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WPF控件拖动

支持任意方向拖动/水平方向拖动/垂直方向拖动

 

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public enum DragDirection
   {
       [Description("任意")]
       Any,
       [Description("水平")]
       Horizontal,
       [Description("垂直")]
       Vertical,
   }
 
public class ControlDragExtends : DependencyObject
   {
       public static int GetMaxX(DependencyObject obj)
       {
           return (int)obj.GetValue(MaxXProperty);
       }
       public static void SetMaxX(DependencyObject obj, int value)
       {
           obj.SetValue(MaxXProperty, value);
       }
       public static int GetMaxY(DependencyObject obj)
       {
           return (int)obj.GetValue(MaxYProperty);
       }
       public static void SetMaxY(DependencyObject obj, int value)
       {
           obj.SetValue(MaxYProperty, value);
       }
 
       public static int GetMinX(DependencyObject obj)
       {
           return (int)obj.GetValue(MinXProperty);
       }
       public static void SetMinX(DependencyObject obj, int value)
       {
           obj.SetValue(MinXProperty, value);
       }
       public static int GetMinY(DependencyObject obj)
       {
           return (int)obj.GetValue(MinYProperty);
       }
       public static void SetMinY(DependencyObject obj, int value)
       {
           obj.SetValue(MinYProperty, value);
       }
 
 
       public static DragDirection GetDragDirection(DependencyObject obj)
       {
           return (DragDirection)obj.GetValue(DragDirectionProperty);
       }
       public static void SetDragDirection(DependencyObject obj, DragDirection value)
       {
           obj.SetValue(DragDirectionProperty, value);
       }
       public static bool GetEnableDragMove(DependencyObject obj)
       {
           return (bool)obj.GetValue(EnableDragMoveProperty);
       }
       public static void SetEnableDragMove(DependencyObject obj, bool value)
       {
           obj.SetValue(EnableDragMoveProperty, value);
       }
 
 
       // Using a DependencyProperty as the backing store for DragDirection.  This enables animation, styling, binding, etc...
       public static readonly DependencyProperty MaxYProperty =
           DependencyProperty.Register("MaxY", typeof(int), typeof(ControlDragExtends), new PropertyMetadata(int.MaxValue));
       // Using a DependencyProperty as the backing store for DragDirection.  This enables animation, styling, binding, etc...
       public static readonly DependencyProperty MaxXProperty =
           DependencyProperty.Register("MaxX", typeof(int), typeof(ControlDragExtends), new PropertyMetadata(int.MaxValue));
 
       // Using a DependencyProperty as the backing store for DragDirection.  This enables animation, styling, binding, etc...
       public static readonly DependencyProperty MinYProperty =
           DependencyProperty.Register("MinY", typeof(int), typeof(ControlDragExtends), new PropertyMetadata(0));
       // Using a DependencyProperty as the backing store for DragDirection.  This enables animation, styling, binding, etc...
       public static readonly DependencyProperty MinXProperty =
           DependencyProperty.Register("MinX", typeof(int), typeof(ControlDragExtends), new PropertyMetadata(0));
 
       // Using a DependencyProperty as the backing store for DragDirection.  This enables animation, styling, binding, etc...
       public static readonly DependencyProperty DragDirectionProperty =
           DependencyProperty.Register("DragDirection", typeof(DragDirection), typeof(ControlDragExtends), new PropertyMetadata(DragDirection.Any));
 
 
 
       /// <summary>
       /// 回车/空格
       /// </summary>
       public static readonly DependencyProperty EnableDragMoveProperty =
           DependencyProperty.RegisterAttached("EnableDragMove", typeof(bool), typeof(ControlDragExtends), new PropertyMetadata(false
               , OnEnableDragMove));
 
       private static void OnEnableDragMove(DependencyObject d, DependencyPropertyChangedEventArgs e)
       {
           if (e.NewValue != null)
           {
               var element = d as FrameworkElement;
               if (element == null) return;
               if ((bool)e.NewValue)
               {
                   element.PreviewMouseDown += Element_PreviewMouseDown;
                   element.PreviewMouseMove += Element_PreviewMouseMove;
                   element.PreviewMouseUp += Element_PreviewMouseUp;
               }
           }
       }
 
       private static void Element_PreviewMouseDown(object sender, MouseButtonEventArgs e)
       {
           var c = sender as Control;
           _isMouseDown = true;
           _mouseDownPosition = e.GetPosition(null);
           Console.WriteLine(_mouseDownPosition);
           var transform = c.RenderTransform as TranslateTransform;
           if (transform == null)
           {
               transform = new TranslateTransform();
               c.RenderTransform = transform;
           }
           _mouseDownControlPosition = new Point(transform.X, transform.Y);
           c.CaptureMouse();
       }
 
       //鼠标是否按下
       static bool _isMouseDown = false;
       //鼠标按下的位置
       static Point _mouseDownPosition;
       //鼠标按下控件的位置
       static Point _mouseDownControlPosition;
 
       private static void Element_PreviewMouseMove(object sender, MouseEventArgs e)
       {
           if (_isMouseDown)
           {
               var element = sender as FrameworkElement;
               if (element == null) return;
               
               var transform = element.RenderTransform as TranslateTransform;
               if (transform == null) return;
 
               var pos = e.GetPosition(null);
               var dp = pos - _mouseDownPosition;
 
               var newX = _mouseDownControlPosition.X + dp.X;
               var newY = _mouseDownControlPosition.Y + dp.Y;
               switch (GetDragDirection(element))
               {
                   case DragDirection.Horizontal:
                       newX = Math.Max(GetMinX(element), newX);
                       newX = Math.Min(GetMaxX(element), newX);
                       newY = transform.Y;
                       break;
                   case DragDirection.Vertical:
                       newY = Math.Max(GetMinY(element), newY);
                       newY = Math.Min(GetMaxY(element), newY);
                       newX = transform.X;
                       break;
                   case DragDirection.Any:
                   default:
                       break;
               }
               transform.X = newX;
               transform.Y = newY;
           }
       }
 
 
 
 
       private static void Element_PreviewMouseUp(object sender, MouseButtonEventArgs e)
       {
           var c = sender as Control;
           _isMouseDown = false;
           c.ReleaseMouseCapture();
       }
 
   }

  使用

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<Grid>
        <Button HorizontalAlignment="Left" Margin="20" Content="拖动我" Width="100" Height="45"  local:ControlDragExtends.EnableDragMove="True"  ></Button>
 
        <Button  x:Name="ButtonTest" local:ControlDragExtends.EnableDragMove="True" local:ControlDragExtends.DragDirection="Vertical" local:ControlDragExtends.MaxY="100" HorizontalAlignment="Left" VerticalAlignment="Top" Margin="20,20" Content="附加拖动" Width="100" Height="45"   ></Button>
        <Button  x:Name="ButtonTestMaxX" local:ControlDragExtends.EnableDragMove="True" local:ControlDragExtends.DragDirection="Horizontal" local:ControlDragExtends.MaxX="500" local:ControlDragExtends.MinX="-1000" HorizontalAlignment="Right" VerticalAlignment="Top" Margin="20,20" Content="附加拖动" Width="100" Height="45"   ></Button>
        
    </Grid>

  

 

 

 

效果

 

posted @   黄高林  阅读(525)  评论(0编辑  收藏  举报
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