Poco Socket demo 【转】
原文:http://blog.csdn.net/shanno/article/details/7321580
UDP:
/// udp server program #include "Poco/Net/DatagramSocket.h" #include "Poco/Net/SocketAddress.h" #include "Poco/Timestamp.h" #include "Poco/DateTimeFormatter.h" #include <iostream> int testDatagramSocket(){ Poco::Net::SocketAddress sa(Poco::Net::IPAddress(), 5004); Poco::Net::DatagramSocket dgs(sa); char buffer[1024]; // 1K byte while(1){ Poco::Net::SocketAddress sender; int n = dgs.receiveFrom(buffer, sizeof(buffer)-1, sender); buffer[n] = '\0'; std::cout << sender.toString() << ":" << buffer << std::endl; } return 0; } int main ( int argc, char *argv[] ) { testDatagramSocket(); return EXIT_SUCCESS; } /* ---------- end of function main ---------- */
// udp client program #include "Poco/Net/DatagramSocket.h" #include "Poco/Net/SocketAddress.h" #include "Poco/Timestamp.h" #include "Poco/DateTimeFormatter.h" int testUdpClient(){ const char* ipaddr = "192.168.8.71"; //"192.168.81.140" Poco::Net::SocketAddress sa(ipaddr, 5004); Poco::Net::DatagramSocket dgs(Poco::Net::IPAddress::IPv4); dgs.connect(sa); //dgs.bind(sa); std::string syslogMsg; Poco::Timestamp now; syslogMsg = Poco::DateTimeFormatter::format(now, "<14>%w %f %H:%M:%S Hello,world!"); dgs.sendBytes(syslogMsg.data(), syslogMsg.size()); return 0; } int main ( int argc, char *argv[] ) { testUdpClient(); return EXIT_SUCCESS; } /* ---------- end of function main ---------- */
编译:
g++ UdpServer.cpp -lPocoNet -g -o UdpServer g++ UdpClient.cpp -lPocoNet -g -o UdpClient
TCP:
// tcp server program #include "Poco/Net/ServerSocket.h" #include "Poco/Net/StreamSocket.h" #include "Poco/Net/SocketStream.h" #include "Poco/Net/SocketAddress.h" int main(int argc, char** argv){ Poco::Net::ServerSocket srv(5004); // does bind + listen for(;;){ Poco::Net::StreamSocket ss = srv.acceptConnection(); Poco::Net::SocketStream str(ss); // flush() make sure the file stream is updated with the data. // endl() puts a newline and then uses flush(). str << "HTTP/1.0 200 OK\r\n" "Content-Type: text/html\r\n" "\r\n" "<html><head><title>My 1st Web Server</title></head>" "<body><h1>Hello,world!</h1></body></html>" "\r\n" << std::flush; } return 0; }
// client program #include "Poco/Net/SocketAddress.h" #include "Poco/Net/StreamSocket.h" #include "Poco/Net/SocketStream.h" #include "Poco/StreamCopier.h" #include <iostream> int main(int argc, char** argv){ const char* ipaddr = "192.168.8.71"; // the server address. Poco::Net::SocketAddress sa(ipaddr, 5004); // the server port. Poco::Net::StreamSocket socket(sa); Poco::Net::SocketStream str(socket); // Writes all bytes readable from str into std::cout, using an internal buffer. Poco::StreamCopier::copyStream(str, std::cout); return 0; }
编译:
g++ TcpServer.cpp -lPocoNet -g -o TcpServer g++ TcpClient.cpp -lPocoNet -g -o TcpClient