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use the UIKit and Quartz to draw vector graphics.

 

 n example of the pie charts the code base generates is below (a screenshot):

iPhone SDK

And now, for the code:

GraphView.h

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#
#(nothing to see here)
#
 
#import <UIKit/UIKit.h>
#import <Foundation/Foundation.h>
 
@interface GraphView : UIView {
 
}
 
@end

GraphView.m

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#import "GraphView.h"
 
#define PI 3.14159265358979323846
static inline float radians(double degrees) { return degrees * PI / 180; }
 
@implementation GraphView
 
- (void)drawRect:(CGRect)rect {
 
	CGRect parentViewBounds = self.bounds;
	CGFloat x = CGRectGetWidth(parentViewBounds)/2;
	CGFloat y = CGRectGetHeight(parentViewBounds)*0.55;
 
    // Get the graphics context and clear it
    CGContextRef ctx = UIGraphicsGetCurrentContext();
    CGContextClearRect(ctx, rect);
 
	// define stroke color
	CGContextSetRGBStrokeColor(ctx, 1, 1, 1, 1.0);
 
	// define line width
	CGContextSetLineWidth(ctx, 4.0);
 
 
       // need some values to draw pie charts
 
        double snapshotCapacity =20;
        double rawCapacity = 100;
        double systemCapacity = 1;
 
	int offset = 5;
	double pie1_start = 315.0;	
	double pie1_finish = snapshotCapacity *360.0/rawCapacity; 
	double system_finish = systemCapacity*360.0/rawCapacity;
 
    CGContextSetFillColor(ctx, CGColorGetComponents( [[UIColor greenColor] CGColor]));
    CGContextMoveToPoint(ctx, x+2*offset, y);     
    CGContextAddArc(ctx, x+2*offset, y, 100,  radians(snapshot_start), radians(snapshot_start+snapshot_finish), 0); 
    CGContextClosePath(ctx); 
    CGContextFillPath(ctx); 
 
	// system capacity 
	CGContextSetFillColor(ctx, CGColorGetComponents( [[UIColor colorWithRed:15 green:165/255 blue:0 alpha:1 ] CGColor]));
	CGContextMoveToPoint(ctx, x+offset,y);     
    CGContextAddArc(ctx, x+offset, y, 100,  radians(snapshot_start+snapshot_finish+offset), radians(snapshot_start+snapshot_finish+system_finish), 0); 
    CGContextClosePath(ctx); 
    CGContextFillPath(ctx); 
 
	/* data capacity */
	CGContextSetFillColor(ctx, CGColorGetComponents( [[UIColor colorWithRed:99/255 green:184/255 blue:255/255 alpha:1 ] CGColor]));
	CGContextMoveToPoint(ctx, x, y);     
    CGContextAddArc(ctx, x, y, 100,  radians(snapshot_start+snapshot_finish+system_finish+offset), radians(snapshot_start), 0); 
    CGContextClosePath(ctx); 
    CGContextFillPath(ctx);	
}

There are some variables such as snapshot_start etc in the code that are missing values, cause I picked this code out of a larger program I am writing.

posted on 2010-08-24 16:09  老舟  阅读(252)  评论(0编辑  收藏  举报