摘要:
using System.Collections; public class CamFollowPlayer : MonoBehaviour { public float moveSpeed = 3; public float rotateSpeed = 3; private Vector3 off 阅读全文
摘要:
//Character Shader With Hurt Flare and FlareColor//Author yellowcrayon@163.comShader "DreamFaction/Characters/CharacterV3" { Properties { [MaterialTog 阅读全文