Physical Sky in ARNOLD

CIE Sky

Implemented CIE Standard Sky as an environment shader in ARNOLD, next step is Preetham Sky, this should be finished tomorrow.

Implemented basic Preetham Sky, and later I will add more artistic parameters.
Haze0

theta = 0

 Haze1

theta = 0.5

 Haze2

theta = 1

 Haze3

theta = 1.5

Sunset

Added more parameters to control sizes of the sun disk and glow.

posted on 2011-11-22 21:16  Bo Schwarzstein  阅读(1338)  评论(0编辑  收藏  举报