C# WebSocket Servers -- Fleck、SuperSocket、TouchSocke
最近在维护老项目,感觉内存一直都有问题,定位到问题是WebSocketServer的问题,了解了 Fleck、SuperSocket、TouchSocke 等开源项目 ,这里记录一下。可能今后都不会用些轮子了,.net5、.net6、.net7、.net8 项目已经集成了WebSocket,只要 app.UseWebSockets() 代码就可以了,详情见 WebSockets support in ASP.NET Core | Microsoft Learn。
0. net自带的WebSocket,基于 Kestrel。(职业选手不允许参赛)
代码:https://gitee.com/Karl_Albright/csharp-web-socket-server
internal class Program { static void Main(string[] args) { WebSockSvr server = new WebSockSvr(); server.Start(); server.SendDatas(); Console.ReadLine(); } }
public class WebSockSvr { public ConcurrentDictionary<string, WebSocket> ClinetList { get; set; } = new(); WebApplication server; public WebSockSvr() { var builder = WebApplication.CreateBuilder(); builder.WebHost.UseKestrel(opts => { opts.ListenAnyIP(4040); }); server = builder.Build(); server.UseWebSockets(new WebSocketOptions { KeepAliveInterval = TimeSpan.FromSeconds(60), }); server.Use(async (context, next) => { if (!context.WebSockets.IsWebSocketRequest) { await next.Invoke(context); return; } var id = Guid.NewGuid().ToString("N"); try { var socket = await context.WebSockets.AcceptWebSocketAsync(); var buffer = ArrayPool<byte>.Shared.Rent(1024); ClinetList.TryAdd(id, socket); while (socket.State == WebSocketState.Open) { var result = await socket.ReceiveAsync(buffer, CancellationToken.None); if (result.MessageType == WebSocketMessageType.Close) { throw new WebSocketException(WebSocketError.ConnectionClosedPrematurely, result.CloseStatusDescription); } var text = Encoding.UTF8.GetString(buffer.AsSpan(0, result.Count)); var sendStr = Encoding.UTF8.GetBytes($"Echo: {text}"); await socket.SendAsync(sendStr, WebSocketMessageType.Text, true, CancellationToken.None); } } catch (Exception ex) { Console.WriteLine($"WebSocket has exception, {ex.Message}\r\n{ex.StackTrace}"); } finally { ClinetList.Remove(id, out _); } }); } public void Start() { server.Start(); } public void SendDatas() { for (int i = 0; i < 200; i++) { Task.Run(async () => { while (true) { try { foreach (var (id, sock) in ClinetList) { if (sock.State == WebSocketState.Open) { var sendStr = Encoding.UTF8.GetBytes($"Dev[{DateTime.Now.ToString("yyyy-MM-dd HH:mm:ss:fff")}, 12.34, 34.56, 56.78, \"77705683\"]"); await sock.SendAsync(sendStr, WebSocketMessageType.Text, true, CancellationToken.None); } } } catch (Exception ex) { Console.WriteLine($"SendDatas has exception,{ex.Message}\r\n{ex.StackTrace}"); } finally { await Task.Delay(10); } } }); } } }
1. Fleck
兼容 .NetFramework V4.0、.NetFramework V4.5、.NetCoreApp V2.0、.NetStandard V2.0
dotnet add package Fleck --version 1.2.0
using Fleck; namespace FleckDemo {
public class WebSockSvr { public List<IWebSocketConnection> ClinetList = new(); private WebSocketServer service; public WebSockSvr() { service = new WebSocketServer("ws://0.0.0.0:4040"); } public void Start() { service.Start(socket => { socket.OnOpen = () => { Console.WriteLine("Open!"); ClinetList.Add(socket); }; socket.OnClose = () => { Console.WriteLine("Close!"); ClinetList.Remove(socket); }; socket.OnMessage = message => { Console.WriteLine(message); ClinetList.ToList().ForEach(s => s.Send("Echo: " + message)); }; }); } public void SendDatas() { for (int i = 0; i < 200; i++) { Task.Run(async () => { while (true) { try { for (int j = 0; j < ClinetList.Count; j++) { var sock = ClinetList[j]; if (sock.IsAvailable) { await sock.Send($"Dev[{DateTime.Now.ToString("yyyy-MM-dd HH:mm:ss:fff")}, 12.34, 34.56, 56.78, \"77705683\"]"); } } } catch (Exception ex) { Console.WriteLine("出现异常:" + ex.Message + "\r\n" + ex.StackTrace); } finally { await Task.Delay(1000); } } }); } } } }
2. SuperSocket1.6
截止到现在 superSocket 2.0版本还没正式发布,有beta.26版本,和1.6相比改动挺大的。
兼容 .NetFramework V4.6.1、.NetFramework V4.6.2、.NetFramework V4.7、.NetFramework V4.7.1、.NetFramework V4.7.2、.NetFramework V4.8、.NetFramework V4.8.1
dotnet add package SuperSocket --version 1.6.6.1 dotnet add package SuperSocket.Engine --version 1.6.6.1 dotnet add package SuperSocket.WebSocket --version 1.6.6.1
using SuperSocket.SocketBase; using SuperSocket.WebSocket; using System; using System.Collections.Generic; using System.Threading.Tasks; namespace SuperSocketDemo { public class WebSockSvr { public List<WebSocketSession> ClinetList { get; set; } = new List<WebSocketSession>(); private WebSocketServer server; public WebSockSvr() { server = new WebSocketServer(); server.NewMessageReceived += Ws_NewMessageReceived;//当有信息传入时 server.NewSessionConnected += Ws_NewSessionConnected;//当有用户连入时 server.SessionClosed += Ws_SessionClosed;//当有用户退出时 server.NewDataReceived += Ws_NewDataReceived;//当有数据传入时 } public void Start() { if (server.Setup(4040))//绑定端口 server.Start();//启动服务 } //public void SendDatas() //{ // //对当前已连接的所有会话进行广播 // foreach (var session in server.GetAllSessions()) // { // session.Send($"Dev[{DateTime.Now.ToString("yyyy-MM-dd HH:mm:ss:fff")}, 12.34, 34.56, 56.78, \"77705683\"]"); // Thread.Sleep(1000); // } //} public void SendDatas() { for (int i = 0; i < 200; i++) { Task.Run(async () => { while (true) { try { for (int j = 0; j < ClinetList.Count; j++) { var sock = ClinetList[j]; if (sock.Connected) { sock.TrySend($"Dev[{DateTime.Now.ToString("yyyy-MM-dd HH:mm:ss:fff")}, 12.34, 34.56, 56.78, \"77705683\"]"); } } } catch (Exception ex) { Console.WriteLine("出现异常:" + ex.Message + "\r\n" + ex.StackTrace); } finally { await Task.Delay(10); } } }); } } private void Ws_NewSessionConnected(WebSocketSession session) { ClinetList.Add(session); } private void Ws_NewMessageReceived(WebSocketSession session, string value) { } private void Ws_SessionClosed(WebSocketSession session, CloseReason value) { ClinetList.Remove(session); } private void Ws_NewDataReceived(WebSocketSession session, byte[] value) { } } }
3. SuperSocket2.0.0-beta.26
兼容 .NetStandard V2.1、.Net5、.Net6、.Net7、.Net8
dotnet add package SuperSocket.WebSocket.Server --version 2.0.0-beta.26
using Microsoft.Extensions.Hosting; using SuperSocket.Server; using SuperSocket.Server.Abstractions; using SuperSocket.Server.Host; using SuperSocket.WebSocket.Server; namespace SuperSocket2Demo {
public class WebSockSvr { public List<WebSocketSession> ClinetList { get; set; } = new(); private IServer server; public WebSockSvr() { server = WebSocketHostBuilder.Create() .ConfigureSuperSocket(opts => { opts.AddListener(new ListenOptions { Ip = "127.0.0.1", Port = 4040 }); }) .UseSessionHandler((session) => { var sess = (WebSocketSession)session; ClinetList.Add(sess); return ValueTask.CompletedTask; }, (session, reason) => { var sess = (WebSocketSession)session; ClinetList.Remove(sess); return ValueTask.CompletedTask; }) .UseWebSocketMessageHandler(async (session, message) => { }) .BuildAsServer(); } public Task Start() { return server.StartAsync(); } public void SendDatas() { for (int i = 0; i < 200; i++) { Task.Run(async () => { while (true) { try { for (int j = 0; j < ClinetList.Count; j++) { var sock = ClinetList[j]; if (sock.State == SessionState.Connected) { await sock.SendAsync($"Dev[{DateTime.Now.ToString("yyyy-MM-dd HH:mm:ss:fff")}, 12.34, 34.56, 56.78, \"77705683\"]"); } } } catch (Exception ex) { Console.WriteLine("出现异常:" + ex.Message + "\r\n" + ex.StackTrace); } finally { await Task.Delay(10); } } }); } } } }
4. TouchSocket
目前兼容 .NetFramework V4.5、.NetFramework V4.6.2、.NetFramework V4.7.2、.NetFramework V4.8.1、.NetStandard V2.0、.NetStandard V2.1、.Net6、.Net7、.Net8
dotnet add package TouchSocket --version 2.1.5 dotnet add package TouchSocket.Http --version 2.1.5 dotnet add package TouchSocket.WebApi --version 2.1.5
using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; using TouchSocket.Core; using TouchSocket.Http; using TouchSocket.Http.WebSockets; using TouchSocket.Rpc; using TouchSocket.Sockets; using TouchSocket.WebApi; namespace TouchSocketDemo.Core { public class WebSockSvr { public List<IHttpSession> ClinetList { get; set; } = new List<IHttpSession>(); private HttpService service; public WebSockSvr() { service = new HttpService(); } public async Task Start() { await service.SetupAsync(new TouchSocketConfig()//加载配置 .SetListenIPHosts(4040) .ConfigureContainer(a => { a.AddConsoleLogger(); }) .ConfigurePlugins(a => { a.UseWebSocket().SetWSUrl(null).UseAutoPong(); //a.Add<MyWebSocketPlugin>(); a.Add(typeof(IWebSocketHandshakedPlugin), async (IWebSocket client, HttpContextEventArgs e) => { ClinetList.Add(client.Client); await e.InvokeNext(); }); a.Add(typeof(IWebSocketClosingPlugin), async (IWebSocket client, ClosedEventArgs e) => { ClinetList.Remove(client.Client); await e.InvokeNext(); }); a.Add(typeof(IWebSocketReceivedPlugin), async (IWebSocket client, WSDataFrameEventArgs e) => { switch (e.DataFrame.Opcode) { case WSDataType.Close: { await client.CloseAsync("断开"); } return; case WSDataType.Ping: await client.PongAsync();//收到ping时,一般需要响应pong break; case WSDataType.Pong: break; default: break; } await e.InvokeNext(); }); a.UseWebSocketReconnection();//a.Add<MyWebSocketPlugin>(); })); await service.StartAsync(); } public void SendDatas() { for (int i = 0; i < 200; i++) { Task.Run(async () => { while (true) { try { var clientList = ClinetList.ToList(); for (int j = 0; j < clientList.Count; j++) { var sock = (HttpSessionClient)clientList[j]; if (sock.Online) { await sock.WebSocket.SendAsync($"Dev[{DateTime.Now.ToString("yyyy-MM-dd HH:mm:ss:fff")}, 12.34, 34.56, 56.78, \"77705683\"]"); } } } catch (Exception ex) { Console.WriteLine("出现异常:" + ex.Message + "\r\n" + ex.StackTrace); } finally { await Task.Delay(10); } } }); } }
public class MyWebSocketPlugin : PluginBase, IWebSocketHandshakingPlugin, IWebSocketHandshakedPlugin, IWebSocketReceivedPlugin { public MyWebSocketPlugin(ILog logger) { this.m_logger = logger; } public async Task OnWebSocketHandshaking(IWebSocket client, HttpContextEventArgs e) { if (client.Client is IHttpSessionClient socketClient) { //服务端 var id = socketClient.Id; } else if (client.Client is IHttpClient httpClient) { //客户端 } this.m_logger.Info("WebSocket正在连接"); await e.InvokeNext(); } public async Task OnWebSocketHandshaked(IWebSocket client, HttpContextEventArgs e) { this.m_logger.Info("WebSocket成功连接"); await e.InvokeNext(); } private readonly ILog m_logger; public async Task OnWebSocketReceived(IWebSocket client, WSDataFrameEventArgs e) { switch (e.DataFrame.Opcode) { case WSDataType.Close: {await client.CloseAsync("断开"); } return; case WSDataType.Ping:await client.PongAsync();//收到ping时,一般需要响应pong break; case WSDataType.Pong: this.m_logger.Info("Pong"); break; default: { //其他报文,需要考虑中继包的情况。所以需要手动合并 WSDataType.Cont类型的包。 //或者使用消息合并器 //获取消息组合器 var messageCombinator = client.GetMessageCombinator(); try { //尝试组合 if (messageCombinator.TryCombine(e.DataFrame, out var webSocketMessage)) { //组合成功,必须using释放模式 using (webSocketMessage) { //合并后的消息 var dataType = webSocketMessage.Opcode; //合并后的完整消息 var data = webSocketMessage.PayloadData; if (dataType == WSDataType.Text) { //按文本处理 } else if (dataType == WSDataType.Binary) { //按字节处理 } else { //可能是其他自定义协议 } } } } catch (Exception ex) { this.m_logger.Exception(ex); messageCombinator.Clear();//当组合发生异常时,应该清空组合器数据 } } break; } await e.InvokeNext(); } } } }