Threejs:绘图
在.vue文件script中:
//设置好renderer(渲染器)、scene(场景)和camera(相机)
const renderer = new THREE.WebGLRenderer(); renderer.setSize( window.innerWidth, window.innerHeight ); document.body.appendChild( renderer.domElement ); const camera = new THREE.PerspectiveCamera( 45, window.innerWidth / window.innerHeight, 1, 500 ); camera.position.set( 0, 0, 100 ); camera.lookAt( 0, 0, 0 ); const scene = new THREE.Scene();
画线
线条来说,我们能使用的材质只有LineBasicMaterial 或者 LineDashedMaterial。
//create a blue LineBasicMaterial const material = new THREE.LineBasicMaterial( { color: 0x0000ff } );
绘制几何体
//定义带有一些顶点的geometry(几何体)。 const points = []; points.push( new THREE.Vector3( - 10, 0, 0 ) ); points.push( new THREE.Vector3( 0, 10, 0 ) ); points.push( new THREE.Vector3( 10, 0, 0 ) ); const geometry = new THREE.BufferGeometry().setFromPoints( points );
页面效果: