By studying the first 3 chapters, we master how to create the object’s moving animation dynamically. In this chapter, I will introduce how to implement object’s own animation. First of all... Read More
posted @ 2010-02-25 23:25 包建强 Views(2382) Comments(0) Diggs(0) Edit
3) DispatcherTimer The last method is DispatcherTimer, it is also an animation base on UI thread, frame by frame, but it is different from CompositionTarget. Maybe you still remember that in Compositi... Read More
posted @ 2010-02-25 00:25 包建强 Views(1624) Comments(0) Diggs(0) Edit