x64dbg 实现插件Socket反向通信
编写一个带有socket通信功能的插件,x64dbg运行后,用户点击链接按钮可直接连接到外部的python中,python作为服务端,当x64dbg内部出现某个事件后,自动将消息推送到外部python脚本上,实现反向传参的目的。
首先编写插件端代码,代码中直接初始化套接字,用户服务端启动后点击connect按钮链接到服务端,链接成功后,一但调试器加载了程序则自动触发CBINITDEBUG(CBTYPE cbType, PLUG_CB_INITDEBUG* info)
回调函数,并通过socket将参数送出到外部。
#include "pluginmain.h"
#include <Windows.h>
#include <process.h>
#pragma comment(lib,"ws2_32.lib")
#define IP "127.0.0.1"
#define PORT 9999
int pluginHandle;
HWND hwndDlg;
int hMenu;
int hMenuDisasm;
int hMenuDump;
int hMenuStack;
WSADATA WSAData;
SOCKET sock;
struct sockaddr_in ClientAddr;
// 在这里初始化插件数据。
bool pluginInit(PLUG_INITSTRUCT* initStruct)
{
// 返回false以取消加载插件。
return true;
}
// 在此处取消初始化插件数据。
void pluginStop()
{
}
// 在这里做GUI/菜单相关的事情。
void pluginSetup()
{
}
// 导出函数
extern "C" __declspec(dllexport) void plugsetup(PLUG_SETUPSTRUCT* setupStruct);
extern "C" __declspec(dllexport) bool pluginit(PLUG_INITSTRUCT* initStruct);
// 导出自定义的两个功能
extern "C" __declspec(dllexport) void CBMENUENTRY(CBTYPE cbType, PLUG_CB_MENUENTRY* info);
extern "C" __declspec(dllexport) void CBINITDEBUG(CBTYPE cbType, PLUG_CB_INITDEBUG* info);
// 菜单回调函数(初始化时自动发送套接字)附加进程触发
void CBINITDEBUG(CBTYPE cbType, PLUG_CB_INITDEBUG* info)
{
send(sock, (char *)&info, 1024, 0);
_plugin_logprintf("size = %d \n", sizeof(PLUG_CB_INITDEBUG));
_plugin_logprintf("func = %s \n", info->szFileName);
}
// --------------------------------------------------------------------
// 基础功能
// --------------------------------------------------------------------
// 命令触发: 开启Socket的命令
bool ConnectSocket(int argc, char **argv)
{
_plugin_logprintf("start socket \n");
if (WSAStartup(MAKEWORD(2, 0), &WSAData) != SOCKET_ERROR)
{
ClientAddr.sin_family = AF_INET;
ClientAddr.sin_port = htons(PORT);
ClientAddr.sin_addr.s_addr = inet_addr(IP);
}
sock = socket(AF_INET, SOCK_STREAM, 0);
int Ret = connect(sock, (LPSOCKADDR)&ClientAddr, sizeof(ClientAddr));
return Ret;
}
// 命令触发: 关闭Socket的命令
bool CloseSocket(int argc, char **argv)
{
_plugin_logprintf("stop socket \n");
send(sock, "SocketClose", 11, 0);
closesocket(sock);
WSACleanup();
return true;
}
// 菜单被点击触发此回调
void CBMENUENTRY(CBTYPE cbType, PLUG_CB_MENUENTRY* info)
{
switch (info->hEntry)
{
case 1:
ConnectSocket(0, 0);
break;
case 2:
CloseSocket(0, 0);
break;
}
}
PLUG_EXPORT bool pluginit(PLUG_INITSTRUCT* initStruct)
{
initStruct->pluginVersion = PLUGIN_VERSION;
initStruct->sdkVersion = PLUG_SDKVERSION;
strncpy_s(initStruct->pluginName, PLUGIN_NAME, _TRUNCATE);
pluginHandle = initStruct->pluginHandle;
// 插件初始化
const char *name = "LyScriptCallBack";
memset(initStruct->pluginName, 0, 128);
memcpy(initStruct->pluginName, name, strlen(name));
return pluginInit(initStruct);
}
PLUG_EXPORT bool plugstop()
{
pluginStop();
return true;
}
PLUG_EXPORT void plugsetup(PLUG_SETUPSTRUCT* setupStruct)
{
hwndDlg = setupStruct->hwndDlg;
hMenu = setupStruct->hMenu;
hMenuDisasm = setupStruct->hMenuDisasm;
hMenuDump = setupStruct->hMenuDump;
hMenuStack = setupStruct->hMenuStack;
// 增加连接选项
char sub_connect[] = "Connect";
_plugin_menuaddentry(setupStruct->hMenu, 1, sub_connect);
// 添加关闭连接选项
char sub_close[] = "CloseConnect";
_plugin_menuaddentry(setupStruct->hMenu, 2, sub_close);
// 注册ConnectSocket开启Socket命令
_plugin_registercommand(pluginHandle, "ConnectSocket", ConnectSocket, true);
// 注册CloseSocket关闭Socket命令
_plugin_registercommand(pluginHandle, "CloseSocket", CloseSocket, true);
pluginSetup();
}
客户端则负责接收参数,收到后直接使用MyStruct(Structure)
类,格式化为特定结构体,并输出内部成员参数。
import socket
import struct
from ctypes import *
ip_addr=("localhost",9999)
server = socket.socket()
server.bind(ip_addr)
server.listen(5)
class MyStruct(Structure):
_pack_ = 1
_fields_ = [
("szFileName", c_char * 256)
]
def unpack(self,buffer):
(self.szFileName) = struct.unpack("< 256s",buffer)
while True:
conn,addr=server.accept()
print(addr)
while True:
try:
recv_data = str(conn.recv(8192), encoding="utf-8")
if len(recv_data) == 11 and recv_data == "SocketClose":
conn.close()
print("close")
else:
recv_struct = MyStruct()
recv_struct.unpack(recv)
print(recv_struct.szFileName)
except Exception:
break
server.close()
首先运行python脚本让其侦听特定端口,然后再x64dbg中点击connect链接按钮,链接成功后即可看到输出信息。
文章出处:https://www.cnblogs.com/LyShark/p/16580044.html
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本博客所有文章除特别声明外,均采用 BY-NC-SA 许可协议。转载请注明出处!