2011年12月9日
摘要: I do not know why load the precomputed textures into shader produces so bad effect, and precomputing really cost me to much time (one texture cost nearly 40 minutes on my dual core E5200), I really do not think the ECMarschner is a good common choice for production hair rendering. People may check m 阅读全文
posted @ 2011-12-09 10:33 Bo Schwarzstein 阅读(939) 评论(0) 推荐(0) 编辑