tableViewCell简单动画的实现,有待继续

 

#pragma mark ----------cell animal--------

- (void)cellAnimalWithcellForRowAtIndexPath:(UITableViewCell *)cell{

    // 1. 配置CATransform3D的内容

    CATransform3D transform;

    transform = CATransform3DMakeRotation( (90.0*M_PI)/180, 0.0, 0.7, 0.4);

    transform.m34 = 1.0/ -600;

    

    // 2. 定义cell的初始状态

    cell.layer.shadowColor = [[UIColor blackColor]CGColor];

    cell.layer.shadowOffset = CGSizeMake(10, 10);

    cell.alpha = 0;

    

    cell.layer.transform = transform;

    cell.layer.anchorPoint = CGPointMake(0, 0.5);

    

    // 3. 定义cell的最终状态,并提交动画

    [UIView beginAnimations:@"transform" context:NULL];

    [UIView setAnimationDuration:0.5];

    cell.layer.transform = CATransform3DIdentity;

    cell.alpha = 1;

    cell.layer.shadowOffset = CGSizeMake(0, 0);

    cell.frame = CGRectMake(0, cell.frame.origin.y, cell.frame.size.width, cell.frame.size.height);

    [UIView commitAnimations];

}

posted on 2017-03-15 14:47  成长的过程  阅读(137)  评论(0编辑  收藏  举报