摘要:
我又开始了,接下来开始我的 XNA 3D 模型入门讲解:创建XNA Game项目(此步骤自行操作),然后添加一个Game Component,命名为Camera,修改默认代码如下:public class Camera : Microsoft.Xna.Framework.GameComponent{//Camera matricespublic Matrix view { get; protected set; }public Matrix projection { get; protected set; }public Camera(Game game, Vector3 pos, Vecto 阅读全文