C#异步TCP服务器完整实现
TCP异步Socket模型
C#的TCP异步Socket模型是通过Begin-End模式实现的。例如提供BeginConnect
、BeginAccept、
BeginSend
和 BeginReceive等。
IAsyncResult BeginAccept(AsyncCallback callback, object state);
AsyncCallback
回调在函数执行完毕后执行。state对象被用于在执行函数和回调函数间传输信息。
Socket socket = new Socket( AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp); IPEndPoint iep = new IPEndPoint(IPAddress.Any, 8888); socket.Bind(iep); socket.Listen(5); socket.BeginAccept (new AsyncCallback(CallbackAccept), socket); private void CallbackAccept(IAsyncResult iar) { Socket server = (Socket)iar.AsyncState; Socket client = server.EndAccept(iar); }
则在Accept一个TcpClient,需要维护TcpClient列表。
private List<TcpClientState> clients;
异步TCP服务器完整实现
1 /// <summary> 2 /// 异步TCP服务器 3 /// </summary> 4 public class AsyncTcpServer : IDisposable 5 { 6 #region Fields 7 8 private TcpListener listener; 9 private List<TcpClientState> clients; 10 private bool disposed = false; 11 12 #endregion 13 14 #region Ctors 15 16 /// <summary> 17 /// 异步TCP服务器 18 /// </summary> 19 /// <param name="listenPort">监听的端口</param> 20 public AsyncTcpServer(int listenPort) 21 : this(IPAddress.Any, listenPort) 22 { 23 } 24 25 /// <summary> 26 /// 异步TCP服务器 27 /// </summary> 28 /// <param name="localEP">监听的终结点</param> 29 public AsyncTcpServer(IPEndPoint localEP) 30 : this(localEP.Address, localEP.Port) 31 { 32 } 33 34 /// <summary> 35 /// 异步TCP服务器 36 /// </summary> 37 /// <param name="localIPAddress">监听的IP地址</param> 38 /// <param name="listenPort">监听的端口</param> 39 public AsyncTcpServer(IPAddress localIPAddress, int listenPort) 40 { 41 Address = localIPAddress; 42 Port = listenPort; 43 this.Encoding = Encoding.Default; 44 45 clients = new List<TcpClientState>(); 46 47 listener = new TcpListener(Address, Port); 48 listener.AllowNatTraversal(true); 49 } 50 51 #endregion 52 53 #region Properties 54 55 /// <summary> 56 /// 服务器是否正在运行 57 /// </summary> 58 public bool IsRunning { get; private set; } 59 /// <summary> 60 /// 监听的IP地址 61 /// </summary> 62 public IPAddress Address { get; private set; } 63 /// <summary> 64 /// 监听的端口 65 /// </summary> 66 public int Port { get; private set; } 67 /// <summary> 68 /// 通信使用的编码 69 /// </summary> 70 public Encoding Encoding { get; set; } 71 72 #endregion 73 74 #region Server 75 76 /// <summary> 77 /// 启动服务器 78 /// </summary> 79 /// <returns>异步TCP服务器</returns> 80 public AsyncTcpServer Start() 81 { 82 if (!IsRunning) 83 { 84 IsRunning = true; 85 listener.Start(); 86 listener.BeginAcceptTcpClient( 87 new AsyncCallback(HandleTcpClientAccepted), listener); 88 } 89 return this; 90 } 91 92 /// <summary> 93 /// 启动服务器 94 /// </summary> 95 /// <param name="backlog"> 96 /// 服务器所允许的挂起连接序列的最大长度 97 /// </param> 98 /// <returns>异步TCP服务器</returns> 99 public AsyncTcpServer Start(int backlog) 100 { 101 if (!IsRunning) 102 { 103 IsRunning = true; 104 listener.Start(backlog); 105 listener.BeginAcceptTcpClient( 106 new AsyncCallback(HandleTcpClientAccepted), listener); 107 } 108 return this; 109 } 110 111 /// <summary> 112 /// 停止服务器 113 /// </summary> 114 /// <returns>异步TCP服务器</returns> 115 public AsyncTcpServer Stop() 116 { 117 if (IsRunning) 118 { 119 IsRunning = false; 120 listener.Stop(); 121 122 lock (this.clients) 123 { 124 for (int i = 0; i < this.clients.Count; i++) 125 { 126 this.clients[i].TcpClient.Client.Disconnect(false); 127 } 128 this.clients.Clear(); 129 } 130 131 } 132 return this; 133 } 134 135 #endregion 136 137 #region Receive 138 139 private void HandleTcpClientAccepted(IAsyncResult ar) 140 { 141 if (IsRunning) 142 { 143 TcpListener tcpListener = (TcpListener)ar.AsyncState; 144 145 TcpClient tcpClient = tcpListener.EndAcceptTcpClient(ar); 146 byte[] buffer = new byte[tcpClient.ReceiveBufferSize]; 147 148 TcpClientState internalClient 149 = new TcpClientState(tcpClient, buffer); 150 lock (this.clients) 151 { 152 this.clients.Add(internalClient); 153 RaiseClientConnected(tcpClient); 154 } 155 156 NetworkStream networkStream = internalClient.NetworkStream; 157 networkStream.BeginRead( 158 internalClient.Buffer, 159 0, 160 internalClient.Buffer.Length, 161 HandleDatagramReceived, 162 internalClient); 163 164 tcpListener.BeginAcceptTcpClient( 165 new AsyncCallback(HandleTcpClientAccepted), ar.AsyncState); 166 } 167 } 168 169 private void HandleDatagramReceived(IAsyncResult ar) 170 { 171 if (IsRunning) 172 { 173 TcpClientState internalClient = (TcpClientState)ar.AsyncState; 174 NetworkStream networkStream = internalClient.NetworkStream; 175 176 int numberOfReadBytes = 0; 177 try 178 { 179 numberOfReadBytes = networkStream.EndRead(ar); 180 } 181 catch 182 { 183 numberOfReadBytes = 0; 184 } 185 186 if (numberOfReadBytes == 0) 187 { 188 // connection has been closed 189 lock (this.clients) 190 { 191 this.clients.Remove(internalClient); 192 RaiseClientDisconnected(internalClient.TcpClient); 193 return; 194 } 195 } 196 197 // received byte and trigger event notification 198 byte[] receivedBytes = new byte[numberOfReadBytes]; 199 Buffer.BlockCopy( 200 internalClient.Buffer, 0, 201 receivedBytes, 0, numberOfReadBytes); 202 RaiseDatagramReceived(internalClient.TcpClient, receivedBytes); 203 RaisePlaintextReceived(internalClient.TcpClient, receivedBytes); 204 205 // continue listening for tcp datagram packets 206 networkStream.BeginRead( 207 internalClient.Buffer, 208 0, 209 internalClient.Buffer.Length, 210 HandleDatagramReceived, 211 internalClient); 212 } 213 } 214 215 #endregion 216 217 #region Events 218 219 /// <summary> 220 /// 接收到数据报文事件 221 /// </summary> 222 public event EventHandler<TcpDatagramReceivedEventArgs<byte[]>> DatagramReceived; 223 /// <summary> 224 /// 接收到数据报文明文事件 225 /// </summary> 226 public event EventHandler<TcpDatagramReceivedEventArgs<string>> PlaintextReceived; 227 228 private void RaiseDatagramReceived(TcpClient sender, byte[] datagram) 229 { 230 if (DatagramReceived != null) 231 { 232 DatagramReceived(this, new TcpDatagramReceivedEventArgs<byte[]>(sender, datagram)); 233 } 234 } 235 236 private void RaisePlaintextReceived(TcpClient sender, byte[] datagram) 237 { 238 if (PlaintextReceived != null) 239 { 240 PlaintextReceived(this, new TcpDatagramReceivedEventArgs<string>( 241 sender, this.Encoding.GetString(datagram, 0, datagram.Length))); 242 } 243 } 244 245 /// <summary> 246 /// 与客户端的连接已建立事件 247 /// </summary> 248 public event EventHandler<TcpClientConnectedEventArgs> ClientConnected; 249 /// <summary> 250 /// 与客户端的连接已断开事件 251 /// </summary> 252 public event EventHandler<TcpClientDisconnectedEventArgs> ClientDisconnected; 253 254 private void RaiseClientConnected(TcpClient tcpClient) 255 { 256 if (ClientConnected != null) 257 { 258 ClientConnected(this, new TcpClientConnectedEventArgs(tcpClient)); 259 } 260 } 261 262 private void RaiseClientDisconnected(TcpClient tcpClient) 263 { 264 if (ClientDisconnected != null) 265 { 266 ClientDisconnected(this, new TcpClientDisconnectedEventArgs(tcpClient)); 267 } 268 } 269 270 #endregion 271 272 #region Send 273 274 /// <summary> 275 /// 发送报文至指定的客户端 276 /// </summary> 277 /// <param name="tcpClient">客户端</param> 278 /// <param name="datagram">报文</param> 279 public void Send(TcpClient tcpClient, byte[] datagram) 280 { 281 if (!IsRunning) 282 throw new InvalidProgramException("This TCP server has not been started."); 283 284 if (tcpClient == null) 285 throw new ArgumentNullException("tcpClient"); 286 287 if (datagram == null) 288 throw new ArgumentNullException("datagram"); 289 290 tcpClient.GetStream().BeginWrite( 291 datagram, 0, datagram.Length, HandleDatagramWritten, tcpClient); 292 } 293 294 private void HandleDatagramWritten(IAsyncResult ar) 295 { 296 ((TcpClient)ar.AsyncState).GetStream().EndWrite(ar); 297 } 298 299 /// <summary> 300 /// 发送报文至指定的客户端 301 /// </summary> 302 /// <param name="tcpClient">客户端</param> 303 /// <param name="datagram">报文</param> 304 public void Send(TcpClient tcpClient, string datagram) 305 { 306 Send(tcpClient, this.Encoding.GetBytes(datagram)); 307 } 308 309 /// <summary> 310 /// 发送报文至所有客户端 311 /// </summary> 312 /// <param name="datagram">报文</param> 313 public void SendAll(byte[] datagram) 314 { 315 if (!IsRunning) 316 throw new InvalidProgramException("This TCP server has not been started."); 317 318 for (int i = 0; i < this.clients.Count; i++) 319 { 320 Send(this.clients[i].TcpClient, datagram); 321 } 322 } 323 324 /// <summary> 325 /// 发送报文至所有客户端 326 /// </summary> 327 /// <param name="datagram">报文</param> 328 public void SendAll(string datagram) 329 { 330 if (!IsRunning) 331 throw new InvalidProgramException("This TCP server has not been started."); 332 333 SendAll(this.Encoding.GetBytes(datagram)); 334 } 335 336 #endregion 337 338 #region IDisposable Members 339 340 /// <summary> 341 /// Performs application-defined tasks associated with freeing, 342 /// releasing, or resetting unmanaged resources. 343 /// </summary> 344 public void Dispose() 345 { 346 Dispose(true); 347 GC.SuppressFinalize(this); 348 } 349 350 /// <summary> 351 /// Releases unmanaged and - optionally - managed resources 352 /// </summary> 353 /// <param name="disposing"><c>true</c> to release 354 /// both managed and unmanaged resources; <c>false</c> 355 /// to release only unmanaged resources.</param> 356 protected virtual void Dispose(bool disposing) 357 { 358 if (!this.disposed) 359 { 360 if (disposing) 361 { 362 try 363 { 364 Stop(); 365 366 if (listener != null) 367 { 368 listener = null; 369 } 370 } 371 catch (SocketException ex) 372 { 373 ExceptionHandler.Handle(ex); 374 } 375 } 376 377 disposed = true; 378 } 379 } 380 381 #endregion 382 }
使用举例
1 class Program 2 { 3 static AsyncTcpServer server; 4 5 static void Main(string[] args) 6 { 7 LogFactory.Assign(new ConsoleLogFactory()); 8 9 server = new AsyncTcpServer(9999); 10 server.Encoding = Encoding.UTF8; 11 server.ClientConnected += 12 new EventHandler<TcpClientConnectedEventArgs>(server_ClientConnected); 13 server.ClientDisconnected += 14 new EventHandler<TcpClientDisconnectedEventArgs>(server_ClientDisconnected); 15 server.PlaintextReceived += 16 new EventHandler<TcpDatagramReceivedEventArgs<string>>(server_PlaintextReceived); 17 server.Start(); 18 19 Console.WriteLine("TCP server has been started."); 20 Console.WriteLine("Type something to send to client..."); 21 while (true) 22 { 23 string text = Console.ReadLine(); 24 server.SendAll(text); 25 } 26 } 27 28 static void server_ClientConnected(object sender, TcpClientConnectedEventArgs e) 29 { 30 Logger.Debug(string.Format(CultureInfo.InvariantCulture, 31 "TCP client {0} has connected.", 32 e.TcpClient.Client.RemoteEndPoint.ToString())); 33 } 34 35 static void server_ClientDisconnected(object sender, TcpClientDisconnectedEventArgs e) 36 { 37 Logger.Debug(string.Format(CultureInfo.InvariantCulture, 38 "TCP client {0} has disconnected.", 39 e.TcpClient.Client.RemoteEndPoint.ToString())); 40 } 41 42 static void server_PlaintextReceived(object sender, TcpDatagramReceivedEventArgs<string> e) 43 { 44 if (e.Datagram != "Received") 45 { 46 Console.Write(string.Format("Client : {0} --> ", 47 e.TcpClient.Client.RemoteEndPoint.ToString())); 48 Console.WriteLine(string.Format("{0}", e.Datagram)); 49 server.Send(e.TcpClient, "Server has received you text : " + e.Datagram); 50 } 51 } 52 }