p; 45 46 down(y); 47 down(x); 48 y->c[!right] = x->c[right]; 49 if (x->c[right] != Null) { 50 x->c[right]->p = y; 51 } 52 x->p = y->p; 53 if (y->p != Null) { 54 if (y->p->c[0] == y) y->p->c[0] = x; 55 else y->p->c[1] = x; 56 } 57 x->c[right] = y; 58 y->p = x; 59 60 up(y); 61 if (y == Root) Root = x; 62 } 63 64 void splay(Node *x, Node *f) { 65 down(x); 66 while (x->p != f) { 67 if (x->p->p == f) { 68 if (x->p->c[0] == x) rotate(x, 1); 69 else rotate(x, 0); 70 } else { 71 Node *y = x->p, *z = y->p; 72 73 if (z->c[0] == y) { 74 if (y->c[0] == x) { 75 rotate(y, 1); 76 rotate(x, 1); 77 } else { 78 rotate(x, 0); 79 rotate(x, 1); 80 } 81 } else { 82 if (y->c[0] == x) { 83 rotate(x, 1); 84 rotate(x, 0); 85 } else { 86 rotate(y, 0); 87 rotate(x, 0); 88 } 89 } 90 } 91 } 92 93 up(x); 94 } 95 96 void inTra(Node *rt) { 97 if (rt == Null) { 98 return ; 99 } 100 down(rt); 101 inTra(rt->c[0]); 102 if (rt->key != inf){ 103 if (!pnt) pnt = true; 104 else putchar(' '); 105 printf("%d", rt->key); 106 } 107 inTra(rt->c[1]); 108 } 109 110 void initSplay() { 111 Null = new Node(); 112 Root = new Node(inf, 1); 113 114 Root->p = Root->c[0] = Null; 115 Root->c[1] = new Node(inf, 1); 116 Root->c[1]->p = Root; 117 Root->c[1]->c[0] = Root->c[1]->c[1] = Null; 118 up(Root); 119 } 120 121 void insSplay(int x) { 122 Node *tmp = new Node(x, 1); 123 124 tmp->c[1] = Root->c[1]; 125 Root->c[1]->p = tmp; 126 Root->c[1] = tmp; 127 tmp->p = Root; 128 tmp->c[0] = Null; 129 130 splay(tmp, Null); 131 } 132 133 Node *getNode(int pos) { 134 Node *p = Root; 135 136 pos++; 137 while (true) { 138 down(p); 139 140 int cnt = p->c[0]->cnt; 141 142 // printf("pos %d cnt %d\n", pos, cnt); 143 if (pos == cnt + 1) { 144 return p; 145 } else if (pos <= cnt) { 146 p = p->c[0]; 147 } else { 148 pos -= cnt + 1; 149 p = p->c[1]; 150 } 151 } 152 } 153 154 void cutSeg(int l, int r, int pos) { 155 Node *pl = getNode(l - 1); 156 splay(pl, Null); 157 Node *pr = getNode(r + 1); 158 splay(pr, pl); 159 160 // inTra(Root); 161 // puts("!!!"); 162 163 // cut segment 164 Node *tmp = pr->c[0]; 165 166 down(tmp); 167 pr->c[0] = Null; 168 splay(pr, Null); 169 // insert segment 170 // printf("pos %d\n", pos); 171 // inTra(Root); 172 // puts("~~~"); 173 pl = getNode(pos); 174 splay(pl, Null); 175 pr = getNode(pos + 1); 176 splay(pr, pl); 177 // puts("cut??"); 178 179 pr->c[0] = tmp; 180 tmp->p = pr; 181 splay(tmp, Null); 182 } 183 184 void reverse(int l, int r) { 185 Node *pl = getNode(l - 1); 186 splay(pl, Null); 187 Node *pr = getNode(r + 1); 188 splay(pr, pl); 189 190 pr = pr->c[0]; 191 down(pr); 192 pr->rev = true; 193 swap(pr->c[0], pr->c[1]); 194 splay(pr, Null); 195 } 196 197 void build(int n) { 198 initSplay(); 199 for (int i = 1; i <= n; i++) { 200 insSplay(i); 201 } 202 } 203 204 void process(int m) { 205 char buf[5]; 206 int l, r, pos; 207 208 while (m--) { 209 scanf("%s", buf); 210 if (buf[0] == 'C') { 211 scanf("%d%d%d", &l, &r, &pos); 212 if (l > r) swap(l, r); 213 cutSeg(l, r, pos); 214 // puts("cut~"); 215 } else { 216 scanf("%d%d", &l, &r); 217 if (l > r) swap(l, r); 218 reverse(l, r); 219 // puts("flip~"); 220 } 221 } 222 } 223 224 void delSplay(Node *rt) { 225 if (rt == Null) { 226 return ; 227 } else { 228 delSplay(rt->c[0]); 229 delSplay(rt->c[1]); 230 delete rt; 231 } 232 } 233 234 int main() { 235 int n, m; 236 237 // freopen("in", "r", stdin); 238 // freopen("out", "w", stdout); 239 while (~scanf("%d%d", &n, &m) && (n >= 0 || m >= 0)) { 240 build(n); 241 // inTra(Root); 242 // puts("built!"); 243 process(m); 244 // puts("processed!"); 245 pnt = false; 246 inTra(Root); 247 puts(""); 248 delSplay(Root); 249 delete Null; 250 } 251 252 return 0; 253 }
——written by Lyon