GCD与多线程
GCD,全称Grand Central Dispath,是苹果开发的一种支持并行操作的机制。它的主要部件是一个FIFO队列和一个线程池,前者用来添加任务,后者用来执行任务。
GCD中的FIFO队列称为dispatch queue,它可以保证先进来的任务先得到执行(但不保证一定先执行结束)。
通过与线程池的配合,dispatch queue分为下面两种:
- Serial Dispatch Queue -- 线程池只提供一个线程用来执行任务,所以后一个任务必须等到前一个任务执行结束才能开始。
- Concurrent Dispatch Queue -- 线程池提供多个线程来执行任务,所以可以按序启动多个任务并发执行。
1. Basic Management
我们可以通过dispatch_queue_cretae来创建队列,然后用dispatch_release释放。比如下面两段代码分别创建串行队列和并行队列:
- dispatch_queue_t serialQ = dispatch_queue_create("eg.gcd.SerialQueue", DISPATCH_QUEUE_SERIAL);
- dispatch_async(serialQ, ^{
- // Code here
- });
- dispatch_release(serialQ);
- dispatch_queue_t concurrentQ = dispatch_queue_create("eg.gcd.ConcurrentQueue", DISPATCH_QUEUE_CONCURRENT);
- dispatch_async(concurrentQ, ^{
- // Code here
- });
- dispatch_release(concurrentQ);
- dispatch_queue_t globalQ = dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_DEFAULT, 0);
- dispatch_queue_t mainQ = dispatch_get_main_queue();
通常,我们可以在global_queue中做一些long-running的任务,完成后在main_queue中更新UI,避免UI阻塞,无法响应用户操作:- dispatch_async(dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_DEFAULT, 0), ^{
- // long-running task
- dispatch_async(dispatch_get_main_queue(), ^{
- // update UI
- });
- });
与之相对应的是dispatch_sync接口,提交block以供同步执行。这个接口会等到block执行结束才返回,所以不需要复制block。So,如果在调用该接口在当前queue上指派任务,就会导致deadlock。维基百科上给了段示例代码:
- dispatch_queue_t exampleQueue = dispatch_queue_create("com.example.unique.identifier", NULL );
- dispatch_sync( exampleQueue,^{
- dispatch_sync( exampleQueue,^{
- printf("I am now deadlocked...\n");
- });});
- dispatch_release( exampleQueue );
Can anyone explain with really clear use cases what the purpose of
dispatch_sync
inGCD
is for? I can't understand where and why I would have to use this.高手回答:
You use it when you want to execute a block and wait for the results.
One example of this is the pattern where you're using a dispatch queue instead of locks for synchronization. For example, assume you have a shared NSMutableArray
a
, with access mediated by dispatch queueq
. A background thread might be appending to the array (async), while your foreground thread is pulling the first item off (synchronously):NSMutableArray*a =[[NSMutableArray alloc] init];// All access to `a` is via this dispatch queue!dispatch_queue_t q = dispatch_queue_create("com.foo.samplequeue", NULL); dispatch_async(q,^{[a addObject:something];});// append to array, non-blocking __block Something*first = nil;// "__block" to make results from block available dispatch_sync(q,^{// note that these 3 statements...if([a count]>0){// ...are all executed together... first =[a objectAtIndex:0];// ...as part of a single block...[a removeObjectAtIndex:0];// ...to ensure consistent results}});
下面附上一个Demo :(后台队列下载图片,当下载完后,调用主线程在前台显示)
在Concoller中:
- -(void)viewDidAppear:(BOOL)animated{
- dispatch_queue_t concurrentQueue = dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_DEFAULT, 0);
- dispatch_async(concurrentQueue, ^{
- __block UIImage *image = nil;
- dispatch_sync(concurrentQueue, ^{
- /* 下载图片 */
- NSString *urlAsString = @"http://images.apple.com/mac/home/images/promo_lead_macbook_air.jpg";
- NSURL *url = [NSURL URLWithString:urlAsString];
- NSURLRequest *urlRequest = [NSURLRequest requestWithURL:url];
- NSError *downloadError = nil;
- NSData *imageData = [NSURLConnection sendSynchronousRequest:urlRequest returningResponse:nil error:&downloadError];
- if (downloadError == nil && imageData != nil){
- image = [UIImage imageWithData:imageData];
- } else if(downloadError!=nil){
- NSLog(@"Error happened = %@", downloadError);
- }else {
- NSLog(@"No data could get downloaded from the URL.");
- }
- });
- //在主队列中把图片展示给用户
- dispatch_sync(dispatch_get_main_queue(), ^{
- if (image != nil){
- /* 创建一个UIImageView */
- UIImageView *imageView = [[UIImageView alloc]
- initWithFrame:self.view.bounds];
- /* 设置图片*/
- [imageView setImage:image];
- /* 设置图片比例*/
- [imageView setContentMode:UIViewContentModeScaleAspectFit];
- /* 添加视图 */
- [self.view addSubview:imageView];
- } else {
- NSLog(@"Image isn't downloaded. Nothing to display.");
- } });
- });
- }
运行结果: