unity 观察者模式应用(事件的广播和监听系统)

首先,分别新建以下三个脚本
脚本1,脚本名:CallBack

//定义了具有不同参数数量的委托类型,提供给EventCenter使用
public delegate void CallBack();
public delegate void CallBack<T>(T arg);
public delegate void CallBack<T, X>(T arg1, X arg2);
public delegate void CallBack<T, X, Y>(T arg1, X arg2, Y arg3);
public delegate void CallBack<T, X, Y, Z>(T arg1, X arg2, Y arg3, Z arg4);
public delegate void CallBack<T, X, Y, Z, W>(T arg1, X arg2, Y arg3, Z arg4, W arg5);

脚本名2:EventType

public enum EventType
{
    //定义枚举,为EventCenter提供事件类型
       ShowText,
}

脚本名3:EventCenter

using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class EventCenter
{
    private static Dictionary<EventType, Delegate> m_EventTable = new Dictionary<EventType, Delegate>();

    //添加监听
    private static void OnListenerAdding(EventType eventType,Delegate callBack)
    {
        if (!m_EventTable.ContainsKey(eventType))
        {
            m_EventTable.Add(eventType, null);
        }
        Delegate d = m_EventTable[eventType];
        if (d != null && d.GetType() != callBack.GetType())
        {
            throw new Exception(string.Format("尝试为事件{0}添加不同类型的委托,当前事件所对应的委托是{1},要添加的委托类型为{2}", eventType, d.GetType(), callBack.GetType()));
        }
    }
    //移除监听
    private static void OnListenerRemoving(EventType eventType,Delegate callBack)
    {
        if (m_EventTable.ContainsKey(eventType))
        {
            Delegate d = m_EventTable[eventType];
            if (d == null)
            {
                throw new Exception(string.Format("移除监听错误:事件{0}没有对应的委托", eventType));
            }
            else if (d.GetType() != callBack.GetType())
            {
                throw new Exception(string.Format("移除监听错误:尝试为事件{0}移除不同类型的委托,当前委托类型为{1},要移除的类型为{2}", eventType, d.GetType(), callBack.GetType()));
            }
        }
        else
        {
            throw new Exception(string.Format("移除监听错误:没有事件码{0}", eventType));
        }
    }
    //移除监听后,刷新监听事件列表
    public static void OnListenerRemoeved(EventType eventType)
    {
        if (m_EventTable[eventType] == null)
        {
            m_EventTable.Remove(eventType);
        }
    }

    //六种参数数量的添加监听方法
    //no parameters没有参数
    public static void AddListener(EventType eventType,CallBack callBack)
    {
        OnListenerAdding(eventType, callBack);
         m_EventTable[eventType] = (CallBack)m_EventTable[eventType] + callBack;
    }
    //Single parametener一个参数
    public static void AddListener<T>(EventType eventType, CallBack<T> callBack)
    {
        OnListenerAdding(eventType, callBack);
        m_EventTable[eventType] = (CallBack<T>)m_EventTable[eventType] + callBack;
    }
    //two parametener两个参数
    public static void AddListener<T,X>(EventType eventType, CallBack<T,X> callBack)
    {
        OnListenerAdding(eventType, callBack);
        m_EventTable[eventType] = (CallBack<T,X>)m_EventTable[eventType] + callBack;
    }
    //three parametener三个参数
    public static void AddListener<T, X, Y>(EventType eventType, CallBack<T, X, Y> callBack)
    {
        OnListenerAdding(eventType, callBack);
        m_EventTable[eventType] = (CallBack<T, X, Y>)m_EventTable[eventType] + callBack;
    }
    //four parametener四个参数
    public static void AddListener<T, X, Y, Z>(EventType eventType, CallBack<T, X, Y, Z> callBack)
    {
        OnListenerAdding(eventType, callBack);
        m_EventTable[eventType] = (CallBack<T, X, Y, Z>)m_EventTable[eventType] + callBack;
    }
    //five parametener五个参数
    public static void AddListener<T, X, Y, Z, W>(EventType eventType, CallBack<T, X, Y, Z, W> callBack)
    {
        OnListenerAdding(eventType, callBack);
        m_EventTable[eventType] = (CallBack<T, X, Y, Z, W>)m_EventTable[eventType] + callBack;
    }

    //六种参数数量情况下的事件移除方法
    //no parameters
    public static void RemoveListener(EventType eventType,CallBack callBack)
    {
        OnListenerRemoving(eventType, callBack);
        m_EventTable[eventType] = (CallBack)m_EventTable[eventType] - callBack;
        OnListenerRemoeved(eventType);
    }
    //Single parameters
    public static void RemoveListener<T>(EventType eventType, CallBack<T> callBack)
    {
        OnListenerRemoving(eventType, callBack);
        m_EventTable[eventType] = (CallBack<T>)m_EventTable[eventType] - callBack;
        OnListenerRemoeved(eventType);
    }
    //two parameters
    public static void RemoveListener<T,X>(EventType eventType, CallBack<T,X> callBack)
    {
        OnListenerRemoving(eventType, callBack);
        m_EventTable[eventType] = (CallBack<T,X>)m_EventTable[eventType] - callBack;
        OnListenerRemoeved(eventType);
    }
    //three parameters
    public static void RemoveListener<T, X, Y>(EventType eventType, CallBack<T, X, Y> callBack)
    {
        OnListenerRemoving(eventType, callBack);
        m_EventTable[eventType] = (CallBack<T, X, Y>)m_EventTable[eventType] - callBack;
        OnListenerRemoeved(eventType);
    }
    //four parameters
    public static void RemoveListener<T, X, Y, Z>(EventType eventType, CallBack<T, X, Y, Z> callBack)
    {
        OnListenerRemoving(eventType, callBack);
        m_EventTable[eventType] = (CallBack<T, X, Y, Z>)m_EventTable[eventType] - callBack;
        OnListenerRemoeved(eventType);
    }
    //five parameters
    public static void RemoveListener<T, X, Y, Z, W>(EventType eventType, CallBack<T, X, Y, Z, W> callBack)
    {
        OnListenerRemoving(eventType, callBack);
        m_EventTable[eventType] = (CallBack<T, X, Y, Z, W>)m_EventTable[eventType] - callBack;
        OnListenerRemoeved(eventType);
    }

    //六种参数数量情况下的广播方法
    //no parameters
    public static void Broadcast(EventType eventType)
    {
        Delegate d;
        if (m_EventTable.TryGetValue(eventType,out d))
        {
            CallBack callBack = d as CallBack;
            if (callBack != null)
            {
                callBack();
            }
            else
            {
                throw new Exception(string.Format("广播事件错误:事件{0}对应委托具有不同的类型",eventType));
            }
        }
    }
    //Single parameters
    public static void Broadcast<T>(EventType eventType,T arg)
    {
        Delegate d;
        if (m_EventTable.TryGetValue(eventType, out d))
        {
            CallBack<T> callBack = d as CallBack<T>;
            if (callBack != null)
            {
                callBack(arg);
            }
            else
            {
                throw new Exception(string.Format("广播事件错误:事件{0}对应委托具有不同的类型", eventType));
            }
        }
    }
    //two parameters
    public static void Broadcast<T,X>(EventType eventType, T arg1,X arg2)
    {
        Delegate d;
        if (m_EventTable.TryGetValue(eventType, out d))
        {
            CallBack<T, X> callBack = d as CallBack<T, X>;
            if (callBack != null)
            {
                callBack(arg1,arg2);
            }
            else
            {
                throw new Exception(string.Format("广播事件错误:事件{0}对应委托具有不同的类型", eventType));
            }
        }
    }
    //three parameters
    public static void Broadcast<T, X, Y>(EventType eventType, T arg1, X arg2, Y arg3)
    {
        Delegate d;
        if (m_EventTable.TryGetValue(eventType, out d))
        {
            CallBack<T, X, Y> callBack = d as CallBack<T, X, Y>;
            if (callBack != null)
            {
                callBack(arg1, arg2, arg3);
            }
            else
            {
                throw new Exception(string.Format("广播事件错误:事件{0}对应委托具有不同的类型", eventType));
            }
        }
    }
    //four parameters
    public static void Broadcast<T, X, Y, Z>(EventType eventType, T arg1, X arg2, Y arg3, Z arg4)
    {
        Delegate d;
        if (m_EventTable.TryGetValue(eventType, out d))
        {
            CallBack<T, X, Y, Z> callBack = d as CallBack<T, X, Y, Z>;
            if (callBack != null)
            {
                callBack(arg1, arg2, arg3, arg4);
            }
            else
            {
                throw new Exception(string.Format("广播事件错误:事件{0}对应委托具有不同的类型", eventType));
            }
        }
    }
    //five parameters
    public static void Broadcast<T, X, Y, Z, W>(EventType eventType, T arg1, X arg2, Y arg3, Z arg4, W arg5)
    {
        Delegate d;
        if (m_EventTable.TryGetValue(eventType, out d))
        {
            CallBack<T, X, Y, Z, W> callBack = d as CallBack<T, X, Y, Z, W>;
            if (callBack != null)
            {
                callBack(arg1, arg2, arg3, arg4, arg5);
            }
            else
            {
                throw new Exception(string.Format("广播事件错误:事件{0}对应委托具有不同的类型", eventType));
            }
        }
    }
}

场景中新建button,添加一个脚本:

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;

public class BtnClick : MonoBehaviour {

    private void Awake()
    {
        GetComponent<Button>().onClick.AddListener(() => {
            //按下按钮,发送广播
            EventCenter.Broadcast(EventType.ShowText,"你好","吗",3.0F,6,5);
        });
    }
}

场景中新建一个text,添加一个脚本:

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;

public class ShowText : MonoBehaviour
{
    private void Awake()
    {
        gameObject.SetActive(false);
        //添加广播监听,并绑定事件方法为Show
        EventCenter.AddListener<string,string,float,int,int>(EventType.ShowText, Show);
    }

    private void OnDestroy()
    {
        //移除广播监听
        EventCenter.RemoveListener<string, string, float, int, int>(EventType.ShowText, Show);
    }

    public void Show(string str, string str1, float a, int b, int c)
    {
        gameObject.SetActive(true);
        GetComponent<Text>().text = str + str1 + a + b + c;

    }
}

脚本准备完毕, 把text多复制几份像下图这样
在这里插入图片描述
运行场景,点击button,你会发现,BtnClick脚本里发送的广播消息,被显示在了text上,然而button和text之间并没有直接的相互干预(所有的Text上只要挂了脚本“ShowText ”,就都能同一时间接收到btnClick中发送的消息),这就是观察者模式的作用了。
观察者模式的好处就是,避免了在脚本组件上拖拽物体的方式,降低了代码耦合度。在CallBack中我们定义了CallBack的多个重写,是为了应对不同参数数量的情况。

注意事项:在我们需要更改消息参数数量的时候需要同步在发送时(BtnClick中)、接收时(ShowText中)的参数数量,然后如果CallBack脚本中没有你想使用的委托类型你需要新增,EventCenter脚本中也要添加对应的事件“添加、删除、广播”三种方法

参考视频:http://www.sikiedu.com/my/course/304

posted @ 2022-06-22 18:05  哒哒哒~~~  阅读(256)  评论(0编辑  收藏  举报