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08 2022 档案

摘要:本文禁止转载 B站:Heskey0 Contact and Friction Simulation for Computer Graphics(Siggraph course 2022) 相关的course:SIGGRAPH'20 Course: An Introduction to Physics 阅读全文
posted @ 2022-08-27 02:46 Heskey0 阅读(622) 评论(0) 推荐(0) 编辑
摘要:本文禁止转载 B站:Heskey0 Fluid Simulation(Sig 2006 Course Notes) siggraph 2007 course notes(online) - 太傻 - 博客园 (cnblogs.com) fluids_notes.pdf (ubc.ca) 注:本文使用 阅读全文
posted @ 2022-08-23 14:08 Heskey0 阅读(599) 评论(0) 推荐(0) 编辑
摘要:本文禁止转载 B站:Heskey0 Dynamic Deformables: Implementation and Production Practicalities Dynamic Deformables Chapter 1. Introduction Stable Neo-Hookean Fle 阅读全文
posted @ 2022-08-18 17:27 Heskey0 阅读(614) 评论(0) 推荐(0) 编辑
摘要:本文禁止转载 B站:Heskey0 Projective Dynamics: Fusing Constraint Projections for Fast Simulation Abstract Our approach builds a bridge between nodal Finite El 阅读全文
posted @ 2022-08-15 20:10 Heskey0 阅读(356) 评论(0) 推荐(0) 编辑
摘要:本文禁止转载 B站:Heskey0 A Quadratic Bending Model for Inextensible Surfaces(SGP 2006) 预备知识: Laplace-Beltrami operator: 在微分几何中,拉普拉斯算子可以推广为定义在曲面,或更一般地黎曼流形与伪流形 阅读全文
posted @ 2022-08-12 11:55 Heskey0 阅读(149) 评论(0) 推荐(0) 编辑
摘要:本文禁止转载 B站:Heskey0 Incremental Potential Contact: Intersection-and Inversion-free, Large-Deformation Dynamics(SIG 2020) Introduction 1.1 基本理论 (1) 优化问题 阅读全文
posted @ 2022-08-10 17:52 Heskey0 阅读(432) 评论(0) 推荐(0) 编辑
摘要:本文禁止转载 B站:Heskey0 Learning an Intrinsic Garment Space for Interactive Authoring of Garment Animation(2019 SIG Asia) ​ Established workflows are either 阅读全文
posted @ 2022-08-10 13:34 Heskey0 阅读(452) 评论(0) 推荐(0) 编辑
摘要:本文禁止转载 B站:Heskey0 A Safe and Fast Repulsion Method for GPU-based Cloth Self Collisions Our solution is to convert continuous constraints into three ty 阅读全文
posted @ 2022-08-08 15:37 Heskey0 阅读(319) 评论(0) 推荐(0) 编辑
摘要:本文禁止转载 B站:Heskey0 (2018) Parallel Multigrid for Nonlinear Cloth Simulation we believe the future of cloth simulation is in multi-resolution simulation 阅读全文
posted @ 2022-08-04 16:58 Heskey0 阅读(250) 评论(0) 推荐(0) 编辑
摘要:本文禁止转载 B站:Heskey0 Robust Treatment of Collision, Contact and Friction for Cloth Animation (2002 Stanford) rest contact: 慢慢接触 high speed impact: 高速碰撞 t 阅读全文
posted @ 2022-08-02 20:02 Heskey0 阅读(322) 评论(0) 推荐(0) 编辑
摘要:本文禁止转载 B站:Heskey0 布料仿真的两大类方法: 1. Mass-Spring Damper Model Pros: It is derived from natural tendency and is easier to implement Cons: The model is not 阅读全文
posted @ 2022-08-02 17:44 Heskey0 阅读(1046) 评论(0) 推荐(0) 编辑
摘要:本文未经允许禁止转载 作者:Heskey0 B站:https://space.bilibili.com/455965619 邮箱:3495759699@qq.com Unreal Engine - Hair Shading Model Heskey0的个人空间 Papers unreal-engin 阅读全文
posted @ 2022-08-01 13:02 Heskey0 阅读(314) 评论(0) 推荐(0) 编辑

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