1.构造函数:委托绑定(FindSessionComplete,Start,Join,Create,Destroy)
2.OnStartOnlineGameComplete : 调用playercontroller->ClientStartOnlineGame(),清理绑定的委托
3.HandleMatchHasStarted:AddOnStartSessionCompleteDelegate_Handle绑定,session->StartSession()
4.HandleMatchHasEnded:调用playercontroller->ClientEndOnlineGame(),Session->EndSession()
5.HostSession
6.FindSession
7.JoinSession