AsyncAwait
using System; using System.Diagnostics; using System.Threading; using System.Threading.Tasks; namespace AsyncAwait { class Program { //http://www.cnblogs.com/sheng-jie/p/6471986.html // 3.3. 什么是前台线程 // 默认情况下,使用Thread.Start()方法创建的线程都是前台线程。前台线程能阻止应用程序的终结,只有所有的前台线程执行完毕,CLR才能关闭应用程序(即卸载承载的应用程序域)。前台线程也属于工作者线程。 //3.4. 什么是后台线程 // 后台线程不会影响应用程序的终结,当所有前台线程执行完毕后,后台线程无论是否执行完毕,都会被终结。一般后台线程用来做些无关紧要的任务(比如邮箱每隔一段时间就去检查下邮件,天气应用每隔一段时间去更新天气)。后台线程也属于工作者线程。 static void Main(string[] args) { //C# async关键字用来指定某个方法、Lambda表达式或匿名方法自动以异步的方式来调用。 Console.WriteLine("主线程启动,当前线程为:" + Thread.CurrentThread.ManagedThreadId); var task = GetLengthAsync(); Console.WriteLine("回到主线程,当前线程为:" + Thread.CurrentThread.ManagedThreadId); Console.WriteLine("线程【" + Thread.CurrentThread.ManagedThreadId + "】睡眠5s:"); Thread.Sleep(5000); //将主线程睡眠5s var timer = new Stopwatch(); timer.Start(); //开始计算时间 Console.WriteLine("task的返回值是" + task.Result); timer.Stop(); //结束点,另外StopWatch还有Reset方法,可以重置。 Console.WriteLine("等待了:" + timer.Elapsed.TotalSeconds + "秒");//显示时间 Console.WriteLine("主线程结束,当前线程为:" + Thread.CurrentThread.ManagedThreadId); //Console.WriteLine("主线程开始!"); //ForeBackGround(); //ThreadPoolTest(); Console.ReadKey(); } private static async Task<int> GetLengthAsync() { Console.WriteLine("GetLengthAsync()开始执行,当前线程为:" + Thread.CurrentThread.ManagedThreadId); var str = await GetStringAsync(); Console.WriteLine("GetLengthAsync()执行完毕,当前线程为:" + Thread.CurrentThread.ManagedThreadId); return str.Length; } private static Task<string> GetStringAsync() { Console.WriteLine("GetStringAsync()开始执行,当前线程为:" + Thread.CurrentThread.ManagedThreadId); return Task.Run(() => { Console.WriteLine("异步任务开始执行,当前线程为:" + Thread.CurrentThread.ManagedThreadId); Console.WriteLine("线程【" + Thread.CurrentThread.ManagedThreadId + "】睡眠10s"); Thread.Sleep(10000); //将异步任务线程睡眠10s return "GetStringAsync()执行完毕"; }); } public static void TaskDemo2() { Console.WriteLine("主线程ID:" + Thread.CurrentThread.ManagedThreadId); Task.Run(() => Console.WriteLine("Task对应线程ID:" + Thread.CurrentThread.ManagedThreadId)); Console.ReadLine(); } public static void TaskDemo() { Console.WriteLine("主线程ID:" + Thread.CurrentThread.ManagedThreadId); Task.Factory.StartNew(() => Console.WriteLine("Task对应线程ID:" + Thread.CurrentThread.ManagedThreadId)); Console.ReadKey(); } /// <summary> /// ThreadPool(线程池) /// </summary> public static void ThreadPoolTest() { WaitCallback workItem = state => Console.WriteLine("当前线程Id为:" + Thread.CurrentThread.ManagedThreadId); for (int i = 0; i < 10; i++) { ThreadPool.QueueUserWorkItem(workItem); } } /// <summary> /// 前台线程、后台线程 /// </summary> private static void ForeBackGround() { //创建前台工作线程 Thread t1 = new Thread(Task1); t1.Start(); //创建后台工作线程 Thread t2 = new Thread(new ParameterizedThreadStart(Task2)); t2.IsBackground = true; //设置为后台线程 t2.Start("传参"); } private static void Task1() { Thread.Sleep(1000); //模拟耗时操作,睡眠1S Console.WriteLine("前台线程被调用!"); } private static void Task2(object data) { Thread.Sleep(2000); //模拟耗时操作,睡眠2S Console.WriteLine("后台线程被调用!" + data); } } }
using System;using System.Diagnostics;using System.Threading;using System.Threading.Tasks;
namespace AsyncAwait{ class Program { //http://www.cnblogs.com/sheng-jie/p/6471986.html // 3.3. 什么是前台线程 // 默认情况下,使用Thread.Start()方法创建的线程都是前台线程。前台线程能阻止应用程序的终结,只有所有的前台线程执行完毕,CLR才能关闭应用程序(即卸载承载的应用程序域)。前台线程也属于工作者线程。
//3.4. 什么是后台线程 // 后台线程不会影响应用程序的终结,当所有前台线程执行完毕后,后台线程无论是否执行完毕,都会被终结。一般后台线程用来做些无关紧要的任务(比如邮箱每隔一段时间就去检查下邮件,天气应用每隔一段时间去更新天气)。后台线程也属于工作者线程。
static void Main(string[] args) {
//C# async关键字用来指定某个方法、Lambda表达式或匿名方法自动以异步的方式来调用。 Console.WriteLine("主线程启动,当前线程为:" + Thread.CurrentThread.ManagedThreadId); var task = GetLengthAsync();
Console.WriteLine("回到主线程,当前线程为:" + Thread.CurrentThread.ManagedThreadId);
Console.WriteLine("线程【" + Thread.CurrentThread.ManagedThreadId + "】睡眠5s:"); Thread.Sleep(5000); //将主线程睡眠5s
var timer = new Stopwatch(); timer.Start(); //开始计算时间
Console.WriteLine("task的返回值是" + task.Result);
timer.Stop(); //结束点,另外StopWatch还有Reset方法,可以重置。 Console.WriteLine("等待了:" + timer.Elapsed.TotalSeconds + "秒");//显示时间
Console.WriteLine("主线程结束,当前线程为:" + Thread.CurrentThread.ManagedThreadId);
//Console.WriteLine("主线程开始!");
//ForeBackGround(); //ThreadPoolTest(); Console.ReadKey(); }
private static async Task<int> GetLengthAsync() { Console.WriteLine("GetLengthAsync()开始执行,当前线程为:" + Thread.CurrentThread.ManagedThreadId);
var str = await GetStringAsync();
Console.WriteLine("GetLengthAsync()执行完毕,当前线程为:" + Thread.CurrentThread.ManagedThreadId);
return str.Length; }
private static Task<string> GetStringAsync() { Console.WriteLine("GetStringAsync()开始执行,当前线程为:" + Thread.CurrentThread.ManagedThreadId); return Task.Run(() =>{ Console.WriteLine("异步任务开始执行,当前线程为:" + Thread.CurrentThread.ManagedThreadId);
Console.WriteLine("线程【" + Thread.CurrentThread.ManagedThreadId + "】睡眠10s"); Thread.Sleep(10000); //将异步任务线程睡眠10s
return "GetStringAsync()执行完毕";
});
}
public static void TaskDemo2() { Console.WriteLine("主线程ID:" + Thread.CurrentThread.ManagedThreadId); Task.Run(() => Console.WriteLine("Task对应线程ID:" + Thread.CurrentThread.ManagedThreadId)); Console.ReadLine(); }
public static void TaskDemo() { Console.WriteLine("主线程ID:" + Thread.CurrentThread.ManagedThreadId);
Task.Factory.StartNew(() => Console.WriteLine("Task对应线程ID:" + Thread.CurrentThread.ManagedThreadId)); Console.ReadKey(); }
/// <summary> /// ThreadPool(线程池) /// </summary> public static void ThreadPoolTest() { WaitCallback workItem = state => Console.WriteLine("当前线程Id为:" + Thread.CurrentThread.ManagedThreadId);
for (int i = 0; i < 10; i++) { ThreadPool.QueueUserWorkItem(workItem); }
}
/// <summary> /// 前台线程、后台线程 /// </summary> private static void ForeBackGround() { //创建前台工作线程 Thread t1 = new Thread(Task1); t1.Start();
//创建后台工作线程 Thread t2 = new Thread(new ParameterizedThreadStart(Task2)); t2.IsBackground = true; //设置为后台线程 t2.Start("传参"); }
private static void Task1() { Thread.Sleep(1000); //模拟耗时操作,睡眠1S Console.WriteLine("前台线程被调用!"); }
private static void Task2(object data) { Thread.Sleep(2000); //模拟耗时操作,睡眠2S Console.WriteLine("后台线程被调用!" + data); }
}}