摘要: using System.Collections; public class CamFollowPlayer : MonoBehaviour { public float moveSpeed = 3; public float rotateSpeed = 3; private Vector3 off 阅读全文
posted @ 2015-09-15 16:48 GamePal 阅读(380) 评论(0) 推荐(0) 编辑
摘要: //Character Shader With Hurt Flare and FlareColor//Author yellowcrayon@163.comShader "DreamFaction/Characters/CharacterV3" { Properties { [MaterialTog 阅读全文
posted @ 2015-09-15 16:46 GamePal 阅读(510) 评论(0) 推荐(0) 编辑