C# Socket 入门3 UPD

今天来写一个UPD

1.服务端:

代码
using System;
using System.Collections.Generic;
using System.Text;
using System.Net.Sockets;
using System.Net;

namespace ConsoleApplication1
{
    
class Program
    {
        
static void Main(string[] args)
        {
            
// 1.创建套节字
            Socket socket = new Socket(AddressFamily.InterNetwork, SocketType.Dgram, ProtocolType.Udp);

            
// 2.填充IP
            IPEndPoint ipe = new IPEndPoint(IPAddress.Any, 4321);

            
// 3.绑定
            socket.Bind(ipe);

            
// 等待客户机连接
            Console.WriteLine("This is a Server, host name is {0}", Dns.GetHostName());
            Console.WriteLine(
"Waiting for a client...");

            
// 4.得客户机IP
            IPEndPoint sender = new IPEndPoint(IPAddress.Any, 0);
            EndPoint remote 
= (EndPoint)sender;

            
// 5.接收客户机数据
            byte[] buffer = new byte[1024];
            socket.ReceiveFrom(buffer, 
ref remote);

            Console.WriteLine(remote.ToString());
            Console.WriteLine(Encoding.Unicode.GetString(buffer));
            Console.ReadKey();
        }
    }
}

2.客户端

代码
            // 1.创建套节字
            m_s = new Socket(AddressFamily.InterNetwork, SocketType.Dgram, ProtocolType.Udp);

            
// 2.填写服务器IP
            IPAddress ip = IPAddress.Parse("127.0.0.1");
            IPEndPoint ipe 
= new IPEndPoint(ip, 4321);

            
string welcome = "你好呀...";
            
byte[] data = new byte[1024];
            data 
= Encoding.Unicode.GetBytes(welcome);
            
            // 3.发送数据
            m_s.SendTo(data, data.Length, SocketFlags.None, ipe);

            Console.ReadKey();

3. 效果

一样, 非常简单@

posted @ 2010-05-27 21:50  一浩瀚星空一  阅读(566)  评论(0编辑  收藏  举报