GDI
using System; using System.Collections.Generic; using System.Drawing; using System.Drawing.Imaging; using System.IO; using System.Linq; using System.Text; using System.Threading.Tasks; namespace TestGDI { public class ImageHelper { private static string ImagePath = System.Configuration.ConfigurationManager.AppSettings["ImagePath"]; //Bitmap像一张画布,Graphics如同画图的手,把Pen或Brush等绘图对象画在Bitmap这张画布上 /// <summary> /// 画验证码 /// </summary> public static void Drawing() { Bitmap bitmapobj = new Bitmap(100, 100); //在Bitmap上创建一个新的Graphics对象 Graphics g = Graphics.FromImage(bitmapobj); //创建绘画对象,如Pen,Brush等 Pen redPen = new Pen(Color.Red, 8); g.Clear(Color.White); //绘制图形 g.DrawLine(redPen, 50, 20, 500, 20); g.DrawEllipse(Pens.Black, new Rectangle(0, 0, 200, 100));//画椭圆 g.DrawArc(Pens.Black, new Rectangle(0, 0, 100, 100), 60, 180);//画弧线 g.DrawLine(Pens.Black, 10, 10, 100, 100);//画直线 g.DrawRectangle(Pens.Black, new Rectangle(0, 0, 100, 200));//画矩形 g.DrawString("什么都会过去的", new Font("微软雅黑", 12), new SolidBrush(Color.Red), new PointF(10, 10));//画字符串 //g.DrawImage( if (!Directory.Exists(ImagePath)) Directory.CreateDirectory(ImagePath); bitmapobj.Save(ImagePath + "pic1.jpg", ImageFormat.Jpeg); //释放所有对象 bitmapobj.Dispose(); g.Dispose(); } /// <summary> /// 随机生成验证码 /// </summary> public static void VerificationCode() { Bitmap bitmapobj = new Bitmap(300, 300); //在Bitmap上创建一个新的Graphics对象 Graphics g = Graphics.FromImage(bitmapobj); g.DrawRectangle(Pens.Black, new Rectangle(0, 0, 150, 50));//画矩形 g.FillRectangle(Brushes.White, new Rectangle(1, 1, 149, 49)); g.DrawArc(Pens.Blue, new Rectangle(10, 10, 140, 10), 150, 90);//干扰线 string[] arrStr = new string[] { "我", "们", "孝", "行", "白", "到", "国", "中", "来", "真" }; Random r = new Random(); int i; for (int j = 0; j < 4; j++) { i = r.Next(10); g.DrawString(arrStr[i], new Font("微软雅黑", 15), Brushes.Red, new PointF(j * 30, 10)); } bitmapobj.Save(@"E:\Image\pic1.jpg", ImageFormat.Jpeg); bitmapobj.Dispose(); g.Dispose(); } /// <summary> /// 按比例缩放,图片不会变形,会优先满足原图和最大长宽比例最高的一项 /// </summary> /// <param name="oldPath"></param> /// <param name="newPath"></param> /// <param name="maxWidth"></param> /// <param name="maxHeight"></param> public static void CompressPercent(string oldPath, string newPath, int maxWidth, int maxHeight) { System.Drawing.Image _sourceImg = System.Drawing.Image.FromFile(oldPath); double _newW = (double)maxWidth; double _newH = (double)maxHeight; double percentWidth = (double)_sourceImg.Width > maxWidth ? (double)maxWidth : (double)_sourceImg.Width; if ((double)_sourceImg.Height * (double)percentWidth / (double)_sourceImg.Width > (double)maxHeight) { _newH = (double)maxHeight; _newW = (double)maxHeight / (double)_sourceImg.Height * (double)_sourceImg.Width; } else { _newW = percentWidth; _newH = (percentWidth / (double)_sourceImg.Width) * (double)_sourceImg.Height; } System.Drawing.Image bitmap = new System.Drawing.Bitmap((int)_newW, (int)_newH); Graphics g = Graphics.FromImage(bitmap); g.InterpolationMode = System.Drawing.Drawing2D.InterpolationMode.High; g.SmoothingMode = System.Drawing.Drawing2D.SmoothingMode.HighQuality; g.Clear(Color.Transparent); g.DrawImage(_sourceImg, new Rectangle(0, 0, (int)_newW, (int)_newH), new Rectangle(0, 0, _sourceImg.Width, _sourceImg.Height), GraphicsUnit.Pixel); _sourceImg.Dispose(); g.Dispose(); bitmap.Save(newPath, System.Drawing.Imaging.ImageFormat.Jpeg); bitmap.Dispose(); } /// <summary> /// 按照指定大小对图片进行缩放,可能会图片变形 /// </summary> /// <param name="oldPath"></param> /// <param name="newPath"></param> /// <param name="newWidth"></param> /// <param name="newHeight"></param> public static void ImageChangeBySize(string oldPath, string newPath, int newWidth, int newHeight) { Image sourceImg = Image.FromFile(oldPath); System.Drawing.Image bitmap = new System.Drawing.Bitmap(newWidth, newHeight); Graphics g = Graphics.FromImage(bitmap); g.InterpolationMode = System.Drawing.Drawing2D.InterpolationMode.High; g.SmoothingMode = System.Drawing.Drawing2D.SmoothingMode.HighQuality; g.Clear(Color.Transparent); g.DrawImage(sourceImg, new Rectangle(0, 0, newWidth, newHeight), new Rectangle(0, 0, sourceImg.Width, sourceImg.Height), GraphicsUnit.Pixel); sourceImg.Dispose(); g.Dispose(); bitmap.Save(newPath, System.Drawing.Imaging.ImageFormat.Jpeg); bitmap.Dispose(); } } }
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace TestGDI { class Program { static void Main(string[] args) { try { ImageHelper.Drawing(); ImageHelper.VerificationCode(); ImageHelper.CompressPercent(@"E:\Image\合影.png", @"E:\Image\合影压缩.png", 200, 400); } catch (Exception ex) { throw ex; } } } }
.config
<appSettings> <add key="ImagePath" value="E:\Image\"/> </appSettings>